From 3f66a087117168b42dc4220d8d7fd7a7e4bba396 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 20 十一月 2025 10:05:15 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(消耗锤子倍数支持)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | 11 +++++++++++
1 files changed, 11 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index abb555a..65e75c9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2303,3 +2303,14 @@
return callFunc(curPlayer, turnFight, mapID, funcLineID, overMsg)
+def OnTurnFightAward(curPlayer, turnFight, mapID, funcLineID, awardData):
+ ## 回合战斗结算奖励
+
+ do_FBLogic_ID = __GetFBLogic_MapID(mapID)
+
+ callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnTurnFightAward"))
+
+ if callFunc == None:
+ return
+
+ return callFunc(curPlayer, turnFight, mapID, funcLineID, awardData)
--
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