From 3ff1ab877de16426fec19b3d43d64d5f81c803a5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 十一月 2025 14:15:06 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(董卓技能;增加目标细分8-承伤盾目标优先 ; 增加效果7010;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py |   11 +++++++++++
 1 files changed, 11 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index abb555a..65e75c9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2303,3 +2303,14 @@
     
     return callFunc(curPlayer, turnFight, mapID, funcLineID, overMsg)
 
+def OnTurnFightAward(curPlayer, turnFight, mapID, funcLineID, awardData):
+    ## 回合战斗结算奖励
+    
+    do_FBLogic_ID = __GetFBLogic_MapID(mapID)
+    
+    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnTurnFightAward"))
+    
+    if callFunc == None:
+        return
+    
+    return callFunc(curPlayer, turnFight, mapID, funcLineID, awardData)

--
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