From 3ff1ab877de16426fec19b3d43d64d5f81c803a5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 十一月 2025 14:15:06 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(董卓技能;增加目标细分8-承伤盾目标优先 ; 增加效果7010;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py
index 77d6988..94ffffa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5004.py
@@ -75,12 +75,12 @@
         if not buffList:
             continue
         
-        if delBuffCnt > len(buffList):
+        if delBuffCnt and delBuffCnt < len(buffList):
             random.shuffle(buffList) # 随机buff
             buffList = buffList[:delBuffCnt]
             
         for buff in buffList:
             GameWorld.DebugLog("    随机移除buff: tagID=%s,buffID=%s" % (tagObj.GetID(), buff.GetBuffID()))
-            TurnBuff.DoBuffDel(turnFight, tagObj, buff)
+            TurnBuff.DoBuffDel(turnFight, tagObj, buff, connSkill)
             
     return True

--
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