From 406c1a6775ef7dde34ba379843322bd2d5ca23d2 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 02 十二月 2025 16:29:24 +0800
Subject: [PATCH] 320 【付费内容】商城-服务端(xssg充值回调接口;游戏服务器兑换充值商品逻辑修改;)
---
/dev/null | 44 -------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py | 5
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 30 +++-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py | 4
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py | 251 +++++++++++++++++++++++++++--------------
7 files changed, 195 insertions(+), 143 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
index 46527c9..634940b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
@@ -1445,6 +1445,10 @@
paInfoList = infoList[:-2]
platformAccID = Def_AccID_Split_Sign.join(paInfoList)
return platformAccID
+def GetAppIDByAccID(gameAccID):
+ ## 根据账号获取appID
+ infoList = gameAccID.split(Def_AccID_Split_Sign)
+ return infoList[-2]
def GetSessionID(curPlayer):
return md5.md5(curPlayer.GetAccID() + curPlayer.GetAccountData().GetLastLoginTime() +'mobile').hexdigest()
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index 5f661d2..b907893 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -17,6 +17,7 @@
import DBDataMgr
import GameWorld
+import PyMongoMain
import PlayerFamily
import IpyGameDataPY
import IPY_GameWorld
@@ -69,7 +70,7 @@
#调用该函数时,C++已经设置好区服,如果改变区服需重启
def StartDB(tick):
#初始化数据库, 恢复备档(按区服记录), 加载静态表
- from PyMongoDB import PyMongoMain
+ #from PyMongoDB import PyMongoMain
PyMongoMain.StartDB()
InitGameWorld(tick)
return
@@ -256,6 +257,8 @@
CheckCloseMapOK()
return
+ PyMongoMain.GetUserCtrlDB().onSecondProcess()
+
OnMinute(tick)
# 其他逻辑
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 64d44b9..6fe71fd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -735,7 +735,7 @@
PlayerTravel.OnPlayerLogin(curPlayer)
# 上线查询一次充值订单
- curPlayer.SendDBQueryRecharge()
+ # curPlayer.SendDBQueryRecharge() 不查了,由在线轮询触发即可
# 通知GameServer地图最终登录成功了
isMixServerFirstLogin = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MixServerFirstLogin)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index b44dfb8..ddfddca 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -238,11 +238,11 @@
# tagHead Head;
#};
def OnQueryRecharge(index, packData, tick):
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- if tick - curPlayer.GetDictByKey("QRtick") < 10000:
- return
- curPlayer.SetDict("QRtick", tick)
- curPlayer.SendDBQueryRecharge()
+ #curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ #if tick - curPlayer.GetDictByKey("QRtick") < 10000:
+ # return
+ #curPlayer.SetDict("QRtick", tick)
+ #curPlayer.SendDBQueryRecharge() 不查了,由在线轮询触发即可
return
#// A1 23 查询充值次数 #tagCMQueryCoinToGoldCount
@@ -409,6 +409,15 @@
cPlayerCoin.isAddBourseMoney = isAddBourseMoney
return PlayerCoinToGold(curPlayer, cPlayerCoin, eventName)
+def OnDBPushRecharge(curPlayer, orderID, orderInfo, orderAmount):
+ cPlayerCoin = CPY_PlayerCoinToGold()
+ cPlayerCoin.useCoin = orderAmount
+ cPlayerCoin.orderID = orderID
+ cPlayerCoin.orderInfo = orderInfo
+ cPlayerCoin.isAddBourseMoney = True
+ GameWorld.Log("OnDBPushRecharge: useCoin=%s,orderInfo=%s,orderID=%s" % (cPlayerCoin.useCoin, cPlayerCoin.orderInfo, cPlayerCoin.orderID), curPlayer.GetPlayerID())
+ return PlayerCoinToGold(curPlayer, cPlayerCoin, ChConfig.Def_GiveMoney_CoinToGold)
+
##特别说明:充值赠送点券都要计算到各个活动中
##玩家点卷兑换元宝.
# @param curPlayer 玩家实例
@@ -422,12 +431,15 @@
orderInfo = chargeInfo.GetOrderInfo() # 商品编号
orderID = chargeInfo.GetOrderID() #订单号,兑换成功后清除
isAddBourseMoney = chargeInfo.GetIsAddBourseMoney()
- if orderID:
- curPlayer.SendDBFinishRecharge(orderID)
-
+ #if orderID:
+ # curPlayer.SendDBFinishRecharge(orderID)
+
appID = chargeInfo.GetAppID()
if not appID:
appID = GameWorld.GetPlayerPlatform(curPlayer)
+ if not appID:
+ appID = GameWorld.GetAppIDByAccID(curPlayer.GetAccID())
+ GameWorld.DebugLog("GetAppIDByAccID appID=%s" % appID)
addDRDict = {"orderCoin":orderCoin, "orderInfo":orderInfo, "orderID":orderID,
"isAddBourseMoney":isAddBourseMoney, "eventName":eventName, "appID":appID}
@@ -506,7 +518,7 @@
recordID = ctgIpyData.GetRecordID() if ctgIpyData else 0
Sync_CoinToGoldReport(curPlayer, orderID, orderCoin, recordID, orderInfo)
- curPlayer.SendDBQueryRecharge()
+ #curPlayer.SendDBQueryRecharge() 不查了,由在线轮询触发即可
return True
def __GetCTGInfoByID(curPlayer, recordID, addDRDict):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetCoinReq.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetCoinReq.py
deleted file mode 100644
index 4aea7fb..0000000
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetCoinReq.py
+++ /dev/null
@@ -1,57 +0,0 @@
-#!/usr/bin/python
-# -*- coding: GBK -*-
-#-------------------------------------------------------------------------------
-#
-#-------------------------------------------------------------------------------
-#
-##@package Player.RemoteQuery.GY_Query_GetCoinReq
-#
-# @todo:请求点券
-# @author hxp
-# @date 2015-5-27
-# @version 1.1
-#
-# @change: "2016-08-22 16:30" hxp 返回玩家名及等级
-#
-# 详细描述: 请求点券
-#
-#---------------------------------------------------------------------
-"""Version = 2016-08-22 16:30"""
-#---------------------------------------------------------------------
-
-import GameWorld
-#---------------------------------------------------------------------
-
-## 请求逻辑
-# @param query_Type 请求类型
-# @param query_ID 请求的玩家ID
-# @param packCMDList 发包命令 [ ]
-# @param tick 当前时间
-# @return resultDisc
-# @remarks 函数详细说明.
-def DoLogic(query_Type, query_ID, packCMDList, tick):
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)
-
- if not curPlayer or curPlayer.IsEmpty():
- return ''
-
- if not curPlayer.GetMapLoadOK():
- return ''
-
- #查询当前玩家点券数目
- curPlayer.SendDBQueryRecharge()
-
- playerInfoDict = {
- 'Name':curPlayer.GetPlayerName(), # 玩家名
- 'LV':curPlayer.GetLV(), #玩家等级
- }
- GameWorld.DebugLog("GY_Query_GetCoinReq playerInfoDict=%s" % playerInfoDict)
- resultMsg = str([packCMDList[0], playerInfoDict, 'GMT_GetCoinReq'])
- GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'GMToolResult',
- resultMsg, len(resultMsg))
- return ''
-
-
-
-
-
\ No newline at end of file
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetCoinReqs.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetCoinReqs.py
deleted file mode 100644
index a6875b9..0000000
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_GetCoinReqs.py
+++ /dev/null
@@ -1,44 +0,0 @@
-#!/usr/bin/python
-# -*- coding: GBK -*-
-#-------------------------------------------------------------------------------
-#
-##@package Player.RemoteQuery.GY_Query_GetCoinReqs
-#
-# @todo:请求点券
-# @author hxp
-# @date 2025-02-11
-# @version 1.0
-#
-# 详细描述: 请求点券
-#
-#-------------------------------------------------------------------------------
-#"""Version = 2025-02-11 04:30"""
-#-------------------------------------------------------------------------------
-
-import GameWorld
-
-## 请求逻辑
-# @param query_Type 请求类型
-# @param query_ID 请求的玩家ID
-# @param packCMDList 发包命令 [ ]
-# @param tick 当前时间
-# @return resultDisc
-# @remarks 函数详细说明.
-def DoLogic(query_Type, query_ID, packCMDList, tick):
- curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID)
-
- if not curPlayer or curPlayer.IsEmpty():
- return ''
-
- if not curPlayer.GetMapLoadOK():
- return ''
-
- #查询当前玩家点券数目
- curPlayer.SendDBQueryRecharge()
- GameWorld.DebugLog("GY_Query_GetCoinReqs %s" % query_ID, curPlayer.GetPlayerID())
- return ''
-
-
-
-
-
\ No newline at end of file
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index 30ce84f..4365f84 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -30,6 +30,8 @@
g_pyGameDataManager = None
g_dbPlayerIDMap = {} # 本服DBPlayer玩家表ID映射关系 {playerID:accID, ...}
+g_onlineAccIDList = [] # 在线玩家账号列表 [accID, ...]
+g_ctgOrderIDList = [] # 正在兑换商品中的充值订单ID [orderID, ...]
g_onlineMgr = None
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
index 2605dea..4f0250d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
@@ -19,6 +19,7 @@
from ServerClientShareDefine import *
import ConfigParser
import IpyGameDataPY
+import PlayerCoin
#import IPY_GameWorld
#from Config import (DBConfig,)
DBConfig = __import__('Config.DBConfig')
@@ -402,6 +403,16 @@
CheckGameVersion()
self.loadDBPlayerIDMap()
+ return
+
+ def onSecondProcess(self):
+ '''子类实现 - 每秒处理'''
+ if not self.Connected:
+ return
+ if self.IsMergeServer():
+ pass
+ else:
+ self.OnQueryRechargeByLoop()
return
def loadDBPlayerIDMap(self):
@@ -1226,86 +1237,147 @@
def OnFinishRecharge(self, db, pack):
# map完成兑换,假设此处没有回复,则此单变成丢单,暂由人工维护
# 若真频繁发生则改为上线恢复
- try:
- buf = pack.getBuffer()
- packLen = pack.getLength()
- recvPack = RecvPackProtocol.tagMDFinishRecharge()
- pos = 0
- recvPack.ReadData(buf, pos)
- orderID = recvPack.OrderID.strip(chr(0))
- mylog.debug('OnFinishRecharge ...%s'%orderID)
-
- col = db[UCN_PayInfo]
- result = col.find({"OrderID":orderID})
+ return
+# try:
+# buf = pack.getBuffer()
+# packLen = pack.getLength()
+# recvPack = RecvPackProtocol.tagMDFinishRecharge()
+# pos = 0
+# recvPack.ReadData(buf, pos)
+# orderID = recvPack.OrderID.strip(chr(0))
+# mylog.debug('OnFinishRecharge ...%s'%orderID)
+#
+# col = db[UCN_PayInfo]
+# result = col.find({"OrderID":orderID})
+#
+# if not result or result.count() == 0:
+# # 没有充值订单
+# return
+#
+# curTime = datetime.datetime.today()
+# curTimeStr = str(curTime)
+# curTimeStr = curTimeStr.split(".")[0]
+# col.update({"OrderID":orderID}, {"$set":{"IsProcess":1, 'EndOrderTime':curTimeStr}})
+#
+# mylog.debug('OnFinishRecharge OrderID = %s'%(orderID))
+#
+# return
+# except Exception, e:
+# msg = error.formatMsg('error', error.ERROR_NO_170, "OnFinishRecharge error %s!pack = %s"%(e, binascii.b2a_hex(buf)))
+# mylog.error(msg)
+# except:
+# msg = error.formatMsg('error', error.ERROR_NO_170, "OnFinishRecharge error!pack = %s"%(binascii.b2a_hex(buf)))
+# mylog.error(msg)
+# return
+
+ def OnQueryRechargeByLoop(self):
+ '''定时处理充值订单兑换' 每秒处理一次
+ 充值流程
+ 客户端支付商品 -> 平台回调游戏中心服务器 -> 游戏服务器插入订单tagPayInfo
+ 商品兑换旧流程:
+ curPlayer.SendDBQueryRecharge() -> gstQueryRecharge -> OnQueryRecharge -> 【GameServerRefresh.PushRecharge】 -> PlayerCoin.PlayerCoinToGold ->
+ -> curPlayer.SendDBFinishRecharge(orderID) -> gstFinishRecharge -> OnFinishRecharge
+ 发起方式:
+ 1. 游戏服务器每秒轮询未处理的订单进行兑换商品 -> MT_GetCoinReqs -> curPlayer.SendDBQueryRecharge()
+ 2. A8 06 查询充值结果 #tagCMQueryRecharge -> curPlayer.SendDBQueryRecharge()
- if not result or result.count() == 0:
- # 没有充值订单
+ 商品兑换新流程:
+ 1. 游戏服务器每秒轮询未处理的订单进行兑换商品 -> 直接调用 PlayerCoin.OnDBPushRecharge -> 直接更新订单 IsProcess
+ 2. 废弃, A8 06 查询充值结果 #tagCMQueryRecharge,只使用后端轮询即可,后续有问题再补充优化
+ '''
+ PayRechargeCount = 5 # 单次处理条数
+ if PayRechargeCount <= 0:
+ return
+ if not PyGameData.g_onlineAccIDList:
+ return
+ if PyGameData.g_ctgOrderIDList:
+ GameWorld.DebugLog("还有正在处理兑换商品的充值订单! %s" % PyGameData.g_ctgOrderIDList)
+ return
+ try:
+ col = self.db[UCN_PayInfo]
+ spec = {'AccID':{'$in':PyGameData.g_onlineAccIDList}, 'IsProcess':0}
+ fields = {"_id":0, "AccID":1, "OrderID":1, "OrderInfo":1, "OrderAmount":1}
+ result = col.find(spec, fields).limit(PayRechargeCount)
+ if not result or not result.count():
+ # 没有在线玩家未兑换的充值订单
return
curTime = datetime.datetime.today()
curTimeStr = str(curTime)
curTimeStr = curTimeStr.split(".")[0]
- col.update({"OrderID":orderID}, {"$set":{"IsProcess":1, 'EndOrderTime':curTimeStr}})
- mylog.debug('OnFinishRecharge OrderID = %s'%(orderID))
-
- return
- except Exception, e:
- msg = error.formatMsg('error', error.ERROR_NO_170, "OnFinishRecharge error %s!pack = %s"%(e, binascii.b2a_hex(buf)))
- mylog.error(msg)
+ for billInfo in result:
+ accID = fix_outgoingText(billInfo['AccID'])
+ orderID = fix_outgoingText(billInfo['OrderID'])
+ orderInfo = fix_outgoingText(billInfo['OrderInfo'])
+ orderAmount = billInfo['OrderAmount']
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByAccID(accID)
+ if not curPlayer or curPlayer.IsEmpty():
+ GameWorld.Log("充值兑换商品时玩家不在线! accID=%s,orderAmount=%s,orderInfo=%s,orderID=%s" % (accID, orderAmount, orderInfo, orderID))
+ continue
+ if orderID in PyGameData.g_ctgOrderIDList:
+ continue
+ PyGameData.g_ctgOrderIDList.append(orderID)
+ # 直接设置为已处理,订单如果实际异常未到账的情况由人工补偿处理
+ col.update({"OrderID":orderID}, {"$set":{"IsProcess":1, 'EndOrderTime':curTimeStr}})
+ PlayerCoin.OnDBPushRecharge(curPlayer, orderID, orderInfo, orderAmount)
+
except:
- msg = error.formatMsg('error', error.ERROR_NO_170, "OnFinishRecharge error!pack = %s"%(binascii.b2a_hex(buf)))
+ msg = error.formatMsg('error', error.ERROR_NO_170, "traceback = %s" % (traceback.format_exc()))
mylog.error(msg)
+
+ PyGameData.g_ctgOrderIDList = []
return
-
def OnQueryRecharge(self, db, pack):
# map查询新的充值订单, 查询充值表
- try:
- buf = pack.getBuffer()
- packLen = pack.getLength()
- recvPack = RecvPackProtocol.tagMDQueryRecharge()
- pos = 0
- recvPack.ReadData(buf, pos)
- account = recvPack.Account.strip(chr(0))
- mylog.debug('OnQueryRecharge ...%s'%account)
-
- col = db[UCN_PayInfo]
- result = col.find({'AccID':account, 'IsProcess':0, 'EndOrderTime':0})
-
- if not result or result.count() == 0:
- # 没有充值订单
- return
-
- # 一单一单发
- # 先设置IsProcess为1兑换中,等回复结果在真正完成订单
- billInfo = result[0]
-
- sendPack = SendPackProtocol.tagDMRechargePush()
- sendPack.Type = CommonDefine.dgDBToMapServer
- sendPack.SubType = CommonDefine.gmReChargePush
- sendPack.OrderID = fix_outgoingText(billInfo['OrderID'])
- sendPack.OrderIDLen = len(sendPack.OrderID)
- sendPack.OrderInfo = fix_outgoingText(billInfo['OrderInfo'])
- sendPack.OrderInfoLen = len(sendPack.OrderInfo)
- sendPack.Money = int(billInfo['OrderAmount'])
- sendPack.Extras = fix_outgoingText(billInfo['Extras'])
- sendPack.ExtrasLen = len(sendPack.Extras)
-
- col.update({"OrderID":sendPack.OrderID}, {"$set":{"IsProcess":1}})
-
- self.sendString(pack, sendPack.GetBuffer())
- mylog.debug('OnQueryRecharge OrderID = %s'%(sendPack.OrderID))
- #mylog.debug('send %s'%sendPack.OutputString())
- return
- except Exception, e:
- msg = error.formatMsg('error', error.ERROR_NO_170, "OnQueryRecharge error %s!pack = %s"%(e, binascii.b2a_hex(buf)))
- mylog.error(msg)
- except:
- msg = error.formatMsg('error', error.ERROR_NO_170, "OnQueryRecharge error!pack = %s"%(binascii.b2a_hex(buf)))
- mylog.error(msg)
-
+ # 暂废弃
return
+# try:
+# buf = pack.getBuffer()
+# packLen = pack.getLength()
+# recvPack = RecvPackProtocol.tagMDQueryRecharge()
+# pos = 0
+# recvPack.ReadData(buf, pos)
+# account = recvPack.Account.strip(chr(0))
+# mylog.debug('OnQueryRecharge ...%s'%account)
+#
+# col = db[UCN_PayInfo]
+# result = col.find({'AccID':account, 'IsProcess':0, 'EndOrderTime':0})
+#
+# if not result or result.count() == 0:
+# # 没有充值订单
+# return
+#
+# # 一单一单发
+# # 先设置IsProcess为1兑换中,等回复结果在真正完成订单
+# billInfo = result[0]
+#
+# sendPack = SendPackProtocol.tagDMRechargePush()
+# sendPack.Type = CommonDefine.dgDBToMapServer
+# sendPack.SubType = CommonDefine.gmReChargePush
+# sendPack.OrderID = fix_outgoingText(billInfo['OrderID'])
+# sendPack.OrderIDLen = len(sendPack.OrderID)
+# sendPack.OrderInfo = fix_outgoingText(billInfo['OrderInfo'])
+# sendPack.OrderInfoLen = len(sendPack.OrderInfo)
+# sendPack.Money = int(billInfo['OrderAmount'])
+# sendPack.Extras = fix_outgoingText(billInfo['Extras'])
+# sendPack.ExtrasLen = len(sendPack.Extras)
+#
+# col.update({"OrderID":sendPack.OrderID}, {"$set":{"IsProcess":1}})
+#
+# self.sendString(pack, sendPack.GetBuffer())
+# mylog.debug('OnQueryRecharge OrderID = %s'%(sendPack.OrderID))
+# #mylog.debug('send %s'%sendPack.OutputString())
+# return
+# except Exception, e:
+# msg = error.formatMsg('error', error.ERROR_NO_170, "OnQueryRecharge error %s!pack = %s"%(e, binascii.b2a_hex(buf)))
+# mylog.error(msg)
+# except:
+# msg = error.formatMsg('error', error.ERROR_NO_170, "OnQueryRecharge error!pack = %s"%(binascii.b2a_hex(buf)))
+# mylog.error(msg)
+#
+# return
def OnQueryNewGuyCardState(self, db, pack):
try:
@@ -1501,8 +1573,11 @@
DataDumper.DumpData(GlobalFunctions.getAppPath(), 'UserLogs\\SaveFailDump', '%s.mdat'%playerID, saveData)
+ if accID in PyGameData.g_onlineAccIDList:
+ PyGameData.g_onlineAccIDList.remove(accID)
+
# 玩家下线恢复充值兑换中的订单,IsProcee为1,但endtime为空的情况
- self.RevoverBillProcess(db, accID)
+ #self.RevoverBillProcess(db, accID)
mylog.info("onSaveMapServerPlayerData result = %s, playerID = %s"%(result, playerID))
# 下线成功入库后同步移动玩家备档备份文件夹
@@ -1610,26 +1685,24 @@
return
# 玩家下线恢复充值兑换中的订单,IsProcee为1,但endtime为空的情况
- def RevoverBillProcess(self, db, accID):
- try:
- if not accID:
- return
- account = accID.strip(chr(0))
- col = db[UCN_PayInfo]
- result = col.find({'AccID':account, 'IsProcess':1, 'EndOrderTime':0})
-
- if not result or result.count() == 0:
- # 没有充值订单
- return
-
- # 一单一单 恢复
- billInfo = result[0]
- orderID = billInfo['OrderID']
- col.update({"OrderID":orderID}, {"$set":{"IsProcess":0}})
-
- mylog.debug('RevoverBillProcess success...%s'%orderID)
- except:
- mylog.error("RevoverBillProcess error %s"%traceback.format_exc())
+# def RevoverBillProcess(self, db, accID):
+# try:
+# if not accID:
+# return
+# account = accID.strip(chr(0))
+# col = db[UCN_PayInfo]
+# result = col.find({'AccID':account, 'IsProcess':1, 'EndOrderTime':0})
+#
+# if not result or result.count() == 0:
+# # 没有充值订单
+# return
+#
+# for billInfo in result:
+# orderID = billInfo['OrderID']
+# col.update({"OrderID":orderID}, {"$set":{"IsProcess":0}})
+# mylog.debug('RevoverBillProcess success...%s'%orderID)
+# except:
+# mylog.error("RevoverBillProcess error %s"%traceback.format_exc())
def SavePlayerMapServerData(self, db, saveData):
playerRec = DataServerPlayerData.tagDBPlayer()
@@ -3291,7 +3364,9 @@
sendPack.MapID = GameWorld.GetGameWorld().GetMapID()
mylog.info('gstPlayerDetail Send OnCreate accid = %s'%(accountRec.ACCID))
NetPackCommon.SendPyPackToMapServerSelf(sendPack.GetBuffer(), sendPack.GetLength())
-
+
+ if authAccID not in PyGameData.g_onlineAccIDList:
+ PyGameData.g_onlineAccIDList.append(authAccID)
return True
def sendOKString(self, type, fromPacket, buf):
--
Gitblit v1.8.0