From 416c1dc316df0be2aafa00657350ffca525c868f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 十月 2025 10:48:43 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能:增加属性类技能支持;增加触发方式24-掉血时触发;增加效果7009-限制技能最多触发次数;效果5011增加验证当前生命支持;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py | 13 +++++++------
1 files changed, 7 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
index 8d4f209..acfbbf3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
@@ -159,7 +159,7 @@
def __doAddBuff(curPlayer, msgList):
faction = msgList[1] if len(msgList) > 1 else 2
posNum = msgList[2] if len(msgList) > 2 else 1
- skillID = msgList[3] if len(msgList) > 3 else 0
+ skillIDList = msgList[3:]
if faction not in FactionList:
GameWorld.DebugAnswer(curPlayer, "阵营: 1-左边;2-右边")
return
@@ -181,11 +181,12 @@
GameWorld.DebugAnswer(curPlayer, "对象已阵亡:阵营:%s,位置:%s" % (faction, posNum))
return
- addBuff = TurnBuff.DoAddBuffBySkillID(turnFight, batObj, skillID)
- if addBuff:
- GameWorld.DebugAnswer(curPlayer, "添加buff成功! buffID=%s" % addBuff.GetBuffID())
- else:
- GameWorld.DebugAnswer(curPlayer, "添加buff失败")
+ for skillID in skillIDList:
+ addBuff = TurnBuff.DoAddBuffBySkillID(turnFight, batObj, skillID)
+ if addBuff:
+ GameWorld.DebugAnswer(curPlayer, "添加buff成功!skillID=%s,buffID=%s" % (skillID, addBuff.GetBuffID()))
+ else:
+ GameWorld.DebugAnswer(curPlayer, "添加buff失败!skillID=%s" % (skillID))
return
def __printInfo(curPlayer, msgList):
--
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