From 416c1dc316df0be2aafa00657350ffca525c868f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 31 十月 2025 10:48:43 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(词条技能:增加属性类技能支持;增加触发方式24-掉血时触发;增加效果7009-限制技能最多触发次数;效果5011增加验证当前生命支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
index 5ecc842..49c485f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
@@ -105,7 +105,7 @@
     # 1.3 境界 - 被动技能
     for index in range(ipyDataMgr.GetRealmCount()):
         ipyData = ipyDataMgr.GetRealmByIndex(index)
-        LearnSkillIDInfo = ipyData.GetLearnSkillIDInfo()
+        LearnSkillIDInfo = {}
         if str(curJob) not in LearnSkillIDInfo:
             continue
         curJobLearnSkillIDList = LearnSkillIDInfo[str(curJob)]

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