From 445e6bdb5719d07c7196afe09b5e610e1839e062 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 21 十月 2025 10:44:32 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化B4 10 回合制战斗 #tagCMTurnFight请求战斗时FuncLineID逻辑)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
index c101b19..4834940 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -1549,7 +1549,6 @@
addCount = updCnt-enterCnt
PlayerControl.NomalDictSetProperty(curPlayer, enterCntKey, updCnt)
- #PlayerSuccess.AddEnterFBSuccess(curPlayer, fbID, addCountEx)
updValue = updCnt
GameWorld.DebugLog(" AddEnterFBCount fbID=%s, addCount=%s, lineBit=%s, enterCnt=%s,updValue=%s"
% (fbID, addCount, lineBit, enterCnt, updValue), curPlayer.GetPlayerID())
--
Gitblit v1.8.0