From 445e6bdb5719d07c7196afe09b5e610e1839e062 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 21 十月 2025 10:44:32 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化B4 10 回合制战斗 #tagCMTurnFight请求战斗时FuncLineID逻辑)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py
index d64b5af..426a4bf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py
@@ -26,7 +26,7 @@
         GameWorld.DebugLog("已过关的不能不重复挑战! mapID=%s,funcLineID=%s" % (mapID, funcLineID))
         return
     
-    return True
+    return True, funcLineID
 
 def OnTurnFightOver(curPlayer, turnFight, mapID, funcLineID, overMsg):
     ## 回合战斗结束

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