From 445e6bdb5719d07c7196afe09b5e610e1839e062 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 21 十月 2025 10:44:32 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化B4 10 回合制战斗 #tagCMTurnFight请求战斗时FuncLineID逻辑)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
index 2f9aa9a..fc4683a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
@@ -36,7 +36,6 @@
 import NPCCommon
 import time
 import math
-import PlayerActivity
 import GameObj
 import SkillShell
 import FBLogic
@@ -128,8 +127,6 @@
         return None
     
     callFunc(atkObj, curNPC, skill, tick)
-    
-    PlayerActivity.OnAttackNPCActivity(atkObj, curNPC)
     return
 
 def OnCheckCanDie(atkObj, curNPC, skill, tick):

--
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