From 47723b47452eadfaccd2a2813a2c8877a9ebbcf1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 24 十一月 2025 11:58:59 +0800
Subject: [PATCH] 332 【主界面】座骑系统-服务端(默认坐骑外观ID取ID大于0的)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py | 56 +++++++++++++++++++++++++++++++++++++++++++++++---------
1 files changed, 47 insertions(+), 9 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py
index c068b95..5feda41 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py
@@ -25,6 +25,7 @@
import GameFuncComm
import ShareDefine
import ChConfig
+import FBCommon
def GetTaskIDList(taskGroup):
## 获取某个任务分组所有任务ID列表
@@ -144,18 +145,36 @@
if taskType == ChConfig.TaskType_LV:
taskValue = curPlayer.GetLV()
- elif taskType == ChConfig.TaskType_FBPass:
- if len(conds) != 2:
+ elif taskType == ChConfig.TaskType_MainLevel:
+ if not conds:
return 0
- mapID, lineID = conds
- passLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FBPassLineID % mapID)
- taskValue = 1 if passLineID >= lineID else 0
+ mapID = ChConfig.Def_FBMapID_Main
+ lineID = conds[0]
+ taskValue = 1 if FBCommon.IsFBPass(curPlayer, mapID, lineID) else 0
elif taskType == ChConfig.TaskType_TreeLV:
taskValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TreeLV)
elif taskType == ChConfig.TaskType_RealmLV:
taskValue = curPlayer.GetOfficialRank()
+
+ elif taskType == ChConfig.TaskType_EquipColor:
+ if not conds:
+ return 0
+ needColor = conds[0]
+ equipCnt = 0
+ equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
+ for equipPlace in ChConfig.Def_MainEquipPlaces:
+ equipIndex = equipPlace - 1
+ if equipIndex < 0 or equipIndex >= equipPack.GetCount():
+ continue
+ curEquip = equipPack.GetAt(equipIndex)
+ if not curEquip or curEquip.IsEmpty():
+ continue
+ itemColor = curEquip.GetItemColor()
+ if itemColor >= needColor:
+ equipCnt += 1
+ taskValue = equipCnt
return taskValue
@@ -211,6 +230,16 @@
return
if conds[0] != taskConds[0]:
return
+
+ # 挑战主线关
+ elif taskType == ChConfig.TaskType_MainLevelChallenge:
+ taskConds = ipyData.GetTaskConds()
+ if not conds or len(conds) != len(taskConds):
+ return
+ if conds[0] < taskConds[0]:
+ #GameWorld.DebugLog("挑战小于的不算完成: %s < TaskCond:%s" % (conds[0], taskConds[0]))
+ return
+ #GameWorld.DebugLog("挑战大于等于都算完整: %s >= TaskCond:%s" % (conds[0], taskConds[0]))
return True
@@ -287,13 +316,22 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TaskValue % taskGroup, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TaskState % taskGroup, 0)
- for itemID, itemCount, isAuctionItem in awardItemList:
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, [IPY_GameWorld.rptItem])
-
+ # 支持定制属性物品
+ isAuctionItem = 0
+ notifyAwardList = []
+ appointInfo = {}
+ for itemID, itemCount, appointID in awardItemList:
+ setAttrDict = {ShareDefine.Def_CItemKey_AppointID:appointID} if appointID else {}
+ if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isAuctionItem, event=["Task", False, {}], setAttrDict=setAttrDict):
+ continue
+ notifyAwardList.append([itemID, itemCount, isAuctionItem])
+ appointInfo[itemID] = appointID
+ ItemControler.NotifyGiveAwardInfo(curPlayer, notifyAwardList, "Task", dataEx={"appointInfo":appointInfo})
+
if not __giveNewTask(curPlayer, taskGroup):
SyncTaskInfo(curPlayer, [taskGroup])
- GameFuncComm.DoFuncOpenLogic(curPlayer, [taskID])
+ GameFuncComm.DoFuncOpenLogic(curPlayer)
return
def SyncTaskInfo(curPlayer, taskGroupList=None):
--
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