From 47813c8aef184ab6bc6f4556d2a18303a2a31d47 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 14 十月 2025 12:33:30 +0800
Subject: [PATCH] 15 卡牌服务端搭建 - 跨服支持PY自定义封包通信

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
index 897d3b8..872f3a8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
@@ -23,6 +23,7 @@
 import ChPyNetSendPack
 import PlayerControl
 import GameFuncComm
+import PlayerGubao
 import ShareDefine
 import ObjPool
 
@@ -500,6 +501,7 @@
         SetCampInfo(curPlayer, campID, 0, 0, 0, False)
         syncCampIDList.append(campID)
         GameWorld.DebugLog("淘金结束: campID=%s,goldID=%s,放入淘金仓库index=%s,panningCnt=%s" % (campID, goldID, index, panningCnt))
+        PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_GoldRush, 1)
         
     if not syncCampIDList:
         return

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