From 47813c8aef184ab6bc6f4556d2a18303a2a31d47 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 14 十月 2025 12:33:30 +0800
Subject: [PATCH] 15 卡牌服务端搭建 - 跨服支持PY自定义封包通信

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py |    9 +--------
 1 files changed, 1 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py
index 0e1fad2..756b9fa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBSetFaction.py
@@ -21,7 +21,6 @@
 #导入
 import FBLogic
 import GameWorld
-import EventShell
 import PlayerControl
 import FBCommon
 #---------------------------------------------------------------------
@@ -64,13 +63,7 @@
     if not retPos:
         return
     
-    #===============================================================================================
-    # # 验证传送NPC条件是否符合
-    # if not EventShell.DoLogic_EnterFbGameEvent(curPlayer, mapID, tick):
-    #    return
-    #===============================================================================================
-    
     # 传送逻辑
-    PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], False, 0)
+    PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], 0)
     return
 

--
Gitblit v1.8.0