From 483d2418798c6fbd97af60871e0d1f8edf635ea7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 28 二月 2026 18:10:20 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(增加效果5512;优化黄月英怒气技能额外效果触发顺序;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py
index d0c355c..9d17086 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py
@@ -38,7 +38,7 @@
     recoverHP = curBuff.GetValue() # 固定值
     
     # 血瓶恢复效果加成
-    recoverHP += PlayerControl.GetHPCureEnhance(defender)
+    #recoverHP += PlayerControl.GetHPCureEnhance(defender)
     SkillCommon.SkillAddHP(defender, curBuff.GetBuffID(), recoverHP)
     return
 
@@ -62,7 +62,7 @@
         return
     
     recoverHP = curBuff.GetValue()
-    recoverHP += PlayerControl.GetHPCureEnhance(defender)
+    #recoverHP += PlayerControl.GetHPCureEnhance(defender)
     SkillCommon.SkillAddHP(defender, curSkill.GetSkillID(), recoverHP*count)
     return
 

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