From 49cfc84f644219fefb382215e1765a8fd81fde48 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 25 九月 2025 09:49:52 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(甘宁技能;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py | 12 +++--------- 1 files changed, 3 insertions(+), 9 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py index 362d190..54137cc 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/RealmLVUP.py @@ -30,20 +30,17 @@ def OnExec(curPlayer, cmdList): if not cmdList: GameWorld.DebugAnswer(curPlayer, "------------ %s" % GameWorld.GetCurrentDataTimeStr()) - GameWorld.DebugAnswer(curPlayer, "重置境界阶级: RealmLVUP 0 [重置改版标记]") + GameWorld.DebugAnswer(curPlayer, "重置境界阶级: RealmLVUP 0") GameWorld.DebugAnswer(curPlayer, "执行境界升阶: RealmLVUP 1 [次数]") GameWorld.DebugAnswer(curPlayer, "设置境界任务: RealmLVUP t 任务ID 进度值") GameWorld.DebugAnswer(curPlayer, "注:可设置进度的任务类型:%s" % PlayerPrestigeSys.NeedTaskValueTypeList) - GameWorld.DebugAnswer(curPlayer, "设置境界塔层: RealmTower") - GameWorld.DebugAnswer(curPlayer, "设置天星塔层: SetSkyTower") GameWorld.DebugAnswer(curPlayer, "设置境界等级: SetOfficalRank 境界等级") GameWorld.DebugAnswer(curPlayer, "注:直接设置境界等级不会触发境界其他额外效果") return value = cmdList[0] if value == 0: - reVersionState = cmdList[1] if len(cmdList) > 1 else 0 - curPlayer.SetOfficialRank(1) + curPlayer.SetOfficialRank(ChConfig.Def_InitOfficialRank) curPlayer.SetFreePoint(0) GameWorld.DebugAnswer(curPlayer, "重置境界!") GameWorld.DebugAnswer(curPlayer, "重置灵根点!") @@ -59,9 +56,6 @@ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_GubaoItemEffValue % (gubaoID, effType), 0) PlayerGubao.Sync_GubaoItemEffInfo(curPlayer, gubaoID, effType, force=True) GameWorld.DebugAnswer(curPlayer, "重置境界OK") - if reVersionState: - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmVersionState, 0) - GameWorld.DebugAnswer(curPlayer, "重置改版标记,重登会执行重置境界逻辑!") return if value == 1: doCount = cmdList[1] if len(cmdList) > 1 else 1 @@ -80,7 +74,7 @@ taskID = cmdList[1] if len(cmdList) > 1 else 0 taskValue = cmdList[2] if len(cmdList) > 2 else 0 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RealmTaskValue % taskID, taskValue) - PlayerPrestigeSys.SyncRealmFBState(curPlayer, taskIDList=[taskID]) + PlayerPrestigeSys.SyncRealmInfo(curPlayer, taskIDList=[taskID]) GameWorld.DebugAnswer(curPlayer, "设置任务ID:%s,进度值:%s" % (taskID, taskValue)) return -- Gitblit v1.8.0