From 4baf073008f5bafc7c819eda73cee1dca0f455c4 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 17 九月 2025 14:45:55 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(武将表、NPC表关联优化:武将表可配置NPC怪物,增加是否开放玩家的配置,NPC表去除字段:国家、远近、性别、技能、特长,统一取关联武将的相关数据;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyRedPacket.py | 5 ----- 1 files changed, 0 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyRedPacket.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyRedPacket.py index 601ae33..1ea4c2b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyRedPacket.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyRedPacket.py @@ -21,7 +21,6 @@ import ChPyNetSendPack import PlayerFeastRedPacket import NetPackCommon -import PlayerVip import ShareDefine import CommFunc @@ -185,10 +184,6 @@ wishInfo = clientData.Wish isAnonymous = clientData.IsAnonymous if not redPacketID: - #主动发的钻石红包 vip限制 - if not PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_FamilyGoldPack): - GameWorld.DebugLog("主动发的钻石红包 VIP权限不足") - return __DoCreatRedPacket(curPlayer, ShareDefine.RedPackType_GoldPacket, IPY_GameWorld.TYPE_Price_Gold_Money, moneyNum, packetCnt, State_NoGot, wishInfo) else: # 注意:该函数发放的是已创建的红包,该操作只是把该红包开放给玩家可抢 -- Gitblit v1.8.0