From 4baf073008f5bafc7c819eda73cee1dca0f455c4 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 17 九月 2025 14:45:55 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(武将表、NPC表关联优化:武将表可配置NPC怪物,增加是否开放玩家的配置,NPC表去除字段:国家、远近、性别、技能、特长,统一取关联武将的相关数据;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py | 4 +--- 1 files changed, 1 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py index 1fd51e1..6db971f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py @@ -33,7 +33,6 @@ import PlayerActivity import PlayerSuccess import PyGameData -import BossHurtMng import copy import datetime @@ -168,8 +167,7 @@ if curDayTimes: curDayTimes = dayTimesLimit elif dailyID is ShareDefine.DailyActionID_WorldBOSS: - canKillCnt, dayTimesLimit = BossHurtMng.GetCanKillBossCnt(curPlayer, 0) - curDayTimes = dayTimesLimit - canKillCnt + pass if curDayTimes >= dayTimesLimit and not lostOnDay: continue addCommonCnt = (dayTimesLimit - curDayTimes) + lostOnDay * dayTimesLimit -- Gitblit v1.8.0