From 4c8a4908e7e0ab1575e6e9a0093f54bd63d85b6f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 04 二月 2026 21:07:17 +0800
Subject: [PATCH] 16 卡牌服务端(删除无用跨服管理模块、跨服功能、其他废弃代码;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py | 35 +++++++++++++++++++++++++----------
1 files changed, 25 insertions(+), 10 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
index d1b6242..4900629 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
@@ -28,7 +28,6 @@
import PyGameData
import PlayerTask
import FBCommon
-import ObjPool
# 红颜解锁方式
(
@@ -146,11 +145,13 @@
if unlockWay == UnlockWay_Item:
needItemID = unlockValue
needItemCnt = unlockNeedCnt
- itemCount = ItemControler.GetItemCountByID(curPlayer, needItemID)
- if itemCount < needItemCnt:
- GameWorld.DebugLog("激活红颜物品不足! beautyID=%s,needItemID=%s,itemCount=%s < %s" % (beautyID, needItemID, itemCount, needItemCnt), playerID)
+
+ costItemIndexList, bindCnt, unBindCnt = ItemCommon.GetPackItemBindStateIndexInfo(curPlayer, needItemID, needItemCnt)
+ lackCnt = needItemCnt - bindCnt - unBindCnt
+ if lackCnt > 0:
+ GameWorld.DebugLog("激活红颜物品不足! beautyID=%s,needItemID=%s,needItemCnt=%s,lackCnt=%s" % (beautyID, needItemID, needItemCnt, lackCnt), playerID)
return
- ItemControler.DelItemCountByID(curPlayer, needItemID, needItemCnt)
+ ItemCommon.DelCostItemByBind(curPlayer, costItemIndexList, bindCnt, unBindCnt, needItemCnt, "Beauty")
elif unlockWay == UnlockWay_TaskID:
taskID = unlockValue
@@ -212,6 +213,18 @@
RefreshBeautyAttr(curPlayer)
SyncBeautyInfo(curPlayer, [beautyID])
return
+
+def GetBeautyActCnt(curPlayer):
+ ## 红颜已激活总数
+ actCnt = 0
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ for index in range(ipyDataMgr.GetBeautyCount()):
+ ipyData = ipyDataMgr.GetBeautyByIndex(index)
+ beautyID = ipyData.GetBeautyID()
+ if not GetBeautyState(curPlayer, beautyID):
+ continue
+ actCnt += 1
+ return actCnt
#// B2 20 红颜好感度升级 #tagCSBeautyLVUP
#
@@ -300,7 +313,7 @@
SyncBeautyInfo(curPlayer, [beautyID])
# 有升级额外处理
- if updLV > updLV:
+ if updLV > curLV:
RefreshBeautyAttr(curPlayer)
return
@@ -521,7 +534,9 @@
effPerLVAdd = ipyData.GetEffPerLVAdd()
if effType:
effValue = effValue + effPerLVAdd * talentLV
- effTypeDict[effType] = [effValue, effTypeValue]
+ if effType not in effTypeDict:
+ effTypeDict[effType] = [0, effTypeValue]
+ effTypeDict[effType][0] = effTypeDict[effType][0] + effValue
#GameWorld.DebugLog("红颜特殊效果: beautyID=%s,effType=%s,talentLV=%s,%s" % (beautyID, effType, talentLV, effTypeDict), playerID)
# 时装
@@ -573,7 +588,7 @@
if not state and beautyIDList == None:
continue
lv, exp = GetBeautyLVInfo(curPlayer, beautyID)
- beauty = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCBeauty)
+ beauty = ChPyNetSendPack.tagSCBeauty()
beauty.BeautyID = beautyID
beauty.State = state
beauty.LV = lv
@@ -592,7 +607,7 @@
else:
if not skinInfo:
continue
- beautySkin = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCBeautySkin)
+ beautySkin = ChPyNetSendPack.tagSCBeautySkin()
beautySkin.SkinID = skinID
beautySkin.State = 1 if IsBeautySkinCanUse(curPlayer, beautyID, skinID, ipyData) else 0
beautySkin.Used = GetBeautySkinUsed(curPlayer, skinID)
@@ -605,7 +620,7 @@
if not beautyList:
return
- clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCBeautyInfo)
+ clientPack = ChPyNetSendPack.tagSCBeautyInfo()
clientPack.BeautyList = beautyList
clientPack.Count = len(clientPack.BeautyList)
NetPackCommon.SendFakePack(curPlayer, clientPack)
--
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