From 4c8a4908e7e0ab1575e6e9a0093f54bd63d85b6f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 04 二月 2026 21:07:17 +0800
Subject: [PATCH] 16 卡牌服务端(删除无用跨服管理模块、跨服功能、其他废弃代码;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py | 68 ++++++++++++++++++++++++++++-----
1 files changed, 57 insertions(+), 11 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
index b474f25..5c3416a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -21,17 +21,25 @@
import ChPyNetSendPack
import NetPackCommon
import IpyGameDataPY
+import PlayerMail
import DBDataMgr
import time
-def OnDay():
+def OnDay(centerEventValue=0):
+ # @param centerEventValue: 跨服中心事件值,不为0时代表是跨服中心同步的事件,只处理跨服功能需要处理的逻辑
drBillboardTypeList = []
- if GameWorld.IsCrossServer():
+ if centerEventValue:
+ if not GameWorld.IsCrossServer():
+ # 跨服事件只跨服服务器处理
+ return
drBillboardTypeList = ShareDefine.CrossBillboardTypeList
+ eventName = "OnDay%s" % centerEventValue
+
else:
drBillboardTypeList = IpyGameDataPY.GetFuncEvalCfg("BillboardSet", 1)
+ eventName = "OnDay"
billboardMgr = DBDataMgr.GetBillboardMgr()
for billboardType in drBillboardTypeList:
@@ -40,7 +48,7 @@
groupList = billboardMgr.GetBillboardGroupList(billboardType)
for billboardType, groupValue1, groupValue2 in groupList:
billboardObj = billboardMgr.GetBillboard(billboardType, groupValue1, groupValue2)
- billboardObj.SaveDRData("OnDay")
+ billboardObj.SaveDRData(eventName)
return
@@ -86,14 +94,6 @@
def UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate=False, isCheckRule=True):
##更新玩家总战斗力
- return
-
-def UpdatePyPetBillboard(curPlayer, isForceUpdate=False, isUpdateTotal=True):
- ## 更新宠物排行榜
- return
-
-def UpdateRealmBillboard(curPlayer):
- ##境界榜
return
#def __CanPlayerBillboardComm(curPlayer):
@@ -388,3 +388,49 @@
clientPack.ViewIDDataList.append(viewData)
clientPack.ViewIDDataCnt = len(clientPack.ViewIDDataList)
return clientPack
+
+def DoGiveBillboardAwardByMail(billboardType, funcName, billboardAwardDict, mailKey):
+ ## 结算排行奖励邮件发放
+ GameWorld.Log("=== %s结算排行奖励! === " % (funcName))
+ if not billboardAwardDict:
+ return
+ orderList = [int(orderStr) for orderStr in billboardAwardDict.keys()]
+ orderList.sort()
+ GameWorld.Log(" 奖励名次列表: %s" % orderList)
+
+ billboardMgr = DBDataMgr.GetBillboardMgr()
+ billBoard = billboardMgr.GetBillboard(billboardType)
+ if not billBoard:
+ return
+ billBoard.SortDelayDo()
+
+ awardOrder = orderList[0]
+ orderPlayerIDDict = {}
+ billboardCount, billboardMaxCount = billBoard.GetCount(), billBoard.GetMaxCount()
+ GameWorld.Log(" 榜单数据数: %s/%s" % (billboardCount, billboardMaxCount))
+ for index in xrange(billboardCount):
+ billBoardData = billBoard.At(index)
+ if not billBoardData:
+ continue
+ order = index + 1
+
+ if order > awardOrder:
+ nextOrderIndex = orderList.index(awardOrder) + 1
+ if nextOrderIndex >= len(orderList):
+ break
+ awardOrder = orderList[nextOrderIndex]
+
+ playerID = billBoardData.GetID()
+ if playerID < ShareDefine.RealPlayerIDStart:
+ # 非真人不处理
+ continue
+
+ orderPlayerIDDict[playerID] = [order, awardOrder]
+
+ paramList = [order]
+ awardList = billboardAwardDict[str(awardOrder)]
+ PlayerMail.SendMailByKey(mailKey, playerID, awardList, paramList)
+
+ GameWorld.Log(" 奖励玩家名次信息: %s" % orderPlayerIDDict)
+ GameWorld.Log("===================================================")
+ return
--
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