From 4e2e843061cd07f6c3f6312e066498491d64b437 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 11 八月 2025 11:18:14 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(攻防生命继承改为万分比)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index a59e6a5..c5ce267 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -1638,7 +1638,7 @@
     starInfo = affairStarDict.get(str(star), [])
     needDuration = starInfo[1] if len(starInfo) > 1 else 0
     # 可扩展减时长属性
-    speedPer = PlayerControl.GetAffairSpeedPer(curPlayer)
+    speedPer = 0#PlayerControl.GetAffairSpeedPer(curPlayer)
     if speedPer:
         needDuration = int(needDuration * max(10000 - speedPer, 0) / 10000.0)
         #GameWorld.DebugLog("事务加速: needDuration=%s,speedPer=%s" % (needDuration, speedPer), curPlayer.GetPlayerID())

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