From 4e2e843061cd07f6c3f6312e066498491d64b437 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 11 八月 2025 11:18:14 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(攻防生命继承改为万分比) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py index a59e6a5..c5ce267 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py @@ -1638,7 +1638,7 @@ starInfo = affairStarDict.get(str(star), []) needDuration = starInfo[1] if len(starInfo) > 1 else 0 # 可扩展减时长属性 - speedPer = PlayerControl.GetAffairSpeedPer(curPlayer) + speedPer = 0#PlayerControl.GetAffairSpeedPer(curPlayer) if speedPer: needDuration = int(needDuration * max(10000 - speedPer, 0) / 10000.0) #GameWorld.DebugLog("事务加速: needDuration=%s,speedPer=%s" % (needDuration, speedPer), curPlayer.GetPlayerID()) -- Gitblit v1.8.0