From 4e3d1ff7e0b98fc18b0b6e63e449f3d7577c0ba6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 05 十一月 2025 11:16:31 +0800
Subject: [PATCH] 16 卡牌服务端(功能开启增加开服天条件支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py |   71 -----------------------------------
 1 files changed, 1 insertions(+), 70 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
index dfb9762..b474f25 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -86,76 +86,6 @@
 
 def UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate=False, isCheckRule=True):
     ##更新玩家总战斗力
-#    
-#    playerFightPower = PlayerControl.GetFightPower(curPlayer)
-#    if not __CheckFightPowerCanUpdate(curPlayer, ChConfig.Def_PDict_FightPower_Total, playerFightPower,
-#                                      isForceUpdate, isCheckRule, ChConfig.Def_PDict_FightPower_TotalEx):
-#        return
-#    
-#    fightPower = playerFightPower % ChConfig.Def_PerPointValue
-#    fightPowerEx = playerFightPower / ChConfig.Def_PerPointValue
-#    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FightPower_Total, fightPower,
-#                                       ChConfig.Def_PDictType_FightPower)
-#    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FightPower_TotalEx, fightPowerEx,
-#                                       ChConfig.Def_PDictType_FightPower)
-#    
-#    GameWorld.DebugLog("更新总战斗力:playerFightPower=%s" % (playerFightPower), curPlayer.GetPlayerID())
-#    
-#    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FightPower, fightPowerEx, fightPower)
-    
-#    if bType == ShareDefine.Def_BT_FightPower:
-#        playerID = bID
-#        fightPowerTotal = cmpValue * ChConfig.Def_PerPointValue + cmpValue2
-#        familyID = exInfo[0]
-#        playerJob = bType2
-#        
-#        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
-#        if curPlayer:
-#            PlayerControl.SetFightPower(curPlayer, fightPowerTotal)
-#            
-#        #更新战盟成员战力
-#        PlayerFamily.UpdFamilyMemberFightPower(familyID, playerID, fightPowerTotal)
-#        
-#        #职业战力榜
-#        job = playerJob % 10
-#        if job in ShareDefine.JobFightPowerBillboardDict:
-#            jobBType = ShareDefine.JobFightPowerBillboardDict[job]
-#            UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort, cmpValue2, **kwargs)
-    return
-
-#def __CheckFightPowerCanUpdate(curPlayer, key, fightPower, isForceUpdate=False, isCheckRule=True, key2=None):
-#    ''' 检查玩家可否更新战斗力
-#    @param curPlayer 玩家实例
-#    @param key 战斗力类型对应key
-#    @param fightPower 当前战斗力
-#    @param isForceUpdate 是否强制更新(若设置强制更新,在某些潜规则下也不一定能强制更新,如GM等)
-#    @param isCheckRule 是否检查战力范围更新差值
-#    @return True-可更新 
-#    '''
-#    if fightPower <= 0:
-#        return False
-#    
-#    historyFightPower = curPlayer.NomalDictGetProperty(key, 0, ChConfig.Def_PDictType_FightPower)
-#    if key2 != None:
-#        historyFightPower += curPlayer.NomalDictGetProperty(key2, 0, ChConfig.Def_PDictType_FightPower) * ChConfig.Def_PerPointValue
-#        
-#    if not __CanPlayerBillboardComm(curPlayer):
-#        return False
-#    
-#    if isForceUpdate:
-#        GameWorld.DebugLog("战斗力更新检查:强制更新 key=%s,fightPower=%s,history=%s" 
-#                           % (key, fightPower, historyFightPower), curPlayer.GetPlayerID())
-#        return True
-#    
-#    if fightPower == historyFightPower:
-#        GameWorld.DebugLog("战斗力更新检查:与上次相同,默认不更新 key=%s,fightPower=%s,history=%s" 
-#                           % (key, fightPower, historyFightPower), curPlayer.GetPlayerID())
-#        return False
-#    
-#    return True
-
-def UpdateHorseBillboard(curPlayer, isForceUpdate=False, isUpdateTotal=True):
-    ##更新玩家坐骑排行榜
     return
 
 def UpdatePyPetBillboard(curPlayer, isForceUpdate=False, isUpdateTotal=True):
@@ -191,6 +121,7 @@
     kwargs["value3"] = curPlayer.GetFace()
     kwargs["value4"] = curPlayer.GetFacePic()
     kwargs["value5"] = curPlayer.GetModelMark()
+    kwargs["value6"] = curPlayer.GetEquipShowSwitch()
     
     groupValue1 = 0
     UpdateBillboard(bType, groupValue1, playerID, playerName, playerOpInfo, playerJob, value1, value2, 

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