From 4e6d5af98a0e0810ddfe2cc0faaec2832f865bd6 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 20 五月 2025 15:23:30 +0800
Subject: [PATCH] 15 卡牌服务端搭建 - 地图增加FindStr接口;玩家下线保存,python增加MapCallDB调用DB逻辑

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py |   15 ++++++++++++++-
 1 files changed, 14 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 5eb0616..09f53f7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -175,11 +175,15 @@
 import PlayerMail
 import DBDataMgr
 import GameServerRefresh
+import IPY_ServerDefine
+import CommFunc
+from PyMongoDB import RecvPackToMapDB
 
 import datetime
 import time
 import math
 import re
+import base64
 #---------------------------------------------------------------------
 
 #---------------------------------------------------------------------
@@ -3113,10 +3117,19 @@
     except:
         import traceback
         GameWorld.RaiseException("玩家下线逻辑错误\r\n%s" % traceback.format_exc())
-        
+    RecvPackToMapDB.MapCallDB(GetPackSaveData(curPlayer))
     #调用底层使玩家下线
     curPlayer.DoDisconnect(tick)
     
+# 简化c++的保存数据封包
+def GetPackSaveData(curPlayer):
+    roleSaveData = base64.b64decode(curPlayer.GetPackData())  # base64加密了
+    allData = ""
+    allData = CommFunc.WriteBYTE(allData, IPY_ServerDefine.gstUpdate)
+    allData = CommFunc.WriteString(allData, len(roleSaveData), roleSaveData)
+    return  allData
+
+
 ##玩家正常下线
 #@param curPlayer 玩家索引
 #@param tick 时间戳

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