From 4e6d5af98a0e0810ddfe2cc0faaec2832f865bd6 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 20 五月 2025 15:23:30 +0800 Subject: [PATCH] 15 卡牌服务端搭建 - 地图增加FindStr接口;玩家下线保存,python增加MapCallDB调用DB逻辑 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameServerRefresh.py | 16 ++++++++-------- 1 files changed, 8 insertions(+), 8 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameServerRefresh.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameServerRefresh.py index 94eeee2..98b53fa 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameServerRefresh.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameServerRefresh.py @@ -340,15 +340,15 @@ # @return None # @remarks 函数详细说明. def GameServer_PlayerSave(index, tick): - curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) - #2009-07-04 因地图服务器有可能关闭重开,这里要判定空 - if not curPlayer: - return + # curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + # #2009-07-04 因地图服务器有可能关闭重开,这里要判定空 + # if not curPlayer: + # return - # 1为保存 0为正常下线 - curPlayer.SetCountryLastWeekHornor(1) # 利用此字段通知为保存数据,非下线数据 - curPlayer.PushSaveData() - curPlayer.SetCountryLastWeekHornor(0) # 利用此字段通知为保存数据,非下线数据 + # # 1为保存 0为正常下线 + # curPlayer.SetCountryLastWeekHornor(1) # 利用此字段通知为保存数据,非下线数据 + # curPlayer.PushSaveData() + # curPlayer.SetCountryLastWeekHornor(0) # 利用此字段通知为保存数据,非下线数据 return #=============================================================================== -- Gitblit v1.8.0