From 4e6d5af98a0e0810ddfe2cc0faaec2832f865bd6 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 20 五月 2025 15:23:30 +0800 Subject: [PATCH] 15 卡牌服务端搭建 - 地图增加FindStr接口;玩家下线保存,python增加MapCallDB调用DB逻辑 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py | 12 ++++++++++++ 1 files changed, 12 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py index 5e831b5..5748da7 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py @@ -12,6 +12,7 @@ import PyGameData import GameWorld +# C++调用 用封包格式 通知map处理DB数据 def RecvPackToMapDB(packBuff): pack = MMORPGPack.MMORPGPacket() pack.readData(packBuff) @@ -25,4 +26,15 @@ return False #GameWorld.Log("RecvPackToMapDB packlen %s"%len(packBuff)) + PyGameData.g_usrCtrlDB.requestLogicProcess(pack) + + +# 地图自己调用处理DB数据,不一定要符合封包格式,PY根据功能自定义组成封包 +def MapCallDB(packBuff, isBuffer = True): + pack = MMORPGPack.MMORPGPacket() + if isBuffer: + pack.setBuffer(packBuff) # 只设置数据 + else: + pack.readData(packBuff) # 设置封包头 和 数据 + PyGameData.g_usrCtrlDB.requestLogicProcess(pack) \ No newline at end of file -- Gitblit v1.8.0