From 4e6d5af98a0e0810ddfe2cc0faaec2832f865bd6 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 20 五月 2025 15:23:30 +0800
Subject: [PATCH] 15 卡牌服务端搭建 - 地图增加FindStr接口;玩家下线保存,python增加MapCallDB调用DB逻辑

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py |   12 ++++++++++++
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py
index 5e831b5..5748da7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py
@@ -12,6 +12,7 @@
 import PyGameData
 import GameWorld
 
+# C++调用 用封包格式 通知map处理DB数据
 def RecvPackToMapDB(packBuff):
     pack =  MMORPGPack.MMORPGPacket()
     pack.readData(packBuff)
@@ -25,4 +26,15 @@
         return False
 
     #GameWorld.Log("RecvPackToMapDB packlen %s"%len(packBuff))
+    PyGameData.g_usrCtrlDB.requestLogicProcess(pack)
+
+
+# 地图自己调用处理DB数据,不一定要符合封包格式,PY根据功能自定义组成封包
+def MapCallDB(packBuff, isBuffer = True):
+    pack =  MMORPGPack.MMORPGPacket()
+    if isBuffer:
+        pack.setBuffer(packBuff)    # 只设置数据
+    else:
+        pack.readData(packBuff)     # 设置封包头 和 数据
+            
     PyGameData.g_usrCtrlDB.requestLogicProcess(pack)
\ No newline at end of file

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