From 4ead2a8d46cb51b2bdf0fe3702b52c9bde5f5651 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 21 一月 2026 17:49:22 +0800
Subject: [PATCH] 412 【挑战】定军阁-服务端(增加定军阁基金8;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py | 7 ++++++-
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Dingjunge.py | 11 +++++++----
2 files changed, 13 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Dingjunge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Dingjunge.py
index c01e5c1..cb08d07 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Dingjunge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Dingjunge.py
@@ -52,14 +52,17 @@
else:
todayLineID = value1
highestLineID = paramList[1] if len(paramList) > 1 else None
+ if not todayLineID:
+ todayLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DJGLineID)
if not highestLineID:
highestLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FBPassLineID % mapID)
layerNum, levelNum = todayLineID / 100, todayLineID % 100
- ipyData = IpyGameDataPY.GetIpyGameDataNotLog("FBDJGLevel", layerNum, levelNum)
- if not ipyData:
- GameWorld.DebugAnswer(curPlayer, "不存在该层关卡:%s-%s" % (layerNum, levelNum))
- return
+ if todayLineID:
+ ipyData = IpyGameDataPY.GetIpyGameDataNotLog("FBDJGLevel", layerNum, levelNum)
+ if not ipyData:
+ GameWorld.DebugAnswer(curPlayer, "不存在该层关卡:%s-%s" % (layerNum, levelNum))
+ return
if highestLineID:
if todayLineID > highestLineID:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
index 26f5dff..bc622a5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
@@ -15,6 +15,7 @@
#"""Version = 2023-12-05 15:30"""
#-------------------------------------------------------------------------------
+import FBCommon
import GameWorld
import NetPackCommon
import IpyGameDataPY
@@ -37,7 +38,8 @@
ZhanlingType_ArenaCnt, # 演武场次数 5
ZhanlingType_WeekActivity, # 周活跃 6
ZhanlingType_MainLevelPlus, # 主线关卡 7
-) = range(1, 1 + 7)
+ZhanlingType_DingjungeLVID, # 定军阁关卡ID 8
+) = range(1, 1 + 8)
# 用Value1记录进度的战令类型
ZhanlingValue1TypeList = [ZhanlingType_ArenaCnt, ZhanlingType_WeekActivity]
@@ -231,6 +233,9 @@
elif zhanlingType in [ZhanlingType_MainLevel, ZhanlingType_MainLevelPlus]:
lvID = needValue
curValue = lvID if PlayerControl.IsMainLevelPass(curPlayer, lvID) else 0
+ elif zhanlingType == ZhanlingType_DingjungeLVID:
+ lineID = needValue
+ curValue = lineID if FBCommon.IsFBPass(curPlayer, ChConfig.Def_FBMapID_Dingjunge, lineID) else 0
elif zhanlingType == ZhanlingType_GubaoCnt:
curValue = PlayerGubao.GetGubaoTotalCnt(curPlayer, needValue)
#elif zhanlingType == ZhanlingType_Login:
--
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