From 4ec47a0dab32729d20389078ee78f89b64c12cab Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 22 九月 2025 15:58:57 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(张星彩怒技,觉醒技能;增加buff消失后触发时机;增加效果6007 6008 7001 7002;技能友好目标增加类型2:一定包含自己的友方单位)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | 22 ----------------------
1 files changed, 0 insertions(+), 22 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
index ce0b1a0..f1d7758 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -433,28 +433,6 @@
#NPC读表取
return attack.GetHurtType()
-def GetAtkDistType(curObj):
- ## 获取是近战还是远程,默认近战
- if curObj.GetGameObjType() != IPY_GameWorld.gotNPC:
- return ChConfig.AtkDistType_Short
-
- playerID = curObj.GetDictByKey(ChConfig.Def_Obj_Dict_LineupPlayerID)
- if not playerID:
- return ChConfig.AtkDistType_Short
-
- heroID = curObj.GetDictByKey(ChConfig.Def_Obj_Dict_HeroID)
- if heroID:
- heroIpyData = IpyGameDataPY.GetIpyGameData("Hero", heroID)
- if heroIpyData:
- return heroIpyData.GetAtkDistType()
-
- npcID = curObj.GetNPCID()
- npcDataEx = NPCCommon.GetNPCDataPy(npcID)
- if npcDataEx:
- return npcDataEx.GetAtkDistType()
-
- return ChConfig.AtkDistType_Short
-
#--------------------------------------------------------------------------
## 设置玩家进入战斗状态
# @param defender 当前玩家(被攻击了)
--
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