From 50086ccb3ade4bdc47b32af7e097ec9e2c2d3f88 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 八月 2025 18:35:04 +0800
Subject: [PATCH] 1111 删除不需要内容;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 818 ----------------------------------------------------------
1 files changed, 0 insertions(+), 818 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 00776b9..3dabc17 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -429,13 +429,6 @@
("list", "AwardItemList", 0),
),
- "RealmTower":(
- ("DWORD", "FloorID", 1),
- ("WORD", "NeedRealmLV", 0),
- ("DWORD", "BossID", 0),
- ("list", "RewardItemList", 0),
- ),
-
"LianTi":(
("BYTE", "LianTiLV", 1),
("list", "FixedAttrType", 0),
@@ -931,44 +924,6 @@
("DWORD", "PowerEx", 0),
),
- "FightPowerParam":(
- ("WORD", "LV", 1),
- ("DWORD", "CftHit", 0),
- ("DWORD", "CftMiss", 0),
- ("DWORD", "CftIgnoreDefRate", 0),
- ("DWORD", "CftDamChanceDef", 0),
- ("DWORD", "CftFaintRate", 0),
- ("DWORD", "CftSuperHitRateReduce", 0),
- ("DWORD", "CftSuperHitRate", 0),
- ("DWORD", "CftLuckyHitRate", 0),
- ("DWORD", "CftLuckyHitRateReduce", 0),
- ("DWORD", "CftSkillAtkRate", 0),
- ("DWORD", "CftSkillAtkRateReduce", 0),
- ("DWORD", "CftFinalHurtPer", 0),
- ("DWORD", "CftFinalHurtReducePer", 0),
- ("DWORD", "CftDamagePerPVP", 0),
- ("DWORD", "CftDamagePerPVPReduce", 0),
- ("DWORD", "CftNPCHurtAddPer", 0),
- ("DWORD", "CftNormalHurtPer", 0),
- ("DWORD", "CftFabaoHurtPer", 0),
- ("DWORD", "CftDamBackPer", 0),
- ("DWORD", "CftIgnoreDefRateReduce", 0),
- ("DWORD", "CftFaintDefRate", 0),
- ("DWORD", "CftAtkSpeed", 0),
- ("DWORD", "CftJobAHurtAddPer", 0),
- ("DWORD", "CftJobBHurtAddPer", 0),
- ("DWORD", "CftJobCHurtAddPer", 0),
- ("DWORD", "CftJobAAtkReducePer", 0),
- ("DWORD", "CftJobBAtkReducePer", 0),
- ("DWORD", "CftJobCAtkReducePer", 0),
- ("DWORD", "CftAffairSpeedPer", 0),
- ("DWORD", "CftFamilyBossHurtPer", 0),
- ("DWORD", "CftFamilyWarHPPer", 0),
- ("DWORD", "CftFamilyWarAtkPer", 0),
- ("DWORD", "CftFamilySitExpPer", 0),
- ("DWORD", "CftBossFinalHurtPer", 0),
- ),
-
"NPCDropItem":(
("DWORD", "NPCID", 1),
("WORD", "MaxWorldLV", 0),
@@ -1065,30 +1020,6 @@
("DWORD", "BossNPCID", 0),
("list", "OtherNPCIDList", 0),
("list", "PassAwardItemList", 0),
- ),
-
- "FBHelpBattle":(
- ("DWORD", "DataMapID", 1),
- ("BYTE", "LineID", 1),
- ("DWORD", "FightPowerMin", 0),
- ("DWORD", "RobotFightPower", 0),
- ("WORD", "RobotLV", 0),
- ("DWORD", "RobotBaseHurt", 0),
- ("WORD", "RobotHPCoefficient", 0),
- ("dict", "RobotSkillsDict", 0),
- ),
-
- "NPCCustomRefresh":(
- ("DWORD", "ID", 1),
- ("list", "RefreshMarkInfo", 0),
- ("DWORD", "RefreshNPCID", 0),
- ("list", "RandNPCIDList", 0),
- ("list", "NPCIDCountList", 0),
- ("WORD", "MaxCount", 0),
- ("WORD", "TotalMaxCount", 0),
- ("BYTE", "IsLineOneOnly", 0),
- ("DWORD", "RefreshTick", 0),
- ("BYTE", "IsRepeat", 0),
),
"DailyAction":(
@@ -1327,30 +1258,6 @@
("list", "RandItemRewardListB", 0),
),
- "RefineStove":(
- ("BYTE", "StoveLV", 1),
- ("DWORD", "UpNeedExp", 0),
- ),
-
- "Alchemy":(
- ("DWORD", "ID", 1),
- ("DWORD", "AlchemItemID", 0),
- ("BYTE", "AlchemType", 0),
- ("BYTE", "AlchemyQuality", 0),
- ("DWORD", "LearnNeedItemID", 0),
- ("BYTE", "LearnNeedAlchemLV", 0),
- ("WORD", "LearnNeedLingGenPoint", 0),
- ("WORD", "NeedTime", 0),
- ("WORD", "AlchemyExp", 0),
- ("dict", "Material", 0),
- ),
-
- "AlchemyResult":(
- ("BYTE", "AlchemyQuality", 1),
- ("DWORD", "LuckValue", 0),
- ("list", "CntRateList", 0),
- ),
-
"BOSSInfo":(
("DWORD", "NPCID", 1),
("DWORD", "MapID", 0),
@@ -1368,16 +1275,6 @@
("DWORD", "NPCID", 1),
("WORD", "PerPlayerMoneyAward", 0),
("list", "PersonFirstKillAward", 0),
- ),
-
- "ElderGodArea":(
- ("DWORD", "NPCID", 1),
- ("BYTE", "MonsterAnger", 0),
- ),
-
- "PersonalBoss":(
- ("DWORD", "NPCID", 0),
- ("DWORD", "FuncLineID", 1),
),
"FamilyActivity":(
@@ -1408,12 +1305,6 @@
("DWORD", "ProtectTime", 0),
("DWORD", "BindMissionID", 0),
("BYTE", "ShowType", 0),
- ),
-
- "SealDemon":(
- ("DWORD", "NPCID", 1),
- ("BYTE", "LineID", 0),
- ("list", "OwnerAwardItemEx", 0),
),
"FbEncourage":(
@@ -2209,14 +2100,6 @@
("char", "NotifyKey", 0),
),
- "MagicWeaponFB":(
- ("DWORD", "MWID", 1),
- ("BYTE", "LineID", 0),
- ("BYTE", "Level", 1),
- ("list", "RefreshNPC", 0),
- ("dict", "AttrDict", 0),
- ),
-
"IceLodeStarAward":(
("BYTE", "Index", 1),
("BYTE", "Star", 0),
@@ -2286,53 +2169,6 @@
("BYTE", "CopyMapID", 1),
("WORD", "PosX", 0),
("WORD", "PosY", 0),
- ),
-
- "GatherTheSoul":(
- ("DWORD", "SoulID", 1),
- ("DWORD", "PieceItemID", 0),
- ("BYTE", "HoleNum", 0),
- ("BYTE", "SoulColor", 0),
- ("DWORD", "SoulSkillTypeID", 0),
- ("list", "SoulSkillLVList", 0),
- ),
-
- "GatherTheSoulLV":(
- ("DWORD", "SoulID", 1),
- ("WORD", "SoulLV", 1),
- ("WORD", "NeedPiece", 0),
- ("DWORD", "NeedSoulValue", 0),
- ("list", "LVAttrTypeList", 0),
- ("list", "LVAttrValueList", 0),
- ),
-
- "GatherSoul":(
- ("DWORD", "ItemID", 1),
- ("list", "AttrType", 0),
- ("BYTE", "SoulGrade", 0),
- ),
-
- "GatherSoulCompound":(
- ("DWORD", "TagItemID", 1),
- ("WORD", "NeedLV", 0),
- ("list", "NeedItem", 0),
- ("WORD", "NeedSoulSplinters", 0),
- ("WORD", "NeedSoulCore", 0),
- ),
-
- "GatherSoulAttr":(
- ("WORD", "AttrType", 1),
- ("char", "AttrInfo1", 0),
- ("dict", "AttrInfo2", 0),
- ("dict", "AttrInfo3", 0),
- ("dict", "AttrInfo4", 0),
- ("dict", "AttrInfo5", 0),
- ),
-
- "MagicWeaponOfKing":(
- ("DWORD", "MWID", 1),
- ("BYTE", "AwardMark", 1),
- ("dict", "AddAttr", 0),
),
"Coat":(
@@ -2543,13 +2379,6 @@
("list", "TravelAwardInfo", 0),
),
- "ZhuXianBoss":(
- ("DWORD", "NPCID", 0),
- ("BYTE", "LineID", 1),
- ("WORD", "RealmLV", 0),
- ("DWORD", "ZhuXianScore", 0),
- ),
-
"ActFeastWeekParty":(
("DWORD", "CfgID", 1),
("char", "StartDate", 0),
@@ -2670,21 +2499,6 @@
("dict", "Attr", 0),
),
- "FamilyBossAward":(
- ("DWORD", "BossID", 1),
- ("list", "WorldLV", 0),
- ("list", "Rank", 0),
- ("list", "Award1", 0),
- ("dict", "Award2", 0),
- ),
-
- "FamilyBossHurtAward":(
- ("BYTE", "AwardType", 1),
- ("BYTE", "RecordIndex", 1),
- ("DWORD", "NeedHurtTotal", 0),
- ("list", "AwardItemList", 0),
- ),
-
"Family":(
("BYTE", "FamilyLV", 1),
("BYTE", "MemberMax", 0),
@@ -2728,45 +2542,6 @@
("WORD", "LevelMax", 0),
),
- "HorsePetBossAward":(
- ("BYTE", "LineID", 1),
- ("list", "WorldLV", 0),
- ("list", "Rank", 0),
- ("list", "Award1", 0),
- ("list", "Award2", 0),
- ),
-
- "FairyDomain":(
- ("WORD", "ID", 1),
- ("BYTE", "EventType", 0),
- ("DWORD", "MapID", 0),
- ("BYTE", "LineID", 0),
- ("DWORD", "BossID", 0),
- ("BYTE", "EventFBType", 0),
- ("BYTE", "CostEnergy", 0),
- ("BYTE", "NeedAlchemyLV", 0),
- ("list", "NeedLV", 0),
- ("DWORD", "Weight", 0),
- ("DWORD", "HourCntPriLimit", 0),
- ("DWORD", "DayCntPriLimit", 0),
- ),
-
- "FairyAdventures":(
- ("WORD", "ID", 1),
- ("DWORD", "OpenServerDay", 0),
- ("BYTE", "EventID", 0),
- ("list", "Condition", 0),
- ("list", "GearAward", 0),
- ("list", "BasicAward", 0),
- ),
-
- "FairyDomainAppoint":(
- ("WORD", "Cnt", 1),
- ("DWORD", "EventID", 0),
- ("list", "Award", 0),
- ("list", "RandomAward", 0),
- ),
-
"FBBuyBuff":(
("DWORD", "MapId", 1),
("WORD", "MoneyCnt", 1),
@@ -2779,21 +2554,6 @@
("BYTE", "ElementSkillNum", 0),
("DWORD", "MainSkillID", 0),
("DWORD", "NeedLV", 0),
- ),
-
- "SkyTower":(
- ("DWORD", "FloorID", 1),
- ("DWORD", "BossID", 0),
- ("dict", "Reward", 0),
- ("WORD", "NeedLV", 0),
- ("DWORD", "FightPower", 0),
- ("BYTE", "IsNotify", 0),
- ),
-
- "SkyTowerServerChallenge":(
- ("DWORD", "FloorID", 1),
- ("dict", "PassRankRewardInfo", 0),
- ("dict", "ServerRewardInfo", 0),
),
"LingGenEffect":(
@@ -3462,18 +3222,6 @@
def GetTaskType(self): return self.attrTuple[2] # 任务类型 BYTE
def GetNeedValueList(self): return self.attrTuple[3] # 所需值列表 list
def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
-
-# 境界塔表
-class IPY_RealmTower():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetFloorID(self): return self.attrTuple[0] # 层 DWORD
- def GetNeedRealmLV(self): return self.attrTuple[1] # 所需境界 WORD
- def GetBossID(self): return self.attrTuple[2] # BossID DWORD
- def GetRewardItemList(self): return self.attrTuple[3] # 奖励物品列表 list
# 境界炼体属性表
class IPY_LianTi():
@@ -4230,49 +3978,6 @@
def GetContribution(self): return self.attrTuple[3] # 需要贡献度 DWORD
def GetPowerEx(self): return self.attrTuple[4] # 额外战力 DWORD
-# 战斗力参数等级系数表
-class IPY_FightPowerParam():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetLV(self): return self.attrTuple[0] # 等级 WORD
- def GetCftHit(self): return self.attrTuple[1] # 命中系数 DWORD
- def GetCftMiss(self): return self.attrTuple[2] # 闪避系数 DWORD
- def GetCftIgnoreDefRate(self): return self.attrTuple[3] # 无视防御系数 DWORD
- def GetCftDamChanceDef(self): return self.attrTuple[4] # 抵御系数 DWORD
- def GetCftFaintRate(self): return self.attrTuple[5] # 击晕系数 DWORD
- def GetCftSuperHitRateReduce(self): return self.attrTuple[6] # 暴击率抗性系数 DWORD
- def GetCftSuperHitRate(self): return self.attrTuple[7] # 暴击率系数 DWORD
- def GetCftLuckyHitRate(self): return self.attrTuple[8] # 会心一击率系数 DWORD
- def GetCftLuckyHitRateReduce(self): return self.attrTuple[9] # 会心一击抗性系数 DWORD
- def GetCftSkillAtkRate(self): return self.attrTuple[10] # 技能伤害系数 DWORD
- def GetCftSkillAtkRateReduce(self): return self.attrTuple[11] # 技能减伤系数 DWORD
- def GetCftFinalHurtPer(self): return self.attrTuple[12] # 最终伤害加成系数 DWORD
- def GetCftFinalHurtReducePer(self): return self.attrTuple[13] # 最终伤害减免系数 DWORD
- def GetCftDamagePerPVP(self): return self.attrTuple[14] # PVP伤害增加系数 DWORD
- def GetCftDamagePerPVPReduce(self): return self.attrTuple[15] # PVP伤害减少系数 DWORD
- def GetCftNPCHurtAddPer(self): return self.attrTuple[16] # PVE技能加成系数 DWORD
- def GetCftNormalHurtPer(self): return self.attrTuple[17] # 普通附加伤害加成系数 DWORD
- def GetCftFabaoHurtPer(self): return self.attrTuple[18] # 法宝附加伤害加成系数 DWORD
- def GetCftDamBackPer(self): return self.attrTuple[19] # 伤害反射系数 DWORD
- def GetCftIgnoreDefRateReduce(self): return self.attrTuple[20] # 无视防御抗性系数 DWORD
- def GetCftFaintDefRate(self): return self.attrTuple[21] # 控制抵抗系数 DWORD
- def GetCftAtkSpeed(self): return self.attrTuple[22] # 攻速系数 DWORD
- def GetCftJobAHurtAddPer(self): return self.attrTuple[23] # 对目标战士伤害加成 DWORD
- def GetCftJobBHurtAddPer(self): return self.attrTuple[24] # 对目标法师伤害加成 DWORD
- def GetCftJobCHurtAddPer(self): return self.attrTuple[25] # 对目标弓箭伤害加成 DWORD
- def GetCftJobAAtkReducePer(self): return self.attrTuple[26] # 战士攻击伤害减免 DWORD
- def GetCftJobBAtkReducePer(self): return self.attrTuple[27] # 法师攻击伤害减免 DWORD
- def GetCftJobCAtkReducePer(self): return self.attrTuple[28] # 弓箭攻击伤害减免 DWORD
- def GetCftAffairSpeedPer(self): return self.attrTuple[29] # 仙盟事务速度加成 DWORD
- def GetCftFamilyBossHurtPer(self): return self.attrTuple[30] # 仙盟BOSS伤害加成 DWORD
- def GetCftFamilyWarHPPer(self): return self.attrTuple[31] # 仙盟联赛生命加成 DWORD
- def GetCftFamilyWarAtkPer(self): return self.attrTuple[32] # 仙盟联赛攻击加成 DWORD
- def GetCftFamilySitExpPer(self): return self.attrTuple[33] # 仙盟打坐经验加成 DWORD
- def GetCftBossFinalHurtPer(self): return self.attrTuple[34] # Boss最终伤害加成系数 DWORD
-
# NPC掉落表
class IPY_NPCDropItem():
@@ -4400,40 +4105,6 @@
def GetBossNPCID(self): return self.attrTuple[4] # 过关bossID DWORD
def GetOtherNPCIDList(self): return self.attrTuple[5] # 其他NPCIDList list
def GetPassAwardItemList(self): return self.attrTuple[6] # 过关奖励列表 list
-
-# 副本助战表
-class IPY_FBHelpBattle():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
- def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
- def GetFightPowerMin(self): return self.attrTuple[2] # 助战最低战力,也是副本保底战力 DWORD
- def GetRobotFightPower(self): return self.attrTuple[3] # 助战NPC战力 DWORD
- def GetRobotLV(self): return self.attrTuple[4] # 助战NPC等级 WORD
- def GetRobotBaseHurt(self): return self.attrTuple[5] # 助战NPC保底伤害 DWORD
- def GetRobotHPCoefficient(self): return self.attrTuple[6] # 助战NPC生命系数 WORD
- def GetRobotSkillsDict(self): return self.attrTuple[7] # 助战NPC技能, {"职业":[技能列表], ...} dict
-
-# 副本刷怪标识点表
-class IPY_NPCCustomRefresh():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # 刷怪规则ID DWORD
- def GetRefreshMarkInfo(self): return self.attrTuple[1] # 标试点, 当配置多个时为随机标试点, 不重复 list
- def GetRefreshNPCID(self): return self.attrTuple[2] # 指定NPCID DWORD
- def GetRandNPCIDList(self): return self.attrTuple[3] # 单次随机刷怪NPCID list
- def GetNPCIDCountList(self): return self.attrTuple[4] # 单次指定刷怪NPC list
- def GetMaxCount(self): return self.attrTuple[5] # 单个点最大存在怪物数 WORD
- def GetTotalMaxCount(self): return self.attrTuple[6] # 相同标试点总刷怪物数 WORD
- def GetIsLineOneOnly(self): return self.attrTuple[7] # 是否仅在1线刷怪 BYTE
- def GetRefreshTick(self): return self.attrTuple[8] # 刷怪间隔秒 DWORD
- def GetIsRepeat(self): return self.attrTuple[9] # 是否循环刷怪 BYTE
# 日常活动表
class IPY_DailyAction():
@@ -4761,45 +4432,6 @@
def GetRandItemCountB(self): return self.attrTuple[6] # 饼图奖励次数B BYTE
def GetRandItemRewardListB(self): return self.attrTuple[7] # 饼图奖励库B [[饼图概率,物品ID], ...] 物品ID支持0 list
-# 炼丹炉等级表
-class IPY_RefineStove():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetStoveLV(self): return self.attrTuple[0] # 炼丹炉等级 BYTE
- def GetUpNeedExp(self): return self.attrTuple[1] # 升下一级所需经验 DWORD
-
-# 炼丹表
-class IPY_Alchemy():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # 秘方唯一ID不可变更 DWORD
- def GetAlchemItemID(self): return self.attrTuple[1] # 丹药物品ID DWORD
- def GetAlchemType(self): return self.attrTuple[2] # 秘方类型1-灵丹 2-仙丹 BYTE
- def GetAlchemyQuality(self): return self.attrTuple[3] # 秘方品级 BYTE
- def GetLearnNeedItemID(self): return self.attrTuple[4] # 丹方物品ID DWORD
- def GetLearnNeedAlchemLV(self): return self.attrTuple[5] # 丹方需要炼丹等级 BYTE
- def GetLearnNeedLingGenPoint(self): return self.attrTuple[6] # 丹方需要总灵根点数 WORD
- def GetNeedTime(self): return self.attrTuple[7] # 炼丹时间(秒) WORD
- def GetAlchemyExp(self): return self.attrTuple[8] # 炼丹获得经验值 WORD
- def GetMaterial(self): return self.attrTuple[9] # 炼丹材料 dict
-
-# 炼丹数量表
-class IPY_AlchemyResult():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetAlchemyQuality(self): return self.attrTuple[0] # 丹方等级 BYTE
- def GetLuckValue(self): return self.attrTuple[1] # 慧根 DWORD
- def GetCntRateList(self): return self.attrTuple[2] # 数量饼图 list
-
# BOSS信息表
class IPY_BOSSInfo():
@@ -4828,26 +4460,6 @@
def GetNPCID(self): return self.attrTuple[0] # ID DWORD
def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
-
-# 古神禁地表
-class IPY_ElderGodArea():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # ID DWORD
- def GetMonsterAnger(self): return self.attrTuple[1] # 怪物怒气值 BYTE
-
-# 个人BOSS表
-class IPY_PersonalBoss():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # ID DWORD
- def GetFuncLineID(self): return self.attrTuple[1] # 可挑战等级 DWORD
# 仙盟活跃表
class IPY_FamilyActivity():
@@ -4898,17 +4510,6 @@
def GetProtectTime(self): return self.attrTuple[3] # 保护时间, 毫秒 DWORD
def GetBindMissionID(self): return self.attrTuple[4] # 绑定的任务ID DWORD
def GetShowType(self): return self.attrTuple[5] # 0-服务端通知,>0前端处理 BYTE
-
-# 封魔坛BOSS表
-class IPY_SealDemon():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # ID DWORD
- def GetLineID(self): return self.attrTuple[1] # BYTE
- def GetOwnerAwardItemEx(self): return self.attrTuple[2] # 第一名额外奖励物品[[itemID,个数,是否拍品], ...] list
# 副本鼓舞表
class IPY_FbEncourage():
@@ -6113,19 +5714,6 @@
def GetAwardItem(self): return self.attrTuple[4] # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]} dict
def GetNotifyKey(self): return self.attrTuple[5] # 全服广播key,默认两个参数(玩家名, 档位额度) char
-# 法宝副本表
-class IPY_MagicWeaponFB():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetMWID(self): return self.attrTuple[0] # 法宝ID DWORD
- def GetLineID(self): return self.attrTuple[1] # 副本功能线路ID BYTE
- def GetLevel(self): return self.attrTuple[2] # 关卡 BYTE
- def GetRefreshNPC(self): return self.attrTuple[3] # 刷怪配置 list
- def GetAttrDict(self): return self.attrTuple[4] # 属性 dict
-
# 冰晶矿脉星级奖励表
class IPY_IceLodeStarAward():
@@ -6246,83 +5834,6 @@
def GetCopyMapID(self): return self.attrTuple[3] # 虚拟线路ID BYTE
def GetPosX(self): return self.attrTuple[4] # 坐标X WORD
def GetPosY(self): return self.attrTuple[5] # 坐标Y WORD
-
-# 聚魂新表
-class IPY_GatherTheSoul():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetSoulID(self): return self.attrTuple[0] # 聚魂ID DWORD
- def GetPieceItemID(self): return self.attrTuple[1] # 碎片物品ID DWORD
- def GetHoleNum(self): return self.attrTuple[2] # 孔编号 BYTE
- def GetSoulColor(self): return self.attrTuple[3] # 品质 BYTE
- def GetSoulSkillTypeID(self): return self.attrTuple[4] # 技能TypeID DWORD
- def GetSoulSkillLVList(self): return self.attrTuple[5] # 技能等级所需魂等级列表 list
-
-# 聚魂新升级表
-class IPY_GatherTheSoulLV():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetSoulID(self): return self.attrTuple[0] # 聚魂ID DWORD
- def GetSoulLV(self): return self.attrTuple[1] # 魂等级 WORD
- def GetNeedPiece(self): return self.attrTuple[2] # 该级所需碎片 WORD
- def GetNeedSoulValue(self): return self.attrTuple[3] # 所需聚魂精华 DWORD
- def GetLVAttrTypeList(self): return self.attrTuple[4] # 累计总属性类型 list
- def GetLVAttrValueList(self): return self.attrTuple[5] # 累计总属性值 list
-
-# 聚魂表
-class IPY_GatherSoul():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetItemID(self): return self.attrTuple[0] # 物品ID DWORD
- def GetAttrType(self): return self.attrTuple[1] # 属性类型 list
- def GetSoulGrade(self): return self.attrTuple[2] # 魂阶段 BYTE
-
-# 聚魂合成表
-class IPY_GatherSoulCompound():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTagItemID(self): return self.attrTuple[0] # 合成的物品ID DWORD
- def GetNeedLV(self): return self.attrTuple[1] # 需要的玩家等级 WORD
- def GetNeedItem(self): return self.attrTuple[2] # 需要的物品ID list
- def GetNeedSoulSplinters(self): return self.attrTuple[3] # 需要的聚魂碎片 WORD
- def GetNeedSoulCore(self): return self.attrTuple[4] # 需要的核心环 WORD
-
-# 聚魂属性表
-class IPY_GatherSoulAttr():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetAttrType(self): return self.attrTuple[0] # 属性类型 WORD
- def GetAttrInfo1(self): return self.attrTuple[1] # 基础属性-参数聚魂等级level char
- def GetAttrInfo2(self): return self.attrTuple[2] # 品质系数(品质_系数|…) dict
- def GetAttrInfo3(self): return self.attrTuple[3] # 多属性系数 dict
- def GetAttrInfo4(self): return self.attrTuple[4] # 初始属性(品质_属性值|…) dict
- def GetAttrInfo5(self): return self.attrTuple[5] # 阶段系数 dict
-
-# 王者法宝表
-class IPY_MagicWeaponOfKing():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetMWID(self): return self.attrTuple[0] # 法宝ID DWORD
- def GetAwardMark(self): return self.attrTuple[1] # 赛季奖励等级 BYTE
- def GetAddAttr(self): return self.attrTuple[2] # 属性 dict
# 时装表
class IPY_Coat():
@@ -6642,18 +6153,6 @@
def GetAwardCountMax(self): return self.attrTuple[3] # 可领取次数,0代表不限 BYTE
def GetTravelAwardInfo(self): return self.attrTuple[4] # 游历奖励 [[物品ID,个数,是否拍品], ...] list
-# 诛仙BOSS表
-class IPY_ZhuXianBoss():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # ID DWORD
- def GetLineID(self): return self.attrTuple[1] # BYTE
- def GetRealmLV(self): return self.attrTuple[2] # 需要境界 WORD
- def GetZhuXianScore(self): return self.attrTuple[3] # 需要诛仙总评分 DWORD
-
# 节日巡礼活动时间表
class IPY_ActFeastWeekParty():
@@ -6844,31 +6343,6 @@
def GetCostItem(self): return self.attrTuple[3] # 消耗材料 dict
def GetAttr(self): return self.attrTuple[4] # 属性 dict
-# 仙盟Boss奖励表
-class IPY_FamilyBossAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetBossID(self): return self.attrTuple[0] # BossID DWORD
- def GetWorldLV(self): return self.attrTuple[1] # 世界等级 list
- def GetRank(self): return self.attrTuple[2] # 排名 list
- def GetAward1(self): return self.attrTuple[3] # 奖励 [[独立概率万分率,[物品ID,数量,是否拍品]],..] list
- def GetAward2(self): return self.attrTuple[4] # 饼图奖励{随机次数:[(概率,[物品ID,数量,是否拍品]),..]} dict
-
-# 仙盟试炼伤血奖励表
-class IPY_FamilyBossHurtAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetAwardType(self): return self.attrTuple[0] # 奖励类型 1-个人;2-仙盟 BYTE
- def GetRecordIndex(self): return self.attrTuple[1] # 奖励记录索引,同奖励类型时记录索引不可重复 BYTE
- def GetNeedHurtTotal(self): return self.attrTuple[2] # 所需总伤血 DWORD
- def GetAwardItemList(self): return self.attrTuple[3] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
-
# 仙盟等级表
class IPY_Family():
@@ -6942,65 +6416,6 @@
def GetStar(self): return self.attrTuple[1] # 装备星数 BYTE
def GetLevelMax(self): return self.attrTuple[2] # 洗练等级上限 WORD
-# 骑宠Boss奖励表
-class IPY_HorsePetBossAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetLineID(self): return self.attrTuple[0] # 线路ID BYTE
- def GetWorldLV(self): return self.attrTuple[1] # 世界等级 list
- def GetRank(self): return self.attrTuple[2] # 排名 list
- def GetAward1(self): return self.attrTuple[3] # 奖励 [[独立概率万分率,[物品ID,数量,是否拍品]],..] list
- def GetAward2(self): return self.attrTuple[4] # 饼图奖励 [[(概率,[物品ID,数量,是否拍品]),..]] list
-
-# 缥缈仙域表
-class IPY_FairyDomain():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # 事件编号 WORD
- def GetEventType(self): return self.attrTuple[1] # 事件类型 BYTE
- def GetMapID(self): return self.attrTuple[2] # 副本id DWORD
- def GetLineID(self): return self.attrTuple[3] # 副本线路id BYTE
- def GetBossID(self): return self.attrTuple[4] # 副本BossID DWORD
- def GetEventFBType(self): return self.attrTuple[5] # 事件副本类型,0-前端,1-本服,2-跨服 BYTE
- def GetCostEnergy(self): return self.attrTuple[6] # 消耗体力 BYTE
- def GetNeedAlchemyLV(self): return self.attrTuple[7] # 出现的炼丹等级要求 BYTE
- def GetNeedLV(self): return self.attrTuple[8] # 出现的玩家等级要求 list
- def GetWeight(self): return self.attrTuple[9] # 权重 DWORD
- def GetHourCntPriLimit(self): return self.attrTuple[10] # 个人每小时次数限制 DWORD
- def GetDayCntPriLimit(self): return self.attrTuple[11] # 个人每天次数限制 DWORD
-
-# 缥缈奇遇表
-class IPY_FairyAdventures():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # 唯一ID WORD
- def GetOpenServerDay(self): return self.attrTuple[1] # 开服天 DWORD
- def GetEventID(self): return self.attrTuple[2] # 事件编号 BYTE
- def GetCondition(self): return self.attrTuple[3] # 条件 list
- def GetGearAward(self): return self.attrTuple[4] # 档位奖励 list
- def GetBasicAward(self): return self.attrTuple[5] # 保底奖励 list
-
-# 缥缈仙域定制表
-class IPY_FairyDomainAppoint():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCnt(self): return self.attrTuple[0] # 次数 WORD
- def GetEventID(self): return self.attrTuple[1] # 事件编号 DWORD
- def GetAward(self): return self.attrTuple[2] # 定制奖励(没配走正常奖励规则)[[物品ID,数量,是否拍品],..] list
- def GetRandomAward(self): return self.attrTuple[3] # 随机奖励 [[(权重,[物品ID,数量,是否拍品]),..],..] list
-
# 副本Buff表
class IPY_FBBuyBuff():
@@ -7024,31 +6439,6 @@
def GetElementSkillNum(self): return self.attrTuple[1] # 专精技能编号 BYTE
def GetMainSkillID(self): return self.attrTuple[2] # 主技能ID DWORD
def GetNeedLV(self): return self.attrTuple[3] # 选择需要等级 DWORD
-
-# 天星塔表
-class IPY_SkyTower():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetFloorID(self): return self.attrTuple[0] # 层 DWORD
- def GetBossID(self): return self.attrTuple[1] # bossID DWORD
- def GetReward(self): return self.attrTuple[2] # 奖励 dict
- def GetNeedLV(self): return self.attrTuple[3] # 要求等级 WORD
- def GetFightPower(self): return self.attrTuple[4] # 推荐战力 DWORD
- def GetIsNotify(self): return self.attrTuple[5] # 是否广播 BYTE
-
-# 天星塔全服挑战表
-class IPY_SkyTowerServerChallenge():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetFloorID(self): return self.attrTuple[0] # 层 DWORD
- def GetPassRankRewardInfo(self): return self.attrTuple[1] # 通关排名奖励 {"名次":[[物品ID,个数,是否拍品],...], ...} dict
- def GetServerRewardInfo(self): return self.attrTuple[2] # 通关排名奖励 {"所需过关人数":[[物品ID,个数,是否拍品],...], ...} dict
# 灵根特效表
class IPY_LingGenEffect():
@@ -7306,7 +6696,6 @@
self.__LoadFileData("RealmXXZL", onlyCheck)
self.__LoadFileData("Realm", onlyCheck)
self.__LoadFileData("RealmLVUPTask", onlyCheck)
- self.__LoadFileData("RealmTower", onlyCheck)
self.__LoadFileData("LianTi", onlyCheck)
self.__LoadFileData("GodWeapon", onlyCheck)
self.__LoadFileData("FuncConfig", onlyCheck)
@@ -7359,15 +6748,12 @@
self.__LoadFileData("WingRefineAttr", onlyCheck)
self.__LoadFileData("WingRefineExp", onlyCheck)
self.__LoadFileData("FamilyTech", onlyCheck)
- self.__LoadFileData("FightPowerParam", onlyCheck)
self.__LoadFileData("NPCDropItem", onlyCheck)
self.__LoadFileData("RuneTower", onlyCheck)
self.__LoadFileData("ChinMap", onlyCheck)
self.__LoadFileData("FBFunc", onlyCheck)
self.__LoadFileData("FBLine", onlyCheck)
self.__LoadFileData("FBGeneralTrain", onlyCheck)
- self.__LoadFileData("FBHelpBattle", onlyCheck)
- self.__LoadFileData("NPCCustomRefresh", onlyCheck)
self.__LoadFileData("DailyAction", onlyCheck)
self.__LoadFileData("EquipGSParam", onlyCheck)
self.__LoadFileData("Success", onlyCheck)
@@ -7386,18 +6772,12 @@
self.__LoadFileData("DailyQuest", onlyCheck)
self.__LoadFileData("DailyLivenessReward", onlyCheck)
self.__LoadFileData("ActivityPlaceReward", onlyCheck)
- self.__LoadFileData("RefineStove", onlyCheck)
- self.__LoadFileData("Alchemy", onlyCheck)
- self.__LoadFileData("AlchemyResult", onlyCheck)
self.__LoadFileData("BOSSInfo", onlyCheck)
self.__LoadFileData("BOSSFirstKill", onlyCheck)
- self.__LoadFileData("ElderGodArea", onlyCheck)
- self.__LoadFileData("PersonalBoss", onlyCheck)
self.__LoadFileData("FamilyActivity", onlyCheck)
self.__LoadFileData("FamilyRedPack", onlyCheck)
self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
self.__LoadFileData("NPCShow", onlyCheck)
- self.__LoadFileData("SealDemon", onlyCheck)
self.__LoadFileData("FbEncourage", onlyCheck)
self.__LoadFileData("MapRefreshNPC", onlyCheck)
self.__LoadFileData("RuneCompound", onlyCheck)
@@ -7480,7 +6860,6 @@
self.__LoadFileData("ActTurntable", onlyCheck)
self.__LoadFileData("ActSingleRecharge", onlyCheck)
self.__LoadFileData("ActSingleRechargeAward", onlyCheck)
- self.__LoadFileData("MagicWeaponFB", onlyCheck)
self.__LoadFileData("IceLodeStarAward", onlyCheck)
self.__LoadFileData("CrossRealmPKDan", onlyCheck)
self.__LoadFileData("CrossRealmPKDanAward", onlyCheck)
@@ -7491,12 +6870,6 @@
self.__LoadFileData("CrossPenglaiZoneMap", onlyCheck)
self.__LoadFileData("CrossDemonLandZoneMap", onlyCheck)
self.__LoadFileData("CrossFamilyFlagwarZoneMap", onlyCheck)
- self.__LoadFileData("GatherTheSoul", onlyCheck)
- self.__LoadFileData("GatherTheSoulLV", onlyCheck)
- self.__LoadFileData("GatherSoul", onlyCheck)
- self.__LoadFileData("GatherSoulCompound", onlyCheck)
- self.__LoadFileData("GatherSoulAttr", onlyCheck)
- self.__LoadFileData("MagicWeaponOfKing", onlyCheck)
self.__LoadFileData("Coat", onlyCheck)
self.__LoadFileData("CoatChestUp", onlyCheck)
self.__LoadFileData("ActWeekParty", onlyCheck)
@@ -7519,7 +6892,6 @@
self.__LoadFileData("ActFeastTravel", onlyCheck)
self.__LoadFileData("ActFeastTravelTask", onlyCheck)
self.__LoadFileData("ActFeastTravelAward", onlyCheck)
- self.__LoadFileData("ZhuXianBoss", onlyCheck)
self.__LoadFileData("ActFeastWeekParty", onlyCheck)
self.__LoadFileData("FeastWeekParty", onlyCheck)
self.__LoadFileData("NewAllPeopleParty", onlyCheck)
@@ -7534,22 +6906,14 @@
self.__LoadFileData("EquipShenEvolve", onlyCheck)
self.__LoadFileData("EquipStarUp", onlyCheck)
self.__LoadFileData("EquipPlusEvolve", onlyCheck)
- self.__LoadFileData("FamilyBossAward", onlyCheck)
- self.__LoadFileData("FamilyBossHurtAward", onlyCheck)
self.__LoadFileData("Family", onlyCheck)
self.__LoadFileData("FamilyEmblem", onlyCheck)
self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
self.__LoadFileData("FamilyZhenfa", onlyCheck)
self.__LoadFileData("ItemWashMax", onlyCheck)
- self.__LoadFileData("HorsePetBossAward", onlyCheck)
- self.__LoadFileData("FairyDomain", onlyCheck)
- self.__LoadFileData("FairyAdventures", onlyCheck)
- self.__LoadFileData("FairyDomainAppoint", onlyCheck)
self.__LoadFileData("FBBuyBuff", onlyCheck)
self.__LoadFileData("SkillElement", onlyCheck)
- self.__LoadFileData("SkyTower", onlyCheck)
- self.__LoadFileData("SkyTowerServerChallenge", onlyCheck)
self.__LoadFileData("LingGenEffect", onlyCheck)
self.__LoadFileData("LoveGift", onlyCheck)
self.__LoadFileData("Marry", onlyCheck)
@@ -8020,13 +7384,6 @@
self.CheckLoadData("RealmLVUPTask")
return self.ipyRealmLVUPTaskCache[index]
- def GetRealmTowerCount(self):
- self.CheckLoadData("RealmTower")
- return self.ipyRealmTowerLen
- def GetRealmTowerByIndex(self, index):
- self.CheckLoadData("RealmTower")
- return self.ipyRealmTowerCache[index]
-
def GetLianTiCount(self):
self.CheckLoadData("LianTi")
return self.ipyLianTiLen
@@ -8391,13 +7748,6 @@
self.CheckLoadData("FamilyTech")
return self.ipyFamilyTechCache[index]
- def GetFightPowerParamCount(self):
- self.CheckLoadData("FightPowerParam")
- return self.ipyFightPowerParamLen
- def GetFightPowerParamByIndex(self, index):
- self.CheckLoadData("FightPowerParam")
- return self.ipyFightPowerParamCache[index]
-
def GetNPCDropItemCount(self):
self.CheckLoadData("NPCDropItem")
return self.ipyNPCDropItemLen
@@ -8439,20 +7789,6 @@
def GetFBGeneralTrainByIndex(self, index):
self.CheckLoadData("FBGeneralTrain")
return self.ipyFBGeneralTrainCache[index]
-
- def GetFBHelpBattleCount(self):
- self.CheckLoadData("FBHelpBattle")
- return self.ipyFBHelpBattleLen
- def GetFBHelpBattleByIndex(self, index):
- self.CheckLoadData("FBHelpBattle")
- return self.ipyFBHelpBattleCache[index]
-
- def GetNPCCustomRefreshCount(self):
- self.CheckLoadData("NPCCustomRefresh")
- return self.ipyNPCCustomRefreshLen
- def GetNPCCustomRefreshByIndex(self, index):
- self.CheckLoadData("NPCCustomRefresh")
- return self.ipyNPCCustomRefreshCache[index]
def GetDailyActionCount(self):
self.CheckLoadData("DailyAction")
@@ -8580,27 +7916,6 @@
self.CheckLoadData("ActivityPlaceReward")
return self.ipyActivityPlaceRewardCache[index]
- def GetRefineStoveCount(self):
- self.CheckLoadData("RefineStove")
- return self.ipyRefineStoveLen
- def GetRefineStoveByIndex(self, index):
- self.CheckLoadData("RefineStove")
- return self.ipyRefineStoveCache[index]
-
- def GetAlchemyCount(self):
- self.CheckLoadData("Alchemy")
- return self.ipyAlchemyLen
- def GetAlchemyByIndex(self, index):
- self.CheckLoadData("Alchemy")
- return self.ipyAlchemyCache[index]
-
- def GetAlchemyResultCount(self):
- self.CheckLoadData("AlchemyResult")
- return self.ipyAlchemyResultLen
- def GetAlchemyResultByIndex(self, index):
- self.CheckLoadData("AlchemyResult")
- return self.ipyAlchemyResultCache[index]
-
def GetBOSSInfoCount(self):
self.CheckLoadData("BOSSInfo")
return self.ipyBOSSInfoLen
@@ -8614,20 +7929,6 @@
def GetBOSSFirstKillByIndex(self, index):
self.CheckLoadData("BOSSFirstKill")
return self.ipyBOSSFirstKillCache[index]
-
- def GetElderGodAreaCount(self):
- self.CheckLoadData("ElderGodArea")
- return self.ipyElderGodAreaLen
- def GetElderGodAreaByIndex(self, index):
- self.CheckLoadData("ElderGodArea")
- return self.ipyElderGodAreaCache[index]
-
- def GetPersonalBossCount(self):
- self.CheckLoadData("PersonalBoss")
- return self.ipyPersonalBossLen
- def GetPersonalBossByIndex(self, index):
- self.CheckLoadData("PersonalBoss")
- return self.ipyPersonalBossCache[index]
def GetFamilyActivityCount(self):
self.CheckLoadData("FamilyActivity")
@@ -8656,13 +7957,6 @@
def GetNPCShowByIndex(self, index):
self.CheckLoadData("NPCShow")
return self.ipyNPCShowCache[index]
-
- def GetSealDemonCount(self):
- self.CheckLoadData("SealDemon")
- return self.ipySealDemonLen
- def GetSealDemonByIndex(self, index):
- self.CheckLoadData("SealDemon")
- return self.ipySealDemonCache[index]
def GetFbEncourageCount(self):
self.CheckLoadData("FbEncourage")
@@ -9238,13 +8532,6 @@
self.CheckLoadData("ActSingleRechargeAward")
return self.ipyActSingleRechargeAwardCache[index]
- def GetMagicWeaponFBCount(self):
- self.CheckLoadData("MagicWeaponFB")
- return self.ipyMagicWeaponFBLen
- def GetMagicWeaponFBByIndex(self, index):
- self.CheckLoadData("MagicWeaponFB")
- return self.ipyMagicWeaponFBCache[index]
-
def GetIceLodeStarAwardCount(self):
self.CheckLoadData("IceLodeStarAward")
return self.ipyIceLodeStarAwardLen
@@ -9314,48 +8601,6 @@
def GetCrossFamilyFlagwarZoneMapByIndex(self, index):
self.CheckLoadData("CrossFamilyFlagwarZoneMap")
return self.ipyCrossFamilyFlagwarZoneMapCache[index]
-
- def GetGatherTheSoulCount(self):
- self.CheckLoadData("GatherTheSoul")
- return self.ipyGatherTheSoulLen
- def GetGatherTheSoulByIndex(self, index):
- self.CheckLoadData("GatherTheSoul")
- return self.ipyGatherTheSoulCache[index]
-
- def GetGatherTheSoulLVCount(self):
- self.CheckLoadData("GatherTheSoulLV")
- return self.ipyGatherTheSoulLVLen
- def GetGatherTheSoulLVByIndex(self, index):
- self.CheckLoadData("GatherTheSoulLV")
- return self.ipyGatherTheSoulLVCache[index]
-
- def GetGatherSoulCount(self):
- self.CheckLoadData("GatherSoul")
- return self.ipyGatherSoulLen
- def GetGatherSoulByIndex(self, index):
- self.CheckLoadData("GatherSoul")
- return self.ipyGatherSoulCache[index]
-
- def GetGatherSoulCompoundCount(self):
- self.CheckLoadData("GatherSoulCompound")
- return self.ipyGatherSoulCompoundLen
- def GetGatherSoulCompoundByIndex(self, index):
- self.CheckLoadData("GatherSoulCompound")
- return self.ipyGatherSoulCompoundCache[index]
-
- def GetGatherSoulAttrCount(self):
- self.CheckLoadData("GatherSoulAttr")
- return self.ipyGatherSoulAttrLen
- def GetGatherSoulAttrByIndex(self, index):
- self.CheckLoadData("GatherSoulAttr")
- return self.ipyGatherSoulAttrCache[index]
-
- def GetMagicWeaponOfKingCount(self):
- self.CheckLoadData("MagicWeaponOfKing")
- return self.ipyMagicWeaponOfKingLen
- def GetMagicWeaponOfKingByIndex(self, index):
- self.CheckLoadData("MagicWeaponOfKing")
- return self.ipyMagicWeaponOfKingCache[index]
def GetCoatCount(self):
self.CheckLoadData("Coat")
@@ -9511,13 +8756,6 @@
self.CheckLoadData("ActFeastTravelAward")
return self.ipyActFeastTravelAwardCache[index]
- def GetZhuXianBossCount(self):
- self.CheckLoadData("ZhuXianBoss")
- return self.ipyZhuXianBossLen
- def GetZhuXianBossByIndex(self, index):
- self.CheckLoadData("ZhuXianBoss")
- return self.ipyZhuXianBossCache[index]
-
def GetActFeastWeekPartyCount(self):
self.CheckLoadData("ActFeastWeekParty")
return self.ipyActFeastWeekPartyLen
@@ -9616,20 +8854,6 @@
self.CheckLoadData("EquipPlusEvolve")
return self.ipyEquipPlusEvolveCache[index]
- def GetFamilyBossAwardCount(self):
- self.CheckLoadData("FamilyBossAward")
- return self.ipyFamilyBossAwardLen
- def GetFamilyBossAwardByIndex(self, index):
- self.CheckLoadData("FamilyBossAward")
- return self.ipyFamilyBossAwardCache[index]
-
- def GetFamilyBossHurtAwardCount(self):
- self.CheckLoadData("FamilyBossHurtAward")
- return self.ipyFamilyBossHurtAwardLen
- def GetFamilyBossHurtAwardByIndex(self, index):
- self.CheckLoadData("FamilyBossHurtAward")
- return self.ipyFamilyBossHurtAwardCache[index]
-
def GetFamilyCount(self):
self.CheckLoadData("Family")
return self.ipyFamilyLen
@@ -9672,34 +8896,6 @@
self.CheckLoadData("ItemWashMax")
return self.ipyItemWashMaxCache[index]
- def GetHorsePetBossAwardCount(self):
- self.CheckLoadData("HorsePetBossAward")
- return self.ipyHorsePetBossAwardLen
- def GetHorsePetBossAwardByIndex(self, index):
- self.CheckLoadData("HorsePetBossAward")
- return self.ipyHorsePetBossAwardCache[index]
-
- def GetFairyDomainCount(self):
- self.CheckLoadData("FairyDomain")
- return self.ipyFairyDomainLen
- def GetFairyDomainByIndex(self, index):
- self.CheckLoadData("FairyDomain")
- return self.ipyFairyDomainCache[index]
-
- def GetFairyAdventuresCount(self):
- self.CheckLoadData("FairyAdventures")
- return self.ipyFairyAdventuresLen
- def GetFairyAdventuresByIndex(self, index):
- self.CheckLoadData("FairyAdventures")
- return self.ipyFairyAdventuresCache[index]
-
- def GetFairyDomainAppointCount(self):
- self.CheckLoadData("FairyDomainAppoint")
- return self.ipyFairyDomainAppointLen
- def GetFairyDomainAppointByIndex(self, index):
- self.CheckLoadData("FairyDomainAppoint")
- return self.ipyFairyDomainAppointCache[index]
-
def GetFBBuyBuffCount(self):
self.CheckLoadData("FBBuyBuff")
return self.ipyFBBuyBuffLen
@@ -9713,20 +8909,6 @@
def GetSkillElementByIndex(self, index):
self.CheckLoadData("SkillElement")
return self.ipySkillElementCache[index]
-
- def GetSkyTowerCount(self):
- self.CheckLoadData("SkyTower")
- return self.ipySkyTowerLen
- def GetSkyTowerByIndex(self, index):
- self.CheckLoadData("SkyTower")
- return self.ipySkyTowerCache[index]
-
- def GetSkyTowerServerChallengeCount(self):
- self.CheckLoadData("SkyTowerServerChallenge")
- return self.ipySkyTowerServerChallengeLen
- def GetSkyTowerServerChallengeByIndex(self, index):
- self.CheckLoadData("SkyTowerServerChallenge")
- return self.ipySkyTowerServerChallengeCache[index]
def GetLingGenEffectCount(self):
self.CheckLoadData("LingGenEffect")
--
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