From 50086ccb3ade4bdc47b32af7e097ec9e2c2d3f88 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 八月 2025 18:35:04 +0800
Subject: [PATCH] 1111 删除不需要内容;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py |   35 -----------------------------------
 1 files changed, 0 insertions(+), 35 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py
index 2b664c9..9f27a19 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGubao.py
@@ -21,7 +21,6 @@
 import PlayerControl
 import IpyGameDataPY
 import ChPyNetSendPack
-import PlayerGatherSoul
 import NetPackCommon
 import IPY_GameWorld
 import PlayerHorse
@@ -30,7 +29,6 @@
 import ChConfig
 import ItemControler
 import PlayerDienstgrad
-import PlayerGatherTheSoul
 import PlayerActGubao
 import PlayerActTask
 import PlayerCoat
@@ -627,35 +625,11 @@
         if attrID > 0 and addAttrValue > 0:
             effAttrInfo[attrID] = effAttrInfo.get(attrID, 0) + addAttrValue
             
-    #22    天星塔每通关x层+xx属性                    x层
-    elif effType == 22:
-        skyTowerFloor = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_SkyTowerFloor)
-        addAttrValue = int(skyTowerFloor / effCond * effAttrValue)
-        #GameWorld.DebugLog("    effID=%s,effType=%s,effCond=%s,skyTowerFloor=%s,attrID=%s,addAttrValue=%s" % (effID, effType, effCond, skyTowerFloor, attrID, addAttrValue))
-        if attrID > 0 and addAttrValue > 0:
-            effAttrInfo[attrID] = effAttrInfo.get(attrID, 0) + addAttrValue
-            
-    #23    符印塔每通关x层+xx属性                    x层
-    elif effType == 23:
-        trialTowerPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
-        addAttrValue = int(trialTowerPassLV / effCond * effAttrValue)
-        #GameWorld.DebugLog("    effID=%s,effType=%s,effCond=%s,trialTowerPassLV=%s,attrID=%s,addAttrValue=%s" % (effID, effType, effCond, trialTowerPassLV, attrID, addAttrValue))
-        if attrID > 0 and addAttrValue > 0:
-            effAttrInfo[attrID] = effAttrInfo.get(attrID, 0) + addAttrValue
-            
     #24    符印等级每每x级+xx属性                   x级
     elif effType == 24:
         runeTotalLV = PlayerRune.GetRuneTotalLV(curPlayer)
         addAttrValue = int(runeTotalLV / effCond * effAttrValue)
         #GameWorld.DebugLog("    effID=%s,effType=%s,effCond=%s,runeTotalLV=%s,attrID=%s,addAttrValue=%s" % (effID, effType, effCond, runeTotalLV, attrID, addAttrValue))
-        if attrID > 0 and addAttrValue > 0:
-            effAttrInfo[attrID] = effAttrInfo.get(attrID, 0) + addAttrValue
-            
-    #25    聚魂等级每每x级+xx属性                   x级
-    elif effType == 25:
-        soulTotalLV = PlayerGatherSoul.GetGatherSoulTotalLV(curPlayer)
-        addAttrValue = int(soulTotalLV / effCond * effAttrValue)
-        #GameWorld.DebugLog("    effID=%s,effType=%s,effCond=%s,soulTotalLV=%s,attrID=%s,addAttrValue=%s" % (effID, effType, effCond, soulTotalLV, attrID, addAttrValue))
         if attrID > 0 and addAttrValue > 0:
             effAttrInfo[attrID] = effAttrInfo.get(attrID, 0) + addAttrValue
             
@@ -831,15 +805,6 @@
         effValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GubaoItemEffValue % (gubaoID, effType))
         addAttrValue = int(effValue / effCond * effAttrValue)
         #GameWorld.DebugLog("    effID=%s,effType=%s,effValue=%s,effCond=%s,attrID=%s,addAttrValue=%s" % (effID, effType, effValue, effCond, attrID, addAttrValue))
-        if attrID > 0 and addAttrValue > 0:
-            effAttrInfo[attrID] = effAttrInfo.get(attrID, 0) + addAttrValue
-            
-    #53    镶嵌x品质聚魂每x个+xx属性    x品质    x个
-    elif effType == 53:
-        soulColor = effCond
-        colorCount = PlayerGatherTheSoul.GetHoleSoulColorCount(curPlayer, soulColor, True)
-        addAttrValue = int(colorCount / effCond2 * effAttrValue)
-        #GameWorld.DebugLog("    effID=%s,effType=%s,soulColor=%s,colorCount=%s,effCond2=%s,attrID=%s,addAttrValue=%s" % (effID, effType, soulColor, colorCount, effCond2, attrID, addAttrValue))
         if attrID > 0 and addAttrValue > 0:
             effAttrInfo[attrID] = effAttrInfo.get(attrID, 0) + addAttrValue
             

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