From 540eced2499bf2814f3264c0d41eb0e9c52b9957 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 08 二月 2026 15:33:04 +0800
Subject: [PATCH] 462 【付费活动】限时冲刺-服务端(轮回殿)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py |   22 +++++++++-------------
 1 files changed, 9 insertions(+), 13 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 1d30c2c..5cbc417 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -25,11 +25,11 @@
 import ShareDefine
 import GameWorld
 import ChConfig
-import PlayerSuccess
-import PlayerBillboard
-import PlayerTongTianLing
+import ChPlayer
+import IPY_PlayerDefine
 import PlayerTask
 import PlayerOnline
+import PlayerSuccess
 
 #------------------------------------------------------------------------------
 
@@ -257,18 +257,14 @@
                 
     PlayerControl.PlayerControl(curPlayer).PlayerLvUp()
     
-    if needSys:
-        PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
-        
+    #if needSys:
+    #    PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
+    
     RefreshOfficialAttr(curPlayer)
     GameFuncComm.DoFuncOpenLogic(curPlayer)
     SyncRealmInfo(curPlayer, taskIDList=syncTaskIDList)
-    #境界提升成就
-    PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RealmlvUp, nextRealmLv)
-    PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_RealmUp, 1)
     PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_RealmLV)
-    #更新排行榜
-    PlayerBillboard.UpdateRealmBillboard(curPlayer)
-    # 记录开服活动
-    #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
+    PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_OSARealmLV, nextRealmLv)
+    
+    ChPlayer.OnPlayerBaseInfoChange(curPlayer, IPY_PlayerDefine.CDBPlayerRefresh_OfficialRank) # 境界
     return True

--
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