From 540eced2499bf2814f3264c0d41eb0e9c52b9957 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 08 二月 2026 15:33:04 +0800
Subject: [PATCH] 462 【付费活动】限时冲刺-服务端(轮回殿)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py |   24 +++---------------------
 1 files changed, 3 insertions(+), 21 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
index 639f63e..ffdb313 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -21,10 +21,8 @@
 import SkillShell
 import PassiveBuffEffMng
 import ChNetSendPack
-import PlayerTJG
 import OperControlManager
 import GameObj
-import CrossPlayerData
 import AttackCommon
 #---------------------------------------------------------------------
 
@@ -41,13 +39,7 @@
     if curObj == None:
         # 避免配表错误导致报错
         return False
-
-    if GameWorld.GetMap().GetMapID() == ChConfig.Def_FBMapID_GatherSoul and curObj.GetGameObjType() == IPY_GameWorld.gotNPC:
-        if curSkill.GetSkillTypeID() != 23052:
-            #GameWorld.DebugLog('聚魂副本玩家不能对怪物上buff curSkill=%s,buffOwner=%s'%(curSkill.GetSkillTypeID(),buffOwner.GetID()))
-            return True
-        #GameWorld.DebugLog('聚魂副本对怪物上buff curSkill=%s,buffOwner=%s'%(curSkill.GetSkillTypeID(),buffOwner.GetID()))
-        
+    
     if curObj.GetGameObjType() == IPY_GameWorld.gotNPC and curObj.GetIsBoss() not in ChConfig.Def_SkillAttack_NPCIsBoss \
     and SkillCommon.GetSkillBattleType(curSkill) == ChConfig.Def_BattleRelationType_CommNoBoss and SkillShell.IsNPCSkillResist(curObj):
         # 释放后 对指定BOSS无效的技能
@@ -176,9 +168,6 @@
     for i in range(len(plusValueList)):
         plusValueList[i] = min(plusValueList[i], ChConfig.Def_UpperLimit_DWord)
         
-    # 向跨服发送数据
-    CrossPlayerData.SendMergeData_Buff(curObj, curSkillID, plusValueList)
-    
     # buff层级
     layerMaxCnt = 0
     layerCalc = 0
@@ -654,7 +643,6 @@
     beforeHP = GameObj.GetHP(curObj)
     
     index = 0
-    isPlayerTJG = (curObj.GetGameObjType() == IPY_GameWorld.gotPlayer and PlayerTJG.GetIsTJG(curObj))
     
     skillIDListInDelBuff = []   # buff消失中需要处理添加buff,外层处理避免错乱
     
@@ -669,12 +657,6 @@
         #填表,持续时间为0的Buff为永久Buff
         if not curSkill.GetLastTime() and not curBuffRemainTime:
             index += 1
-            continue
-        
-        if isPlayerTJG and curSkill.GetSkillTypeID() in ChConfig.TJGStateNotRefreshTimeBuff:
-            curBuff.SetCalcStartTick( tick ) 
-            index += 1
-            #GameWorld.DebugLog("脱机挂状态下不刷新buff时间: skillTypeID=%s" % curSkill.GetSkillTypeID())
             continue
         
         remainTime = curBuffRemainTime - ( tick - curBuff.GetCalcStartTick() )
@@ -863,7 +845,7 @@
     
     #异常错误
     if not buffSkill:
-        #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID())
+        #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID())
         return False
     
     buffType = SkillCommon.GetBuffType(buffSkill)
@@ -905,7 +887,7 @@
     
     #异常错误
     if not buffSkill:
-        #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID())
+        #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID())
         return False
     
     buffType = SkillCommon.GetBuffType(buffSkill)

--
Gitblit v1.8.0