From 549a8b666e258ae45b8e2c2d6cf6ac988f85850e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 02 九月 2025 19:44:57 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复报错;寻宝物品权重为0不产出;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py | 16 +++++++++++++++- 1 files changed, 15 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py index 1446e64..62016fd 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py @@ -19,6 +19,9 @@ import PlayerControl import IpyGameDataPY import GameLogic_MainLevel +import IPY_GameWorld +import ClearPack +import ChConfig def OnExec(curPlayer, gmList): @@ -26,6 +29,7 @@ GameWorld.DebugAnswer(curPlayer, "重置主线: MainLevel 0") GameWorld.DebugAnswer(curPlayer, "设置主线: MainLevel 章节 关卡 波") GameWorld.DebugAnswer(curPlayer, "测试掉落: MainLevel d 战锤数") + GameWorld.DebugAnswer(curPlayer, "重置掉落: MainLevel d 0 [是否清掉落背包]") GameWorld.DebugAnswer(curPlayer, "重置战利: MainLevel b 0") GameWorld.DebugAnswer(curPlayer, "设置战利: MainLevel b 战利品ID 已掉落个数") return @@ -34,6 +38,16 @@ if value == "d": unXiantao = gmList[1] if len(gmList) > 1 else 1 + if unXiantao == 0: + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_UnXiantaoCntExp, 0) + PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_UnXiantaoCntEquip, 0) + GameLogic_MainLevel.ResetBootyDropToday(curPlayer) + clearDropPack = gmList[2] if len(gmList) > 2 else 0 + if clearDropPack: + ClearPack.__DoLogic_Clear_Pack(curPlayer, IPY_GameWorld.rptIdentify) + GameWorld.DebugAnswer(curPlayer, "重置未结算战锤掉落OK!") + return + GameLogic_MainLevel.GMTestKillDrop(curPlayer, unXiantao) return @@ -53,7 +67,7 @@ if value <= 0: nowValue = PlayerControl.SetMainLevelNowInfo(curPlayer, 1, 1, 1) - passValue = PlayerControl.SetMainLevelPassInfo(curPlayer, 0, 0, 0) + passValue = PlayerControl.SetMainLevelPassInfo(curPlayer, 1, 1, 0) GameWorld.DebugAnswer(curPlayer, "重置主线:now=%s,pass=%s" % (nowValue, passValue)) return -- Gitblit v1.8.0