From 55c2c6434a554d87f7387f04077a28558db23be6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 22 十月 2025 11:07:03 +0800
Subject: [PATCH] 16 卡牌服务端(删除仙盟阵法)
---
/dev/null | 209 -----------------------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini | 12 -
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 37 ----
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py | 60 ------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 119 -------------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 29 ---
PySysDB/PySysDBPY.h | 11 -
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py | 4
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 9 -
10 files changed, 1 insertions(+), 491 deletions(-)
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index deff2b1..e9030ed 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -2912,17 +2912,6 @@
list ItemList; //物品列表[[物品ID,个数,是否拍品], ...]
};
-//仙盟阵法表
-
-struct tagFamilyZhenfa
-{
- BYTE _ZhenfaType; // 阵法类型
- WORD _ZhenfaLV; // 阵法等级
- DWORD LVUpNeedExp; //升下一级所需经验
- list LVAttrType; //累计总属性类型
- list LVAttrValue; //累计总属性值
-};
-
//装备洗练等级上限
struct tagItemWashMax
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
index ff03d39..78d55be 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -274,18 +274,6 @@
PacketSubCMD_1=0x16
PacketCallFunc_1=OnZhenbaogeOP
-;家族阵法
-[PlayerFamilyZhenfa]
-ScriptName = Player\PlayerFamilyZhenfa.py
-Writer = hxp
-Releaser = hxp
-RegType = 0
-RegisterPackCount = 1
-
-PacketCMD_1=0xA6
-PacketSubCMD_1=0x14
-PacketCallFunc_1=OnFamilyZhenfaLVUP
-
;宠物
[PlayerPet]
ScriptName = Player\PlayerPet.py
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index ee06bbe..8e2d395 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -8549,66 +8549,6 @@
#------------------------------------------------------
-# A6 14 家族阵法升级 #tagCMFamilyZhenfaLVUP
-
-class tagCMFamilyZhenfaLVUP(Structure):
- _pack_ = 1
- _fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
- ("ZhenfaType", c_ubyte), # 阵法类型
- ("ItemID", c_int), # 消耗的物品ID
- ("ItemCount", c_ushort), # 消耗个数,默认1
- ]
-
- def __init__(self):
- self.Clear()
- self.Cmd = 0xA6
- self.SubCmd = 0x14
- return
-
- def ReadData(self, stringData, _pos=0, _len=0):
- self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
-
- def Clear(self):
- self.Cmd = 0xA6
- self.SubCmd = 0x14
- self.ZhenfaType = 0
- self.ItemID = 0
- self.ItemCount = 0
- return
-
- def GetLength(self):
- return sizeof(tagCMFamilyZhenfaLVUP)
-
- def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
-
- def OutputString(self):
- DumpString = '''// A6 14 家族阵法升级 //tagCMFamilyZhenfaLVUP:
- Cmd:%s,
- SubCmd:%s,
- ZhenfaType:%d,
- ItemID:%d,
- ItemCount:%d
- '''\
- %(
- self.Cmd,
- self.SubCmd,
- self.ZhenfaType,
- self.ItemID,
- self.ItemCount
- )
- return DumpString
-
-
-m_NAtagCMFamilyZhenfaLVUP=tagCMFamilyZhenfaLVUP()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMFamilyZhenfaLVUP.Cmd,m_NAtagCMFamilyZhenfaLVUP.SubCmd))] = m_NAtagCMFamilyZhenfaLVUP
-
-
-#------------------------------------------------------
# A6 26 请求家族成员列表 #tagCMGetFamilyInfo
class tagCMGetFamilyInfo(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index 6c92a45..696333d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -12599,125 +12599,6 @@
#------------------------------------------------------
-# A5 09 仙盟阵法信息 #tagMCFamilyZhenfaInfo
-
-class tagMCFamilyZhenfa(Structure):
- _pack_ = 1
- _fields_ = [
- ("ZhenfaType", c_ubyte), # 阵法类型
- ("ZhenfaLV", c_ushort), # 阵法等级
- ("ZhenfaExp", c_int), # 阵法经验
- ]
-
- def __init__(self):
- self.Clear()
- return
-
- def ReadData(self, stringData, _pos=0, _len=0):
- self.Clear()
- memmove(addressof(self), stringData[_pos:], self.GetLength())
- return _pos + self.GetLength()
-
- def Clear(self):
- self.ZhenfaType = 0
- self.ZhenfaLV = 0
- self.ZhenfaExp = 0
- return
-
- def GetLength(self):
- return sizeof(tagMCFamilyZhenfa)
-
- def GetBuffer(self):
- return string_at(addressof(self), self.GetLength())
-
- def OutputString(self):
- DumpString = '''// A5 09 仙盟阵法信息 //tagMCFamilyZhenfaInfo:
- ZhenfaType:%d,
- ZhenfaLV:%d,
- ZhenfaExp:%d
- '''\
- %(
- self.ZhenfaType,
- self.ZhenfaLV,
- self.ZhenfaExp
- )
- return DumpString
-
-
-class tagMCFamilyZhenfaInfo(Structure):
- Head = tagHead()
- PlayerID = 0 #(DWORD PlayerID)// 当前培养阵法的玩家ID,如果有做自动捐献,需等收到的玩家ID为自己的时候才发送下一个捐献包
- Count = 0 #(BYTE Count)
- ZhenfaInfoList = list() #(vector<tagMCFamilyZhenfa> ZhenfaInfoList)
- data = None
-
- def __init__(self):
- self.Clear()
- self.Head.Cmd = 0xA5
- self.Head.SubCmd = 0x09
- return
-
- def ReadData(self, _lpData, _pos=0, _Len=0):
- self.Clear()
- _pos = self.Head.ReadData(_lpData, _pos)
- self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
- for i in range(self.Count):
- temZhenfaInfoList = tagMCFamilyZhenfa()
- _pos = temZhenfaInfoList.ReadData(_lpData, _pos)
- self.ZhenfaInfoList.append(temZhenfaInfoList)
- return _pos
-
- def Clear(self):
- self.Head = tagHead()
- self.Head.Clear()
- self.Head.Cmd = 0xA5
- self.Head.SubCmd = 0x09
- self.PlayerID = 0
- self.Count = 0
- self.ZhenfaInfoList = list()
- return
-
- def GetLength(self):
- length = 0
- length += self.Head.GetLength()
- length += 4
- length += 1
- for i in range(self.Count):
- length += self.ZhenfaInfoList[i].GetLength()
-
- return length
-
- def GetBuffer(self):
- data = ''
- data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteDWORD(data, self.PlayerID)
- data = CommFunc.WriteBYTE(data, self.Count)
- for i in range(self.Count):
- data = CommFunc.WriteString(data, self.ZhenfaInfoList[i].GetLength(), self.ZhenfaInfoList[i].GetBuffer())
- return data
-
- def OutputString(self):
- DumpString = '''
- Head:%s,
- PlayerID:%d,
- Count:%d,
- ZhenfaInfoList:%s
- '''\
- %(
- self.Head.OutputString(),
- self.PlayerID,
- self.Count,
- "..."
- )
- return DumpString
-
-
-m_NAtagMCFamilyZhenfaInfo=tagMCFamilyZhenfaInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyZhenfaInfo.Head.Cmd,m_NAtagMCFamilyZhenfaInfo.Head.SubCmd))] = m_NAtagMCFamilyZhenfaInfo
-
-
-#------------------------------------------------------
#A5 01 已申请加入的家族信息 #tagMCNotifyRequestJoinFamilyInfo
class tagMCNotifyRequestJoinFamilyInfo(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 84b5b01..920a31e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -2289,14 +2289,6 @@
("list", "ItemList", 0),
),
- "FamilyZhenfa":(
- ("BYTE", "ZhenfaType", 1),
- ("WORD", "ZhenfaLV", 1),
- ("DWORD", "LVUpNeedExp", 0),
- ("list", "LVAttrType", 0),
- ("list", "LVAttrValue", 0),
- ),
-
"ItemWashMax":(
("BYTE", "Type", 1),
("BYTE", "Star", 1),
@@ -5820,19 +5812,6 @@
def GetItemWeight(self): return self.attrTuple[1] # 随机权重 DWORD
def GetItemList(self): return self.attrTuple[2] # 物品列表[[物品ID,个数,是否拍品], ...] list
-# 仙盟阵法表
-class IPY_FamilyZhenfa():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetZhenfaType(self): return self.attrTuple[0] # 阵法类型 BYTE
- def GetZhenfaLV(self): return self.attrTuple[1] # 阵法等级 WORD
- def GetLVUpNeedExp(self): return self.attrTuple[2] # 升下一级所需经验 DWORD
- def GetLVAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
- def GetLVAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
-
# 装备洗练等级上限
class IPY_ItemWashMax():
@@ -6364,7 +6343,6 @@
self.__LoadFileData("FamilyDonate", onlyCheck)
self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
- self.__LoadFileData("FamilyZhenfa", onlyCheck)
self.__LoadFileData("ItemWashMax", onlyCheck)
self.__LoadFileData("SkillElement", onlyCheck)
self.__LoadFileData("LingGenEffect", onlyCheck)
@@ -8171,13 +8149,6 @@
def GetFamilyZhenbaogeItemByIndex(self, index):
self.CheckLoadData("FamilyZhenbaogeItem")
return self.ipyFamilyZhenbaogeItemCache[index]
-
- def GetFamilyZhenfaCount(self):
- self.CheckLoadData("FamilyZhenfa")
- return self.ipyFamilyZhenfaLen
- def GetFamilyZhenfaByIndex(self, index):
- self.CheckLoadData("FamilyZhenfa")
- return self.ipyFamilyZhenfaCache[index]
def GetItemWashMaxCount(self):
self.CheckLoadData("ItemWashMax")
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index bff52a5..216923e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -27,7 +27,6 @@
import PlayerCoin
import PlayerControl
import PlayerFamily
-import PlayerFamilyZhenfa
import PlayerLoginDayAward
import NPCCommon
import FunctionNPCCommon
@@ -851,14 +850,6 @@
if key == ShareDefine.Def_Notify_WorldKey_FBOpenRecord:
PyGameData.FBOpenTimeRecord = eval(msgValue)
- return
-
- if key == ShareDefine.Def_Notify_WorldKey_VSFamilyInfo:
- PyGameData.VSFamilyInfo = eval(msgValue)
- return
-
- if key == ShareDefine.Def_Notify_WorldKey_FamilyZhenfaInfo:
- PlayerFamilyZhenfa.GameServer_FamilyZhenfa(eval(msgValue))
return
if key == ShareDefine.Def_Notify_WorldKey_CoupleInfo:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 805893f..b9e2f8a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -23,7 +23,6 @@
import PlayerViewCache
import ChPyNetSendPack
import PlayerFamilyEmblem
-#import PlayerFamilyZhenfa
import PlayerFamilyZhenbaoge
import IPY_PlayerDefine
import IpyGameDataPY
@@ -108,7 +107,6 @@
PlayerLoginRefreshFamily(curPlayer, tick)
Sync_RequestAddFamilyInfo(curPlayer, False)
SyncDonateCntInfo(curPlayer)
- #PlayerFamilyZhenfa.OnPlayerLogin(curPlayer)
PlayerFamilyZhenbaoge.OnPlayerLogin(curPlayer)
return
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenfa.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenfa.py
deleted file mode 100644
index fe77e73..0000000
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenfa.py
+++ /dev/null
@@ -1,209 +0,0 @@
-#!/usr/bin/python
-# -*- coding: GBK -*-
-#-------------------------------------------------------------------------------
-#
-##@package Player.PlayerFamilyZhenfa
-#
-# @todo:仙盟阵法
-# @author hxp
-# @date 2023-10-11
-# @version 1.0
-#
-# 详细描述: 仙盟阵法
-#
-#-------------------------------------------------------------------------------
-#"""Version = 2023-10-11 16:30"""
-#-------------------------------------------------------------------------------
-
-import GameWorld
-import ItemCommon
-import PlayerControl
-import NetPackCommon
-import ChPyNetSendPack
-import IpyGameDataPY
-import IPY_GameWorld
-import PyGameData
-import ChConfig
-
-ZhenfaKey_LV = "LV"
-ZhenfaKey_Exp = "Exp"
-
-def OnPlayerLogin(curPlayer):
- Sync_FamilyZhenfaInfo(curPlayer)
- return
-
-def OnLeaveFamily(curPlayer):
- #Sync_FamilyZhenfaInfo(curPlayer)
- RefreshZhenfaAttr(curPlayer)
- return
-
-def OnEnterFamily(curPlayer):
- Sync_FamilyZhenfaInfo(curPlayer)
- RefreshZhenfaAttr(curPlayer)
- return
-
-def GetFamilyZhenfaInfo(familyID, zhenfaType, key, defValue=0):
- ## 获取家族阵法信息
- zhenfaInfo = PyGameData.g_familyZhenfaInfo.get(familyID, {})
- info = zhenfaInfo.get(zhenfaType, {})
- return info.get(key, defValue)
-
-def GameServer_FamilyZhenfa(msgDict):
- zhenfaInfo = msgDict.get("zhenfaInfo", {}) # {familyID:{zhenfaType:{k:v, }, ...}, ...}
- msgType = msgDict.get("msgType", "")
- familyID = msgDict.get("familyID", 0) # 指定更新的仙盟
- playerID = msgDict.get("playerID", 0) # 触发更新的玩家ID
- refreshAttr = msgDict.get("refreshAttr", 1)
-
- # 所有仙盟,直接替换
- if msgType == "allFamily":
- PyGameData.g_familyZhenfaInfo = zhenfaInfo
- # 单个仙盟更新
- else:
- PyGameData.g_familyZhenfaInfo.update(zhenfaInfo)
-
- #GameWorld.DebugLog("更新阵法信息: %s" % PyGameData.g_familyZhenfaInfo)
- playerManager = GameWorld.GetPlayerManager()
- for index in xrange(playerManager.GetPlayerCount()):
- curPlayer = playerManager.GetPlayerByIndex(index)
- if not GameWorld.IsNormalPlayer(curPlayer):
- continue
-
- if familyID and curPlayer.GetFamilyID() != familyID:
- continue
-
- OnFamilyZhenfaRefresh(curPlayer, refreshAttr, playerID)
-
- return
-
-def SendGameServer_FamilyZhenfa(curPlayer, familyID, playerID, msgType, msgData):
- GameWorld.DebugLog("仙盟阵法同步GameServer: familyID=%s,msgType=%s,%s" % (familyID, msgType, msgData), playerID)
- msgInfo = str([familyID, playerID, msgType, msgData])
- GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(playerID, 0, 0, "FamilyZhenfa", msgInfo, len(msgInfo))
- return
-
-#// A6 14 家族阵法升级 #tagCMFamilyZhenfaLVUP
-#
-#struct tagCMFamilyZhenfaLVUP
-#{
-# tagHead Head;
-# BYTE ZhenfaType; // 阵法类型
-# DWORD ItemID; // 消耗的物品ID
-# WORD ItemCount; // 消耗个数,默认1
-#};
-def OnFamilyZhenfaLVUP(index, clientData, tick):
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- playerID = curPlayer.GetPlayerID()
- familyID = curPlayer.GetFamilyID()
- zhenfaType = clientData.ZhenfaType
- useItemID = clientData.ItemID
- useItemCount = clientData.ItemCount
- if not familyID:
- GameWorld.DebugLog("没有仙盟,无法升级阵法", playerID)
- return
- if not useItemID or useItemCount <= 0:
- GameWorld.DebugLog("没有指定升级阵法物品: useItemID=%s,useItemCount=%s" % (useItemID, useItemCount), playerID)
- return
- zhenfaLV = GetFamilyZhenfaInfo(familyID, zhenfaType, ZhenfaKey_LV)
- ipyData = IpyGameDataPY.GetIpyGameData("FamilyZhenfa", zhenfaType, zhenfaLV)
- if not ipyData:
- return
- LVUpNeedExp = ipyData.GetLVUpNeedExp()
- if not LVUpNeedExp:
- GameWorld.DebugLog("该阵法已满级:zhenfaType=%s,zhenfaLV=%s" % (zhenfaType, zhenfaLV), playerID)
- return
- expItemDict = IpyGameDataPY.GetFuncEvalCfg("FamilyZhenfa", 1)
- if str(zhenfaType) not in expItemDict:
- GameWorld.DebugLog("不存在该阵法类型: zhenfaType=%s" % zhenfaType, playerID)
- return
- expItemList = expItemDict[str(zhenfaType)]
-
- if useItemID not in expItemList:
- GameWorld.DebugLog("该物品不能升级该阵法:zhenfaType=%s,useItemID=%s not in %s" % (zhenfaType, useItemID, expItemList), playerID)
- return
-
- itemData = GameWorld.GetGameData().GetItemByTypeID(useItemID)
- if not itemData:
- return
- itemExp = itemData.GetEffectByIndex(0).GetEffectValue(0) # 默认效果1 A值为可加经验
- if not itemExp:
- GameWorld.DebugLog("该物品没有阵法经验:useItemID=%s" % useItemID, playerID)
- return
-
- itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
- lackItemDict, delInfoDict = ItemCommon.GetCostItemIndexList({useItemID:useItemCount}, itemPack)
- if lackItemDict:
- GameWorld.DebugLog("阵法升级物品不足:useItemID=%s,useItemCount=%s,lackItemDict=%s" % (useItemID, useItemCount, lackItemDict), playerID)
- return
-
- if not GameWorld.SetPlayerTickTime(curPlayer, ChConfig.TYPE_Player_Tick_FamilyZhenfa, tick):
- GameWorld.DebugLog("阵法升级操作CD中...", playerID)
- PlayerControl.NotifyCode(curPlayer, "RequestLater")
- return
-
- ItemCommon.DelCostItem(curPlayer, itemPack, delInfoDict, "FamilyZhenfaLVUP")
-
- addTotalExp = itemExp * useItemCount
- SendGameServer_FamilyZhenfa(curPlayer, familyID, playerID, "AddExp", [zhenfaType, addTotalExp])
- return
-
-def OnFamilyZhenfaRefresh(curPlayer, refreshAttr, opPlayerID):
- if curPlayer.GetPlayerID() == opPlayerID:
- curPlayer.SetTickByType(ChConfig.TYPE_Player_Tick_FamilyZhenfa, 0)
-
- Sync_FamilyZhenfaInfo(curPlayer, opPlayerID)
-
- if refreshAttr:
- RefreshZhenfaAttr(curPlayer)
- return
-
-def RefreshZhenfaAttr(curPlayer):
- CalcZhenfaAttr(curPlayer)
- PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
- return
-
-def CalcZhenfaAttr(curPlayer):
-
- allAttrList = [{} for i in range(4)]
-
- familyID = curPlayer.GetFamilyID()
- if familyID:
- expItemDict = IpyGameDataPY.GetFuncEvalCfg("FamilyZhenfa", 1)
- zhenfaInfo = PyGameData.g_familyZhenfaInfo.get(familyID, {})
- for zhenfaTypeStr in expItemDict.keys():
- zhenfaType = int(zhenfaTypeStr)
- info = zhenfaInfo.get(zhenfaType, {})
- zhenfaLV = info.get(ZhenfaKey_LV, 0)
- ipyData = IpyGameDataPY.GetIpyGameData("FamilyZhenfa", zhenfaType, zhenfaLV)
- if not ipyData:
- continue
- attrTypeList, attrValueList = ipyData.GetLVAttrType(), ipyData.GetLVAttrValue()
- for i, attrID in enumerate(attrTypeList):
- PlayerControl.CalcAttrDict_Type(attrID, attrValueList[i], allAttrList)
-
- # 保存计算值
- PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_FamilyZhenfa, allAttrList)
- return
-
-def Sync_FamilyZhenfaInfo(curPlayer, playerID=0):
- familyID = curPlayer.GetFamilyID()
- if not familyID:
- return
-
- zhenfaInfoList = []
- zhenfaInfo = PyGameData.g_familyZhenfaInfo.get(familyID, {})
- for zhenfaType, info in zhenfaInfo.items():
- zhenfa = ChPyNetSendPack.tagMCFamilyZhenfa()
- zhenfa.Clear()
- zhenfa.ZhenfaType = zhenfaType
- zhenfa.ZhenfaLV = info.get(ZhenfaKey_LV, 0)
- zhenfa.ZhenfaExp = info.get(ZhenfaKey_Exp, 0)
- zhenfaInfoList.append(zhenfa)
-
- clientPack = ChPyNetSendPack.tagMCFamilyZhenfaInfo()
- clientPack.Clear()
- clientPack.PlayerID = playerID
- clientPack.ZhenfaInfoList = zhenfaInfoList
- clientPack.Count = len(clientPack.ZhenfaInfoList)
- NetPackCommon.SendFakePack(curPlayer, clientPack)
- return
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index 10fa567..91e18f4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -72,8 +72,6 @@
FBOpenTimeRecord = {} #限时副本开启时间记录
-VSFamilyInfo = [] # 仙盟联赛开启的副本信息 [是否最终决赛场次, roundNum, groupID, [familyIDA, failyIDB], [familyNameA, familyNameB], [familyRankA, familyRankB]]
-
g_PassiveEffManager = None # 被动技能(效果)单例
g_maliciousAttackDict = {} # 受到恶意攻击信息 {playerID:{atkPlayerID:atkTick, ...}}
@@ -120,8 +118,6 @@
g_playerPriWoodPileNPCDict = {} # {playerID:[npcObj, ...], ...}
g_mirrorBattleDict = {} # {battleID:MirrorBattle, ...}
-
-g_familyZhenfaInfo = {} # 仙盟阵法信息{familyID:{zhenfaType:{k:v, }, ...}, ...}
g_singleAtkRecordList = None # 单次攻击记录
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index a696439..cbaa157 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -131,33 +131,6 @@
Def_PstMax, # 最大数量
) = range(10, 13 + 1)
-#---家族相关---
-Def_PlayerMoney_Change_FamilyMoney_Rate = 1 #玩家银子兑换家族资金比率 (PlayerMoney * 1)
-
-(
-TViewFamilyType_None, #无点击家族NPC
-TViewFamilyType_CreateFamily, #点击家族NPC, 创建家族状态
-TViewFamilyType_FamilyWar, #查看家族战
-TViewFamilyType_AddFamily, #查看申请加入家族
-) = range(0, 3 + 1)
-#家族允许加入类型
-FamilyAcceptJoinType = (
- FamilyAcceptJoin_Examine, #0 默认需要审核
- FamilyAcceptJoin_Agree, #1 自动同意申请,除非已满员
- FamilyAcceptJoin_Refuse, #2 拒绝申请
- ) = range(0, 3)
-
-#开启的副本对战仙盟信息
-(
-VSFamilyInfo_IsFinalMatch, # 是否最终决赛场次
-VSFamilyInfo_RoundNum, # 轮次
-VSFamilyInfo_GroupID, # 联赛组级别
-VSFamilyInfo_FamilyIDList, # 对战仙盟ID列表
-VSFamilyInfo_FamilyRankList, # 对战仙盟排名列表
-VSFamilyInfo_FamilyNameList, # 对战仙盟名列表
-VSFamilyInfo_WinCountList, # 对战仙盟连胜次数列表
-) = range(7)
-
Def_OnEventHour = 5 # 特殊时间点凌晨X点过天/周
Def_OnEventType = 1 # 常规过天/周策划表配置类型
Def_OnEventTypeEx = 2 # 特殊时间点过天/周策划表配置类型
@@ -199,14 +172,6 @@
Def_Notify_WorldKey_WorldAverageLv = "WorldAverageLv" #世界等级
Def_Notify_WorldKey_YdayLoginCnt= 'YdayLoginCnt' # 昨天总在线人数
Def_Notify_WorldKey_YdayNewCoinCnt = 'YdayNewCoinCnt' # 昨天总充值点券数
-
-Def_Notify_WorldKey_VSFamilyInfo = "VSFamilyInfo" # 仙盟联赛对战仙盟信息
-Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID" # 仙盟联赛上次冠军仙盟ID
-
-Def_Notify_WorldKey_FamilyZhenfaInfo = "FamilyZhenfaInfo" # 仙盟阵法数据
-
-Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem" # 添加仙盟拍品
-Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem" # 添加系统拍品
Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState" # 跨服服务器链接状态
Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen" # 跨服服务器是否开启中
@@ -1029,7 +994,7 @@
Def_ActionType_5,
Def_ActionType_6,
Def_ActionType_7,
- Def_ActionType_FamilyZhenfa, #仙盟阵法8
+ Def_ActionType_8,
Def_ActionType_9,
Def_ActionType_10,
Def_ActionType_11,
--
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