From 55c2c6434a554d87f7387f04077a28558db23be6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 22 十月 2025 11:07:03 +0800
Subject: [PATCH] 16 卡牌服务端(删除仙盟阵法)

---
 /dev/null                                                                                        |  209 -----------------------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py       |    2 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini                       |   12 -
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py               |   37 ----
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py               |   60 ------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py           |  119 -------------
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py             |   29 ---
 PySysDB/PySysDBPY.h                                                                              |   11 -
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py                |    4 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |    9 -
 10 files changed, 1 insertions(+), 491 deletions(-)

diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index deff2b1..e9030ed 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -2912,17 +2912,6 @@
 	list		ItemList;	//物品列表[[物品ID,个数,是否拍品], ...]
 };
 
-//仙盟阵法表
-
-struct tagFamilyZhenfa
-{
-	BYTE		_ZhenfaType;	// 阵法类型
-	WORD		_ZhenfaLV;	// 阵法等级
-	DWORD		LVUpNeedExp;	//升下一级所需经验
-	list		LVAttrType;	//累计总属性类型
-	list		LVAttrValue;	//累计总属性值
-};
-
 //装备洗练等级上限
 
 struct tagItemWashMax
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
index ff03d39..78d55be 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/PyNetPack.ini
@@ -274,18 +274,6 @@
 PacketSubCMD_1=0x16
 PacketCallFunc_1=OnZhenbaogeOP
 
-;家族阵法
-[PlayerFamilyZhenfa]
-ScriptName = Player\PlayerFamilyZhenfa.py
-Writer = hxp
-Releaser = hxp
-RegType = 0
-RegisterPackCount = 1
-
-PacketCMD_1=0xA6
-PacketSubCMD_1=0x14
-PacketCallFunc_1=OnFamilyZhenfaLVUP
-
 ;宠物
 [PlayerPet]
 ScriptName = Player\PlayerPet.py
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index ee06bbe..8e2d395 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -8549,66 +8549,6 @@
 
 
 #------------------------------------------------------
-# A6 14 家族阵法升级 #tagCMFamilyZhenfaLVUP
-
-class  tagCMFamilyZhenfaLVUP(Structure):
-    _pack_ = 1
-    _fields_ = [
-                  ("Cmd", c_ubyte),
-                  ("SubCmd", c_ubyte),
-                  ("ZhenfaType", c_ubyte),    # 阵法类型
-                  ("ItemID", c_int),    # 消耗的物品ID
-                  ("ItemCount", c_ushort),    # 消耗个数,默认1
-                  ]
-
-    def __init__(self):
-        self.Clear()
-        self.Cmd = 0xA6
-        self.SubCmd = 0x14
-        return
-
-    def ReadData(self, stringData, _pos=0, _len=0):
-        self.Clear()
-        memmove(addressof(self), stringData[_pos:], self.GetLength())
-        return _pos + self.GetLength()
-
-    def Clear(self):
-        self.Cmd = 0xA6
-        self.SubCmd = 0x14
-        self.ZhenfaType = 0
-        self.ItemID = 0
-        self.ItemCount = 0
-        return
-
-    def GetLength(self):
-        return sizeof(tagCMFamilyZhenfaLVUP)
-
-    def GetBuffer(self):
-        return string_at(addressof(self), self.GetLength())
-
-    def OutputString(self):
-        DumpString = '''// A6 14 家族阵法升级 //tagCMFamilyZhenfaLVUP:
-                                Cmd:%s,
-                                SubCmd:%s,
-                                ZhenfaType:%d,
-                                ItemID:%d,
-                                ItemCount:%d
-                                '''\
-                                %(
-                                self.Cmd,
-                                self.SubCmd,
-                                self.ZhenfaType,
-                                self.ItemID,
-                                self.ItemCount
-                                )
-        return DumpString
-
-
-m_NAtagCMFamilyZhenfaLVUP=tagCMFamilyZhenfaLVUP()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMFamilyZhenfaLVUP.Cmd,m_NAtagCMFamilyZhenfaLVUP.SubCmd))] = m_NAtagCMFamilyZhenfaLVUP
-
-
-#------------------------------------------------------
 # A6 26 请求家族成员列表 #tagCMGetFamilyInfo
 
 class  tagCMGetFamilyInfo(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index 6c92a45..696333d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -12599,125 +12599,6 @@
 
 
 #------------------------------------------------------
-# A5 09 仙盟阵法信息 #tagMCFamilyZhenfaInfo
-
-class  tagMCFamilyZhenfa(Structure):
-    _pack_ = 1
-    _fields_ = [
-                  ("ZhenfaType", c_ubyte),    # 阵法类型
-                  ("ZhenfaLV", c_ushort),    # 阵法等级
-                  ("ZhenfaExp", c_int),    # 阵法经验
-                  ]
-
-    def __init__(self):
-        self.Clear()
-        return
-
-    def ReadData(self, stringData, _pos=0, _len=0):
-        self.Clear()
-        memmove(addressof(self), stringData[_pos:], self.GetLength())
-        return _pos + self.GetLength()
-
-    def Clear(self):
-        self.ZhenfaType = 0
-        self.ZhenfaLV = 0
-        self.ZhenfaExp = 0
-        return
-
-    def GetLength(self):
-        return sizeof(tagMCFamilyZhenfa)
-
-    def GetBuffer(self):
-        return string_at(addressof(self), self.GetLength())
-
-    def OutputString(self):
-        DumpString = '''// A5 09 仙盟阵法信息 //tagMCFamilyZhenfaInfo:
-                                ZhenfaType:%d,
-                                ZhenfaLV:%d,
-                                ZhenfaExp:%d
-                                '''\
-                                %(
-                                self.ZhenfaType,
-                                self.ZhenfaLV,
-                                self.ZhenfaExp
-                                )
-        return DumpString
-
-
-class  tagMCFamilyZhenfaInfo(Structure):
-    Head = tagHead()
-    PlayerID = 0    #(DWORD PlayerID)// 当前培养阵法的玩家ID,如果有做自动捐献,需等收到的玩家ID为自己的时候才发送下一个捐献包
-    Count = 0    #(BYTE Count)
-    ZhenfaInfoList = list()    #(vector<tagMCFamilyZhenfa> ZhenfaInfoList)
-    data = None
-
-    def __init__(self):
-        self.Clear()
-        self.Head.Cmd = 0xA5
-        self.Head.SubCmd = 0x09
-        return
-
-    def ReadData(self, _lpData, _pos=0, _Len=0):
-        self.Clear()
-        _pos = self.Head.ReadData(_lpData, _pos)
-        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
-        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
-        for i in range(self.Count):
-            temZhenfaInfoList = tagMCFamilyZhenfa()
-            _pos = temZhenfaInfoList.ReadData(_lpData, _pos)
-            self.ZhenfaInfoList.append(temZhenfaInfoList)
-        return _pos
-
-    def Clear(self):
-        self.Head = tagHead()
-        self.Head.Clear()
-        self.Head.Cmd = 0xA5
-        self.Head.SubCmd = 0x09
-        self.PlayerID = 0
-        self.Count = 0
-        self.ZhenfaInfoList = list()
-        return
-
-    def GetLength(self):
-        length = 0
-        length += self.Head.GetLength()
-        length += 4
-        length += 1
-        for i in range(self.Count):
-            length += self.ZhenfaInfoList[i].GetLength()
-
-        return length
-
-    def GetBuffer(self):
-        data = ''
-        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
-        data = CommFunc.WriteDWORD(data, self.PlayerID)
-        data = CommFunc.WriteBYTE(data, self.Count)
-        for i in range(self.Count):
-            data = CommFunc.WriteString(data, self.ZhenfaInfoList[i].GetLength(), self.ZhenfaInfoList[i].GetBuffer())
-        return data
-
-    def OutputString(self):
-        DumpString = '''
-                                Head:%s,
-                                PlayerID:%d,
-                                Count:%d,
-                                ZhenfaInfoList:%s
-                                '''\
-                                %(
-                                self.Head.OutputString(),
-                                self.PlayerID,
-                                self.Count,
-                                "..."
-                                )
-        return DumpString
-
-
-m_NAtagMCFamilyZhenfaInfo=tagMCFamilyZhenfaInfo()
-ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCFamilyZhenfaInfo.Head.Cmd,m_NAtagMCFamilyZhenfaInfo.Head.SubCmd))] = m_NAtagMCFamilyZhenfaInfo
-
-
-#------------------------------------------------------
 #A5 01 已申请加入的家族信息 #tagMCNotifyRequestJoinFamilyInfo
 
 class  tagMCNotifyRequestJoinFamilyInfo(Structure):
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 84b5b01..920a31e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -2289,14 +2289,6 @@
                         ("list", "ItemList", 0),
                         ),
 
-                "FamilyZhenfa":(
-                        ("BYTE", "ZhenfaType", 1),
-                        ("WORD", "ZhenfaLV", 1),
-                        ("DWORD", "LVUpNeedExp", 0),
-                        ("list", "LVAttrType", 0),
-                        ("list", "LVAttrValue", 0),
-                        ),
-
                 "ItemWashMax":(
                         ("BYTE", "Type", 1),
                         ("BYTE", "Star", 1),
@@ -5820,19 +5812,6 @@
     def GetItemWeight(self): return self.attrTuple[1] # 随机权重 DWORD
     def GetItemList(self): return self.attrTuple[2] # 物品列表[[物品ID,个数,是否拍品], ...] list
 
-# 仙盟阵法表
-class IPY_FamilyZhenfa():
-    
-    def __init__(self):
-        self.attrTuple = None
-        return
-        
-    def GetZhenfaType(self): return self.attrTuple[0] #  阵法类型 BYTE
-    def GetZhenfaLV(self): return self.attrTuple[1] #  阵法等级 WORD
-    def GetLVUpNeedExp(self): return self.attrTuple[2] # 升下一级所需经验 DWORD
-    def GetLVAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
-    def GetLVAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
-
 # 装备洗练等级上限
 class IPY_ItemWashMax():
     
@@ -6364,7 +6343,6 @@
         self.__LoadFileData("FamilyDonate", onlyCheck)
         self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
         self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
-        self.__LoadFileData("FamilyZhenfa", onlyCheck)
         self.__LoadFileData("ItemWashMax", onlyCheck)
         self.__LoadFileData("SkillElement", onlyCheck)
         self.__LoadFileData("LingGenEffect", onlyCheck)
@@ -8171,13 +8149,6 @@
     def GetFamilyZhenbaogeItemByIndex(self, index):
         self.CheckLoadData("FamilyZhenbaogeItem")
         return self.ipyFamilyZhenbaogeItemCache[index]
-
-    def GetFamilyZhenfaCount(self):
-        self.CheckLoadData("FamilyZhenfa")
-        return self.ipyFamilyZhenfaLen
-    def GetFamilyZhenfaByIndex(self, index):
-        self.CheckLoadData("FamilyZhenfa")
-        return self.ipyFamilyZhenfaCache[index]
 
     def GetItemWashMaxCount(self):
         self.CheckLoadData("ItemWashMax")
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index bff52a5..216923e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -27,7 +27,6 @@
 import PlayerCoin
 import PlayerControl
 import PlayerFamily
-import PlayerFamilyZhenfa
 import PlayerLoginDayAward
 import NPCCommon
 import FunctionNPCCommon
@@ -851,14 +850,6 @@
         
         if key == ShareDefine.Def_Notify_WorldKey_FBOpenRecord:
             PyGameData.FBOpenTimeRecord = eval(msgValue)
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_VSFamilyInfo:
-            PyGameData.VSFamilyInfo = eval(msgValue)
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_FamilyZhenfaInfo:
-            PlayerFamilyZhenfa.GameServer_FamilyZhenfa(eval(msgValue))
             return
         
         if key == ShareDefine.Def_Notify_WorldKey_CoupleInfo:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 805893f..b9e2f8a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -23,7 +23,6 @@
 import PlayerViewCache
 import ChPyNetSendPack
 import PlayerFamilyEmblem
-#import PlayerFamilyZhenfa
 import PlayerFamilyZhenbaoge
 import IPY_PlayerDefine
 import IpyGameDataPY
@@ -108,7 +107,6 @@
     PlayerLoginRefreshFamily(curPlayer, tick)
     Sync_RequestAddFamilyInfo(curPlayer, False)
     SyncDonateCntInfo(curPlayer)
-    #PlayerFamilyZhenfa.OnPlayerLogin(curPlayer)
     PlayerFamilyZhenbaoge.OnPlayerLogin(curPlayer)
     return
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenfa.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenfa.py
deleted file mode 100644
index fe77e73..0000000
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenfa.py
+++ /dev/null
@@ -1,209 +0,0 @@
-#!/usr/bin/python
-# -*- coding: GBK -*-
-#-------------------------------------------------------------------------------
-#
-##@package Player.PlayerFamilyZhenfa
-#
-# @todo:仙盟阵法
-# @author hxp
-# @date 2023-10-11
-# @version 1.0
-#
-# 详细描述: 仙盟阵法
-#
-#-------------------------------------------------------------------------------
-#"""Version = 2023-10-11 16:30"""
-#-------------------------------------------------------------------------------
-
-import GameWorld
-import ItemCommon
-import PlayerControl
-import NetPackCommon
-import ChPyNetSendPack
-import IpyGameDataPY
-import IPY_GameWorld
-import PyGameData
-import ChConfig
-
-ZhenfaKey_LV = "LV"
-ZhenfaKey_Exp = "Exp"
-
-def OnPlayerLogin(curPlayer):
-    Sync_FamilyZhenfaInfo(curPlayer)
-    return
-
-def OnLeaveFamily(curPlayer):
-    #Sync_FamilyZhenfaInfo(curPlayer)
-    RefreshZhenfaAttr(curPlayer)
-    return
-
-def OnEnterFamily(curPlayer):
-    Sync_FamilyZhenfaInfo(curPlayer)
-    RefreshZhenfaAttr(curPlayer)
-    return
-
-def GetFamilyZhenfaInfo(familyID, zhenfaType, key, defValue=0):
-    ## 获取家族阵法信息
-    zhenfaInfo = PyGameData.g_familyZhenfaInfo.get(familyID, {})
-    info = zhenfaInfo.get(zhenfaType, {})
-    return info.get(key, defValue)
-
-def GameServer_FamilyZhenfa(msgDict):
-    zhenfaInfo = msgDict.get("zhenfaInfo", {}) # {familyID:{zhenfaType:{k:v, }, ...}, ...}
-    msgType = msgDict.get("msgType", "")
-    familyID = msgDict.get("familyID", 0) # 指定更新的仙盟
-    playerID = msgDict.get("playerID", 0) # 触发更新的玩家ID
-    refreshAttr = msgDict.get("refreshAttr", 1)
-    
-    # 所有仙盟,直接替换
-    if msgType == "allFamily":
-        PyGameData.g_familyZhenfaInfo = zhenfaInfo
-    # 单个仙盟更新
-    else:
-        PyGameData.g_familyZhenfaInfo.update(zhenfaInfo)
-        
-    #GameWorld.DebugLog("更新阵法信息: %s" % PyGameData.g_familyZhenfaInfo)
-    playerManager = GameWorld.GetPlayerManager()
-    for index in xrange(playerManager.GetPlayerCount()):
-        curPlayer = playerManager.GetPlayerByIndex(index)
-        if not GameWorld.IsNormalPlayer(curPlayer):
-            continue
-        
-        if familyID and curPlayer.GetFamilyID() != familyID:
-            continue
-        
-        OnFamilyZhenfaRefresh(curPlayer, refreshAttr, playerID)
-        
-    return
-
-def SendGameServer_FamilyZhenfa(curPlayer, familyID, playerID, msgType, msgData):
-    GameWorld.DebugLog("仙盟阵法同步GameServer: familyID=%s,msgType=%s,%s" % (familyID, msgType, msgData), playerID)
-    msgInfo = str([familyID, playerID, msgType, msgData])
-    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(playerID, 0, 0, "FamilyZhenfa", msgInfo, len(msgInfo))
-    return
-
-#// A6 14 家族阵法升级 #tagCMFamilyZhenfaLVUP
-#
-#struct     tagCMFamilyZhenfaLVUP
-#{
-#    tagHead        Head;
-#    BYTE        ZhenfaType;    // 阵法类型
-#    DWORD        ItemID;        // 消耗的物品ID
-#    WORD        ItemCount;    // 消耗个数,默认1
-#};
-def OnFamilyZhenfaLVUP(index, clientData, tick):
-    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
-    playerID = curPlayer.GetPlayerID()
-    familyID = curPlayer.GetFamilyID()
-    zhenfaType = clientData.ZhenfaType
-    useItemID = clientData.ItemID
-    useItemCount = clientData.ItemCount
-    if not familyID:
-        GameWorld.DebugLog("没有仙盟,无法升级阵法", playerID)
-        return
-    if not useItemID or useItemCount <= 0:
-        GameWorld.DebugLog("没有指定升级阵法物品: useItemID=%s,useItemCount=%s" % (useItemID, useItemCount), playerID)
-        return
-    zhenfaLV = GetFamilyZhenfaInfo(familyID, zhenfaType, ZhenfaKey_LV)
-    ipyData = IpyGameDataPY.GetIpyGameData("FamilyZhenfa", zhenfaType, zhenfaLV)
-    if not ipyData:
-        return
-    LVUpNeedExp = ipyData.GetLVUpNeedExp()
-    if not LVUpNeedExp:
-        GameWorld.DebugLog("该阵法已满级:zhenfaType=%s,zhenfaLV=%s" % (zhenfaType, zhenfaLV), playerID)
-        return
-    expItemDict = IpyGameDataPY.GetFuncEvalCfg("FamilyZhenfa", 1)
-    if str(zhenfaType) not in expItemDict:
-        GameWorld.DebugLog("不存在该阵法类型: zhenfaType=%s" % zhenfaType, playerID)
-        return
-    expItemList = expItemDict[str(zhenfaType)]
-    
-    if useItemID not in expItemList:
-        GameWorld.DebugLog("该物品不能升级该阵法:zhenfaType=%s,useItemID=%s not in %s" % (zhenfaType, useItemID, expItemList), playerID)
-        return
-    
-    itemData = GameWorld.GetGameData().GetItemByTypeID(useItemID)
-    if not itemData:
-        return
-    itemExp = itemData.GetEffectByIndex(0).GetEffectValue(0) # 默认效果1 A值为可加经验
-    if not itemExp:
-        GameWorld.DebugLog("该物品没有阵法经验:useItemID=%s" % useItemID, playerID)
-        return
-    
-    itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
-    lackItemDict, delInfoDict = ItemCommon.GetCostItemIndexList({useItemID:useItemCount}, itemPack)
-    if lackItemDict:
-        GameWorld.DebugLog("阵法升级物品不足:useItemID=%s,useItemCount=%s,lackItemDict=%s" % (useItemID, useItemCount, lackItemDict), playerID)
-        return
-    
-    if not GameWorld.SetPlayerTickTime(curPlayer, ChConfig.TYPE_Player_Tick_FamilyZhenfa, tick):
-        GameWorld.DebugLog("阵法升级操作CD中...", playerID)
-        PlayerControl.NotifyCode(curPlayer, "RequestLater")
-        return
-    
-    ItemCommon.DelCostItem(curPlayer, itemPack, delInfoDict, "FamilyZhenfaLVUP")
-    
-    addTotalExp = itemExp * useItemCount
-    SendGameServer_FamilyZhenfa(curPlayer, familyID, playerID, "AddExp", [zhenfaType, addTotalExp])
-    return
-
-def OnFamilyZhenfaRefresh(curPlayer, refreshAttr, opPlayerID):
-    if curPlayer.GetPlayerID() == opPlayerID:
-        curPlayer.SetTickByType(ChConfig.TYPE_Player_Tick_FamilyZhenfa, 0)
-        
-    Sync_FamilyZhenfaInfo(curPlayer, opPlayerID)
-    
-    if refreshAttr:
-        RefreshZhenfaAttr(curPlayer)
-    return
-
-def RefreshZhenfaAttr(curPlayer):
-    CalcZhenfaAttr(curPlayer)
-    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
-    return
-
-def CalcZhenfaAttr(curPlayer):
-    
-    allAttrList = [{} for i in range(4)]
-    
-    familyID = curPlayer.GetFamilyID()
-    if familyID:
-        expItemDict = IpyGameDataPY.GetFuncEvalCfg("FamilyZhenfa", 1)
-        zhenfaInfo = PyGameData.g_familyZhenfaInfo.get(familyID, {})
-        for zhenfaTypeStr in expItemDict.keys():
-            zhenfaType = int(zhenfaTypeStr)
-            info = zhenfaInfo.get(zhenfaType, {})
-            zhenfaLV = info.get(ZhenfaKey_LV, 0)
-            ipyData = IpyGameDataPY.GetIpyGameData("FamilyZhenfa", zhenfaType, zhenfaLV)
-            if not ipyData:
-                continue
-            attrTypeList, attrValueList = ipyData.GetLVAttrType(), ipyData.GetLVAttrValue()
-            for i, attrID in enumerate(attrTypeList):
-                PlayerControl.CalcAttrDict_Type(attrID, attrValueList[i], allAttrList)
-                
-    # 保存计算值
-    PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_FamilyZhenfa, allAttrList)   
-    return
-
-def Sync_FamilyZhenfaInfo(curPlayer, playerID=0):
-    familyID = curPlayer.GetFamilyID()
-    if not familyID:
-        return
-    
-    zhenfaInfoList = []
-    zhenfaInfo = PyGameData.g_familyZhenfaInfo.get(familyID, {})
-    for zhenfaType, info in zhenfaInfo.items():
-        zhenfa = ChPyNetSendPack.tagMCFamilyZhenfa()
-        zhenfa.Clear()
-        zhenfa.ZhenfaType = zhenfaType
-        zhenfa.ZhenfaLV = info.get(ZhenfaKey_LV, 0)
-        zhenfa.ZhenfaExp = info.get(ZhenfaKey_Exp, 0)
-        zhenfaInfoList.append(zhenfa)
-        
-    clientPack = ChPyNetSendPack.tagMCFamilyZhenfaInfo()
-    clientPack.Clear()
-    clientPack.PlayerID = playerID
-    clientPack.ZhenfaInfoList = zhenfaInfoList
-    clientPack.Count = len(clientPack.ZhenfaInfoList)
-    NetPackCommon.SendFakePack(curPlayer, clientPack)
-    return
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index 10fa567..91e18f4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -72,8 +72,6 @@
 
 FBOpenTimeRecord = {} #限时副本开启时间记录
 
-VSFamilyInfo = [] # 仙盟联赛开启的副本信息 [是否最终决赛场次, roundNum, groupID, [familyIDA, failyIDB], [familyNameA, familyNameB], [familyRankA, familyRankB]]
-
 g_PassiveEffManager = None  # 被动技能(效果)单例
 
 g_maliciousAttackDict = {} # 受到恶意攻击信息 {playerID:{atkPlayerID:atkTick, ...}}
@@ -120,8 +118,6 @@
 
 g_playerPriWoodPileNPCDict = {} # {playerID:[npcObj, ...], ...}
 g_mirrorBattleDict = {} # {battleID:MirrorBattle, ...}
-
-g_familyZhenfaInfo = {} # 仙盟阵法信息{familyID:{zhenfaType:{k:v, }, ...}, ...}
 
 g_singleAtkRecordList = None # 单次攻击记录
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index a696439..cbaa157 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -131,33 +131,6 @@
 Def_PstMax,                                 # 最大数量
 ) = range(10, 13 + 1)
 
-#---家族相关---
-Def_PlayerMoney_Change_FamilyMoney_Rate = 1        #玩家银子兑换家族资金比率 (PlayerMoney * 1)
-
-(
-TViewFamilyType_None,                              #无点击家族NPC
-TViewFamilyType_CreateFamily,                      #点击家族NPC, 创建家族状态
-TViewFamilyType_FamilyWar,                         #查看家族战
-TViewFamilyType_AddFamily,                         #查看申请加入家族
-) = range(0, 3 + 1)
-#家族允许加入类型
-FamilyAcceptJoinType = (
-                            FamilyAcceptJoin_Examine,    #0 默认需要审核
-                            FamilyAcceptJoin_Agree,      #1 自动同意申请,除非已满员
-                            FamilyAcceptJoin_Refuse,     #2 拒绝申请
-                        ) = range(0, 3)
-
-#开启的副本对战仙盟信息
-(
-VSFamilyInfo_IsFinalMatch, # 是否最终决赛场次
-VSFamilyInfo_RoundNum, # 轮次
-VSFamilyInfo_GroupID, # 联赛组级别
-VSFamilyInfo_FamilyIDList, # 对战仙盟ID列表
-VSFamilyInfo_FamilyRankList, # 对战仙盟排名列表
-VSFamilyInfo_FamilyNameList, # 对战仙盟名列表
-VSFamilyInfo_WinCountList, # 对战仙盟连胜次数列表
-) = range(7)
-
 Def_OnEventHour = 5 # 特殊时间点凌晨X点过天/周
 Def_OnEventType = 1 # 常规过天/周策划表配置类型
 Def_OnEventTypeEx = 2 # 特殊时间点过天/周策划表配置类型
@@ -199,14 +172,6 @@
 Def_Notify_WorldKey_WorldAverageLv = "WorldAverageLv"  #世界等级
 Def_Notify_WorldKey_YdayLoginCnt= 'YdayLoginCnt'  # 昨天总在线人数
 Def_Notify_WorldKey_YdayNewCoinCnt = 'YdayNewCoinCnt'  # 昨天总充值点券数
-
-Def_Notify_WorldKey_VSFamilyInfo = "VSFamilyInfo"  # 仙盟联赛对战仙盟信息
-Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID"  # 仙盟联赛上次冠军仙盟ID
-
-Def_Notify_WorldKey_FamilyZhenfaInfo = "FamilyZhenfaInfo"  # 仙盟阵法数据
-
-Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem"  # 添加仙盟拍品
-Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem"  # 添加系统拍品
 
 Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState"  # 跨服服务器链接状态
 Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen"  # 跨服服务器是否开启中
@@ -1029,7 +994,7 @@
                       Def_ActionType_5,
                       Def_ActionType_6,
                       Def_ActionType_7,
-                      Def_ActionType_FamilyZhenfa,    #仙盟阵法8
+                      Def_ActionType_8,
                       Def_ActionType_9,
                       Def_ActionType_10,
                       Def_ActionType_11,

--
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