From 5831ac5f8c886bf92182a8a40267881784eb6b4e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 05 九月 2025 15:12:03 +0800
Subject: [PATCH] 16 卡牌服务端(优化功能开启命令限制的等级、境界;优化任务开启功能,完成任意任务可开启之前已完成任务可开启的功能;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 33 ++++++++++++++++-----------------
1 files changed, 16 insertions(+), 17 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
index ec02178..9560250 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -32,7 +32,6 @@
import DataRecordPack
#import ChItem
import ShareDefine
-import PlayerGreatMaster
import PlayerHorse
import GameObj
import random
@@ -1891,9 +1890,9 @@
# if not PlayerHorse.CheckLearnHorseSkill(curPlayer, curSkillTypeID):
# return False
#天赋技学习点数判断
- if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill:
- if not PlayerGreatMaster.GetGreatMasterFreeSkillPoint(curPlayer):
- return False
+ #if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill:
+ # if not PlayerGreatMaster.GetGreatMasterFreeSkillPoint(curPlayer):
+ # return False
#经验检测
skillLvUpNeedExp = upSkill.GetLVUpCostExp()
@@ -1958,8 +1957,8 @@
#GeRen_jin_474794 <n color="255,255,0" BKCOLOR="0,0,0">您消耗了经验值:</n><n color="0,190,255" BKCOLOR="0,0,0">{%S1%}</n>
PlayerControl.NotifyCode(curPlayer, "GeRen_jin_474794", [skillLvUpNeedExp])
- if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill:
- PlayerGreatMaster.AddGreatMasterSkillPointByLV(curPlayer, -1)
+ #if upSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill:
+ # PlayerGreatMaster.AddGreatMasterSkillPointByLV(curPlayer, -1)
return True
#---------------------------------------------------------------------
##检测学习技能需求条件
@@ -2034,11 +2033,11 @@
needBaseAttrID, needBaseAttrValue = GetSkillUpNeedAttr(stateSkillLV)
if needBaseAttrID and needBaseAttrValue:
baseAttrDict = {
- ShareDefine.Def_Effect_Metal:PlayerControl.GetMetal(curPlayer),
- ShareDefine.Def_Effect_Wood:PlayerControl.GetWood(curPlayer),
- ShareDefine.Def_Effect_Water:PlayerControl.GetWater(curPlayer),
- ShareDefine.Def_Effect_Fire:PlayerControl.GetFire(curPlayer),
- ShareDefine.Def_Effect_Earth:PlayerControl.GetEarth(curPlayer),
+ #ShareDefine.Def_Effect_Metal:PlayerControl.GetMetal(curPlayer),
+ #ShareDefine.Def_Effect_Wood:PlayerControl.GetWood(curPlayer),
+ #ShareDefine.Def_Effect_Water:PlayerControl.GetWater(curPlayer),
+ #ShareDefine.Def_Effect_Fire:PlayerControl.GetFire(curPlayer),
+ #ShareDefine.Def_Effect_Earth:PlayerControl.GetEarth(curPlayer),
}
if needBaseAttrID not in baseAttrDict:
GameWorld.ErrLog(' 技能升级属性点条件配置错误,curSkillTypeID=%s,needBaseAttrID=%s'%(curSkillTypeID, needBaseAttrID))
@@ -2171,11 +2170,11 @@
if skillTypeID not in PyGameData.g_elemntSkillDict:
return isNotify, hasChangeLV
baseAttrDict = {
- ShareDefine.Def_Effect_Metal:PlayerControl.GetMetal(curPlayer),
- ShareDefine.Def_Effect_Wood:PlayerControl.GetWood(curPlayer),
- ShareDefine.Def_Effect_Water:PlayerControl.GetWater(curPlayer),
- ShareDefine.Def_Effect_Fire:PlayerControl.GetFire(curPlayer),
- ShareDefine.Def_Effect_Earth:PlayerControl.GetEarth(curPlayer),
+ #ShareDefine.Def_Effect_Metal:PlayerControl.GetMetal(curPlayer),
+ #ShareDefine.Def_Effect_Wood:PlayerControl.GetWood(curPlayer),
+ #ShareDefine.Def_Effect_Water:PlayerControl.GetWater(curPlayer),
+ #ShareDefine.Def_Effect_Fire:PlayerControl.GetFire(curPlayer),
+ #ShareDefine.Def_Effect_Earth:PlayerControl.GetEarth(curPlayer),
}
activeSkillLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SkillElementLV % skillTypeID)
limitInfoList = PyGameData.g_elemntSkillDict[skillTypeID]
@@ -3494,7 +3493,7 @@
#调用攻击惩罚逻辑
BaseAttack.DoLogic_AttackResult(attacker, defender, None, tick)
- TurnAttack.OnTurnfightAttackResult(attacker, defender, curSkill)
+ #TurnAttack.OnTurnfightAttackResult(attacker, defender, curSkill)
return
#---------------------------------------------------------------------
--
Gitblit v1.8.0