From 5925409bdea13d819e4e4356a51043de5f3f9bd8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 22 十月 2025 14:20:10 +0800
Subject: [PATCH] 16 卡牌服务端(删除神兵)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py |  470 ++++++----------------------------------------------------
 1 files changed, 51 insertions(+), 419 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 57cc487..9083829 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -131,33 +131,6 @@
 Def_PstMax,                                 # 最大数量
 ) = range(10, 13 + 1)
 
-#---家族相关---
-Def_PlayerMoney_Change_FamilyMoney_Rate = 1        #玩家银子兑换家族资金比率 (PlayerMoney * 1)
-
-(
-TViewFamilyType_None,                              #无点击家族NPC
-TViewFamilyType_CreateFamily,                      #点击家族NPC, 创建家族状态
-TViewFamilyType_FamilyWar,                         #查看家族战
-TViewFamilyType_AddFamily,                         #查看申请加入家族
-) = range(0, 3 + 1)
-#家族允许加入类型
-FamilyAcceptJoinType = (
-                            FamilyAcceptJoin_Examine,    #0 默认需要审核
-                            FamilyAcceptJoin_Agree,      #1 自动同意申请,除非已满员
-                            FamilyAcceptJoin_Refuse,     #2 拒绝申请
-                        ) = range(0, 3)
-
-#开启的副本对战仙盟信息
-(
-VSFamilyInfo_IsFinalMatch, # 是否最终决赛场次
-VSFamilyInfo_RoundNum, # 轮次
-VSFamilyInfo_GroupID, # 联赛组级别
-VSFamilyInfo_FamilyIDList, # 对战仙盟ID列表
-VSFamilyInfo_FamilyRankList, # 对战仙盟排名列表
-VSFamilyInfo_FamilyNameList, # 对战仙盟名列表
-VSFamilyInfo_WinCountList, # 对战仙盟连胜次数列表
-) = range(7)
-
 Def_OnEventHour = 5 # 特殊时间点凌晨X点过天/周
 Def_OnEventType = 1 # 常规过天/周策划表配置类型
 Def_OnEventTypeEx = 2 # 特殊时间点过天/周策划表配置类型
@@ -187,8 +160,6 @@
 Def_Notify_WorldKey_OperationActionInfo = "OperationActionInfo_%s" # 运营活动信息,参数为运营活动名
 Def_Notify_WorldKey_CrossActInfo = "CrossActInfo_%s" # 跨服运营活动信息,参数为运营活动名
 Def_Notify_WorldKey_ActionBossRebornSign = "ActBossSign_%s" # 活动boss重生标记,参数为日常活动ID 或 运营活动名
-Def_Notify_WorldKey_DailyActionState = "DailyActionState_%s" # 日常活动状态,参数为日常活动ID
-Def_Notify_WorldKey_CrossDailyActionState = "CrossDailyActionState_%s" # 跨服日常活动状态,参数为日常活动ID
 Def_Notify_WorldKey_FBEnterTimeLimiitMapID = "FBEnterTimeLimiitMapID" # 进入副本有时间限制的地图ID列表
 Def_Notify_WorldKey_FBCanEnter = "FBCanEnter_%s" # 副本是否可进入,参数为副本DataMapID
 Def_Notify_WorldKey_FBFuncState = "FBFuncState_%s" # 副本状态,参数为副本DataMapID
@@ -201,14 +172,6 @@
 Def_Notify_WorldKey_WorldAverageLv = "WorldAverageLv"  #世界等级
 Def_Notify_WorldKey_YdayLoginCnt= 'YdayLoginCnt'  # 昨天总在线人数
 Def_Notify_WorldKey_YdayNewCoinCnt = 'YdayNewCoinCnt'  # 昨天总充值点券数
-
-Def_Notify_WorldKey_VSFamilyInfo = "VSFamilyInfo"  # 仙盟联赛对战仙盟信息
-Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID"  # 仙盟联赛上次冠军仙盟ID
-
-Def_Notify_WorldKey_FamilyZhenfaInfo = "FamilyZhenfaInfo"  # 仙盟阵法数据
-
-Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem"  # 添加仙盟拍品
-Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem"  # 添加系统拍品
 
 Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState"  # 跨服服务器链接状态
 Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen"  # 跨服服务器是否开启中
@@ -276,9 +239,6 @@
 Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt'   # 仙盟击杀骑宠boss数统计
 Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount'   # 骑宠争夺活动有效参考人数
 
-Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState"  #战盟相关活动今日开启状态, 按位存储代表今日是否开启过
-
-Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput'  # 红包产出信息
 Def_Notify_WorldKey_HurtLog = 'HurtLog'  # 战斗伤害日志
 
 Def_Notify_WorldKey_AssistBoss = "AssistBoss"  # 协助boss
@@ -308,7 +268,6 @@
 OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
 OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
 OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
-OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动
 OperationActionName_CollectWords = "ActCollectWords" # 集字活动
 OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
 OperationActionName_RechargePrize = "ActRechargePrize" # 充值返利活动(节日活动)
@@ -329,7 +288,7 @@
 OperationActionName_Yunshi = "ActYunshi" # 运势活动
 OperationActionName_Lunhuidian = "ActLunhuidian" # 轮回殿活动
 #节日活动类型列表 - 该类型无视开服天,日期到了就开启
-FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
+FeastOperationActionNameList = [OperationActionName_FeastWeekParty,
                                 OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
                                 OperationActionName_FeastLogin,
                                 OperationActionName_FeastWish, OperationActionName_FeastTravel,
@@ -474,7 +433,8 @@
 BillboardTypeList = (
 Def_BT_MainLevel,    # 主线关卡过关榜 0
 Def_BT_Arena,    # 演武场积分周榜 1
-) = range(0, 2) 
+Def_BT_Tianzi,    # 天子考验伤害榜 2
+) = range(0, 3) 
 
 ''' 跨服排行榜类型, 从 150 开始,最大条数在功能配置表 CrossBillboardSet 配置,没配默认100
 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -487,7 +447,7 @@
 
 BillboardTypeAllList = BillboardTypeList + CrossBillboardTypeList
 
-BillboardNameDict = {Def_BT_MainLevel:"主线过关榜", Def_BT_Arena:"演武场积分周榜"}
+BillboardNameDict = {Def_BT_MainLevel:"主线过关榜", Def_BT_Arena:"演武场积分周榜", Def_BT_Tianzi:"天子考验伤害榜"}
 
 #仙盟榜单类型
 FamilyBillboardList = []
@@ -616,12 +576,12 @@
 CDBPlayerRefresh_ProDefHPPer,           # 生命上限换算为防护值的百分比 165
 CDBPlayerRefresh_ProDefAbsorb,          # 防护盾吸收伤害百分比
 CDBPlayerRefresh_FamilyContribution,    # 战盟贡献度
-CDBPlayerRefresh_FamilyStoreScore,      # 战盟仓库积分
+CDBPlayerRefresh_168,                   # 战盟仓库积分
 CDBPlayerRefresh_Rune,                  # 符印精华点
 CDBPlayerRefresh_RuneSplinters,         # 符印碎片 170
 CDBPlayerRefresh_RealmPoint,            # 境界修炼点
 CDBPlayerRefresh_Ysog,                  # 魔精
-CDBPlayerRefresh_FamilyActivity,        # 仙盟活跃令
+CDBPlayerRefresh_FamilyCoin,            # 仙盟公会币
 CDBPlayerRefresh_ParryRateDef,          # 抗格挡
 CDBPlayerRefresh_PKState,               # 战斗状态 175
 CDBPlayerRefresh_BossState,             # boss状态
@@ -640,10 +600,10 @@
 CDBPlayerRefresh_FinalDamPer,           # 最终输出伤害百分比
 CDBPlayerRefresh_TalentPoint,           # 天赋点数 190
 CDBPlayerRefresh_DamagePVPReduce,       # PVP固定伤害减少
-CDBPlayerRefresh_GodWeaponLV_1,         # 神兵等级 - 类型1 192
-CDBPlayerRefresh_GodWeaponLV_2,         # 神兵等级 - 类型2 193
-CDBPlayerRefresh_GodWeaponLV_3,         # 神兵等级 - 类型3 194
-CDBPlayerRefresh_GodWeaponLV_4,         # 神兵等级 - 类型4 195
+CDBPlayerRefresh_192,                   # 神兵等级 - 类型1 192
+CDBPlayerRefresh_193,                   # 神兵等级 - 类型2 193
+CDBPlayerRefresh_194,                   # 神兵等级 - 类型3 194
+CDBPlayerRefresh_195,                   # 神兵等级 - 类型4 195
 CDBPlayerRefresh_SoulDust,              # 魂尘 196
 CDBPlayerRefresh_SoulSplinters,         # 聚魂碎片 197
 CDBPlayerRefresh_SoulCore,              # 核心环 198
@@ -695,7 +655,7 @@
 CDBPlayerRefresh_ExAttr20, # ExAttr20 244
 CDBPlayerRefresh_JiYuan, # 机缘币  245
 CDBPlayerRefresh_BTGMYuE, # BTGM余额  246
-CDBPlayerRefresh_SuccessScore, # 成就积分  247
+CDBPlayerRefresh_247, # 成就积分  247
 CDBPlayerRefresh_FamilyFlagWarPoint, # 成就积分  248
 CDBPlayerRefresh_ComboRateDef, # 抗连击概率 249
 CDBPlayerRefresh_AtkBackRate, # 反击概率 250
@@ -710,7 +670,7 @@
 CDBPlayerRefresh_SuperDamPer, # 强化暴伤 259
 CDBPlayerRefresh_SuperDamPerDef, # 弱化暴伤 260
 CDBPlayerRefresh_Lingyu, # 灵玉 261
-CDBPlayerRefresh_262, # 凭证积分 262
+CDBPlayerRefresh_HeroSoul, # 将魂 262
 CDBPlayerRefresh_GatherSoul, # 聚魂精华 263
 CDBPlayerRefresh_BossFinalHurtPer,  # Boss最终输出伤害百分比 264
 CDBPlayerRefresh_265, # 骑宠养成积分 265
@@ -738,11 +698,11 @@
 ) = range(146, 287)
 
 TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
-TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
-TYPE_Price_FamilyStoreScore = 10    # 战盟仓库积分
+TYPE_Price_FamilyExp = 6 # 战盟经验
+TYPE_Price_10 = 10    # 战盟仓库积分
 TYPE_Price_RealmPoint = 13    # 境界修炼点
 TYPE_Price_Ysog = 14    # 魔精
-TYPE_Price_FamilyActivity = 15    # 仙盟活跃令
+TYPE_Price_FamilyCoin = 15    # 仙盟公会贡献币
 TYPE_Price_FBHelpPoint = 16    # 副本助战积分, 废弃
 TYPE_Price_Honor = 18    # 荣誉
 TYPE_Price_BossActScore = 19    # boss活动积分,bt版用
@@ -766,7 +726,7 @@
 TYPE_Price_FamilyFlagWarPoint = 40    # 万界积分
 TYPE_Price_Xiantao = 41    # 仙桃/战锤
 TYPE_Price_Lingyu = 42    # 灵玉/将星玉髓
-TYPE_Price_43 = 43    # boss历练凭证积分
+TYPE_Price_HeroSoul = 43    # 将魂
 TYPE_Price_GatherSoul = 44    # 聚魂精华
 TYPE_Price_45 = 45    # 骑宠养成积分
 TYPE_Price_46 = 46    # 古宝养成积分
@@ -782,7 +742,7 @@
 
 #key可用于遍历所有货币,value仅GM相关会用到
 MoneyNameDict = {
-                 1:"金币", 41:"战锤", 42:"将星玉髓", 51:"招募积分", 52:"淘金令", 53:"挑战券",
+                 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 43:"将魂", 51:"招募积分", 52:"淘金令", 53:"挑战券",
                  98:"代币时效", 99:"代币"
                  }
 #MoneyNameDict = {
@@ -799,15 +759,13 @@
 
 # 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
 TYPE_Price_CurrencyDict = {
-                           TYPE_Price_Family_Contribution:CDBPlayerRefresh_FamilyContribution,
-                           TYPE_Price_FamilyStoreScore:CDBPlayerRefresh_FamilyStoreScore,
                            TYPE_Price_Rune:CDBPlayerRefresh_Rune,
                            TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
                            TYPE_Price_TreasureScore:CDBPlayerRefresh_TreasureScore,
                            TYPE_Price_BourseMoney:None,
                            TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
                            TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
-                           TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity,
+                           TYPE_Price_FamilyCoin:CDBPlayerRefresh_FamilyCoin,
                            TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
                            TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
                            TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
@@ -819,9 +777,9 @@
                            TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
                            TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
                            TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
-                           TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
                            TYPE_Price_Xiantao:CDBPlayerRefresh_Xiantao,
                            TYPE_Price_Lingyu:CDBPlayerRefresh_Lingyu,
+                           TYPE_Price_HeroSoul:CDBPlayerRefresh_HeroSoul,
                            TYPE_Price_FamilyFlagWarPoint:CDBPlayerRefresh_FamilyFlagWarPoint,
                            TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul,
                            TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit,
@@ -847,19 +805,17 @@
 ) = range(1, 4)
 
 # 游戏功能ID定义,需确保唯一,与PyGameFuncControl.txt中FuncId一致
-GameFuncID_Official = 12        # 官爵,境界
-GameFuncID_Family = 15          # 战盟,仙盟
-GameFuncID_SignDay = 81         # 签到
-GameFuncID_Arena = 195          # 竞技场
+GameFuncID_Official = 10        # 官爵,境界
+GameFuncID_Family = 11          # 战盟,仙盟
+GameFuncID_Shop = 16            # 商城,坊市
+GameFuncID_Arena = 27           # 竞技场
 
 # 以下为暂时无用的
 GameFuncID_Wing = -1            # 翅膀 3
 GameFuncID_Pet = -1             # 宠物,灵宠 6
 GameFuncID_Horse = -1           # 坐骑 8
-GameFuncID_GodWeapon = -1       # 神器 20
 GameFuncID_OSSail = -1          # 开服特惠 132
 GameFuncID_AddPoint = -1        # 加点功能/灵根功能 145
-GameFuncID_LittleHelper = -1    # 小助手 146
 
 #家族悬赏任务完成状态记录位标识
 Def_ArrestOverState_BitDic = {
@@ -967,7 +923,7 @@
                                 Def_UniversalGameRecType_LuckyCloudBuyNum, # 幸运云购购买号码记录 21
                                 Def_UniversalGameRecType_LuckyCloudBuyLottery, # 幸运云购开奖记录 22
                                 Def_UniversalGameRecType_CrossBattlefieldBuy, # 玩家购买的跨服战场 23
-                                Def_UniversalGameRecType_UpdatePlayerName,  # 玩家改名正在改名中的信息24
+                                Def_UniversalGameRecType_24,
                                 Def_UniversalGameRecType_BossDropGoodItemInfo,  # boss掉落好物品信息记录25
                                 Def_UniversalGameRecType_26,
                                 Def_UniversalGameRecType_27,
@@ -984,7 +940,7 @@
                                 Def_UniversalGameRecType_CrossBattleChampionGroup, # 跨服战场冠军赛分组信息 38
                                 Def_UniversalGameRecType_CrossYaomoBossHurtInfo, # 跨服妖魔boss伤血信息 39
                                 Def_UniversalGameRecType_40,
-                                Def_UniversalGameRecType_RedPacketRecord,   # 红包产出结果记录41
+                                Def_UniversalGameRecType_41,   # 红包产出结果记录41
                                 Def_UniversalGameRecType_42,
                                 Def_UniversalGameRecType_43,
                                 Def_UniversalGameRecType_44,
@@ -1000,15 +956,15 @@
                                 Def_UniversalGameRecType_54,
                                 Def_UniversalGameRecType_55,
                                 Def_UniversalGameRecType_56,
-                                Def_UniversalGameRecType_GrabRedAllRecord, # 抢红包总记录57
-                                Def_UniversalGameRecType_GrabRedNewRecord, # 抢红包可抢信息记录58
-                                Def_UniversalGameRecType_GrabRedOldRecord, # 抢红包已抢完信息记录59
+                                Def_UniversalGameRecType_57, # 抢红包总记录57
+                                Def_UniversalGameRecType_58, # 抢红包可抢信息记录58
+                                Def_UniversalGameRecType_59, # 抢红包已抢完信息记录59
                                 Def_UniversalGameRecType_60,
                                 Def_UniversalGameRecType_61,
                                 Def_UniversalGameRecType_62,
                                 Def_UniversalGameRecType_63,
-                                Def_UniversalGameRecType_FamilyRedPacketAllRecord, # 仙盟红包总记录64
-                                Def_UniversalGameRecType_FamilyRedPacketGrabRecord, # 仙盟红包已抢信息记录65
+                                Def_UniversalGameRecType_64, # 仙盟红包总记录64
+                                Def_UniversalGameRecType_65, # 仙盟红包已抢信息记录65
                                 Def_UniversalGameRecType_DujieHelpAllRecord, # 渡劫副本护法总记录66
                                 Def_UniversalGameRecType_DujieHelpRecord, # 渡劫副本护法详细记录67
                                 Def_UniversalGameRecType_FamilyWarBattle, # 仙盟联赛对战表68
@@ -1029,21 +985,21 @@
 
 #家族行为类型 在GameServer.ChConfig.ActionTypeSaveCnt 中配置最高存储条数
 Def_ActionTypeList = (
-                      Def_ActionType_FamilyPray,    #家族祈福0
-                      Def_ActionType_1,    #1
-                      Def_ActionType_FamilyArrest,    #家族悬赏完成情况2
+                      Def_ActionType_FamilyData, #仙盟额外记录信息0
+                      Def_ActionType_1,
+                      Def_ActionType_2,
                       Def_ActionType_FamilyAdd,    #申请进入家族3
-                      Def_ActionType_FamilyMember,    #记录家族成员信息4(以前开服活动用,暂废弃)
-                      Def_ActionType_LeaderImpeachTime,  # 族长下线了多久5
-                      Def_ActionType_FamilyBossFB,    #记录家族boss副本信息6
-                      Def_ActionType_FamilyStore,    #记录战盟仓库操作记录7
-                      Def_ActionType_FamilyZhenfa,    #仙盟阵法8
-                      Def_ActionType_XXX9,    #9
-                      Def_ActionType_XXX10,    #10
-                      Def_ActionType_OfficerModelEquip,    #记录家族有职位的成员模型装备信息11
+                      Def_ActionType_4,
+                      Def_ActionType_5,
+                      Def_ActionType_6,
+                      Def_ActionType_7,
+                      Def_ActionType_8,
+                      Def_ActionType_9,
+                      Def_ActionType_10,
+                      Def_ActionType_11,
                       Def_ActionType_FamilyEvent,    #记录家族事件12
-                      Def_ActionType_13,    #boss凭证提交 13
-                      Def_ActionType_FamilyCTGAssist,    #仙盟充值协助活动 14
+                      Def_ActionType_13,
+                      Def_ActionType_14,
                       Def_ActionType_FamilyEmblem,    #仙盟时效徽章信息 15
                       Def_ActionType_Zhenbaoge,    #珍宝阁 16
                       Def_ActionType_TalkCache,    #聊天缓存 17,最大条数配置决定
@@ -1051,13 +1007,6 @@
                       
 #家族某行为类型保存的条数
 ActionTypeSaveCnt = {
-                     Def_ActionType_FamilyPray:10 ,    #家族祈福
-                     Def_ActionType_FamilyArrest:7,     #家族悬赏
-                     Def_ActionType_FamilyMember:1,       #记录家族成员信息
-                     Def_ActionType_LeaderImpeachTime:1,  # 族长下线了多久
-                     Def_ActionType_FamilyBossFB:1,  # 记录家族boss副本信息
-                     Def_ActionType_FamilyStore:30,       #仓库操作记录
-                     Def_ActionType_OfficerModelEquip:10,  # 记录家族有职位的成员模型装备信息(盟主+副盟主*2+战斗队长*5)
                      Def_ActionType_FamilyEvent:50,  # 记录家族事件
                      }
 
@@ -1095,27 +1044,6 @@
 Def_FamActivityList = (
 Def_FamActivity_War, # 战盟争霸
 ) = range(1)
-
-# 开服活动类型标识, 不可超过32
-Def_Campaign_Type_List = (
-Def_Campaign_Type_Plus,             # 强化战力排行 1
-Def_Campaign_Type_Horse,            # 坐骑战力排行 2
-Def_Campaign_Type_StoneLV,          # 宝石等级排行 3
-Def_Campaign_Type_LV,               # 冲级等级排行 4
-Def_Campaign_Type_RealmLV,          # 境界等级排行 5
-Def_Campaign_Type_FightPower,       # 总战斗力排行 6
-Def_Campaign_Type_RuneLV,           # 符印等级排行 7
-Def_Campaign_Type_GodWeaponLV,      # 神兵等级排行 8
-Def_Campaign_Type_Recharge,         # 累计充值排行 9
-Def_Campaign_Type_PetLV,            # 灵宠等级排行 10
-Def_Campaign_Type_LingGen,          # 灵根点数排行 11
-Def_Campaign_Type_StarLV,           # 升星等级排行 12
-Def_Campaign_Type_Wash,             # 洗练战力排行 13
-) = range(1, 1 + 13)
-
-# 活动类型对应的奖励排行榜{活动类型:排行榜, ...}
-Def_Campaign_Billboard_Dict = {
-                               }
 
 #队伍最大人数
 Def_Team_MaxPlayerCount = 4
@@ -1179,7 +1107,6 @@
 CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial"  # 跨服排位争霸赛官职信息
 CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial"  # 跨服排位争霸赛每日官职信息
 CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息
-CrossServerMsg_CrossDailyActionState = "CrossDailyActionState" # 跨服日常任务状态信息
 CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息
 CrossServerMsg_FamilyFlagwarOver = "FamilyFlagwarOver"  # 逐鹿万界结算信息
 CrossServerMsg_Worship = "Worship"  # 膜拜信息
@@ -1380,7 +1307,7 @@
 Def_MFPType_Pet, # 灵宠 7
 Def_MFPType_Horse, # 坐骑 8
 Def_MFPType_Prestige, # 境界 9
-Def_MFPType_GodWeapon, # 神兵 10
+Def_MFPType_10, # 神兵 10
 Def_MFPType_Dienstgrad, #称号 11
 Def_MFPType_Rune, # 符印 12
 Def_MFPType_Star, # 升星 13
@@ -1457,7 +1384,6 @@
 Def_UserAction_EquipItem = "DwzCw4q8cWTB_ex-equip-item" # 玩家装备统计
 Def_UserAction_ItemRecord = 1404 # 物品流水记录
 Def_UserAction_CoinToGold = "DwzCw4q8cWTB_ex-coin-to-gold" # 兑换点券
-Def_UserAction_GodWeaponLV = "DwzCw4q8cWTB_ex-god-weapon-lv" # 神兵升级记录
 Def_UserAction_RuneLV = "DwzCw4q8cWTB_ex-wing-soul-lv" # 符印升级记录
 Def_UserAction_ChangeName = "DwzCw4q8cWTB_ex-change-name" # 改名记录
 Def_UserAction_AddZhenqi = "DwzCw4q8cWTB_ex-add-zhenqi" # 增加真气记录
@@ -1471,293 +1397,24 @@
 Def_UserAction_Money_Get = 1    # 货币产出
 #------------------------------------------------------------------------
 
-# 难度定义
-DifficultyList = (
-Difficulty_Common, # 普通
-Difficulty_Elite, # 精英 
-Difficulty_Hero, # 英雄 
-) = range(3)
-
-# 每日活动编号定义
-DailyActionIDList = (
-DailyActionID_DailyRunMission, # 赏金跑环任务
-DailyActionID_FamilyRunMission, # 战盟跑环任务
-DailyActionID_EquipPlus, # 强化
-DailyActionID_FieldFight, # 野外挂机
-DailyActionID_OfflineFight, # 脱机挂机
-DailyActionID_RefineStove, # 炼丹材料消耗 6(废弃)
-DailyActionID_Dice, # 我要太极
-DailyActionID_Pray, # 祈愿
-DailyActionID_WorldBOSS, # 世界BOSS
-DailyActionID_SealDemon, # 封魔坛 10
-DailyActionID_TowerSD, # 符印塔扫荡
-DailyActionID_XXX12, # 废弃12
-DailyActionID_Tower, # 符印塔
-DailyActionID_MagicWeapon, # 法宝集魂
-DailyActionID_FBHelp, # 助战副本 15
-DailyActionID_BOSSHome, # BOSS之家
-DailyActionID_FamilyRobBoss, # 仙盟抢boss
-DailyActionID_KillNPC, # 野外怪物
-DailyActionID_IceLode, # 冰晶矿脉
-DailyActionID_HelpBattleCheckIn, # 助战登记  20
-DailyActionID_CrossReamPK, # 跨服PK  21
-DailyActionID_FamilyBoss1, # 仙盟BOSS  22
-DailyActionID_SkyTower, # 天星塔  23
-DailyActionID_HorsePetBoss, # 骑宠BOSS  24
-DailyActionID_FairyDomain, # 缥缈仙域  25
-DailyActionID_AuctionItem, # 拍卖行上架/竞拍  26
-DailyActionID_LeiFaBoss, # 雷罚boss 27
-DailyActionID_CrossPenglai, # 跨服蓬莱仙境Boss 28
-DailyActionID_FamilyChuanGong, # 仙盟传功 29
-DailyActionID_FamilyParty, # 仙盟宴会 30
-DailyActionID_31, # 活跃修炼 31
-DailyActionID_SkyTreasureBox, # 天降宝箱 32
-DailyActionID_Arena, # 竞技场 33
-DailyActionID_CrossDemonLand, # 跨服魔化之地Boss 34
-DailyActionID_CrossBattlefield, # 跨服战场 35
-DailyActionID_FamilySit, # 跨服战场 36
-) = range(1, 36 + 1)
-
-# 跨服每日活动编号定义, 从150开始
-CrossDailyActionIDList = (
-CrossDailyActionID_YaomoBoss, # 妖魔boss 150
-CrossDailyActionID_FamilyWarFlag, # 跨服仙盟夺旗战/逐鹿万界 151
-) = range(150, 150 + 2)
-
 # 成就类型定义
 SuccessTypeList = (
-SuccType_HeroLV, # 等级达到XX级成就1
-SuccType_DecomposeEquip, # 分解X件装备(装备碎片也算2
-SuccType_MainTaskNode, # 主线任务节点3
-SuccType_MunekadoTrialEx, #通关X次宗门试炼4
-SuccType_TaskCRun, # 完成x次日常环任务成就5
-SuccType_TaskFRun, # 完成x次10环战盟环任务成就6
-SuccType_KirinHomeEx, #通关麒麟之府X次成就7
-SuccType_GodWeapon, # x神器达到X级成就8
-SuccType_XXX9, # 废弃9
-SuccType_HorseAllLV, # 坐骑等级达到X级 10
-SuccType_XXX11, # 废弃11
-SuccType_KillBossHomeBoss, # BOSS之家BOSS击杀成就12
-SuccType_XXX13, # 废弃13
-SuccType_XXX14, # 废弃14
-SuccType_XXX15, # 废弃15
-SuccType_XXX16, # 废弃16
-SuccType_XXX17, # 废弃17
-SuccType_XXX18, # 废弃18
-SuccType_AddFriend, # 添加XX个好友成就19
-SuccType_TalkWorld, # 世界频道发言20
-SuccType_XXX21 , # 废弃21
-SuccType_XXX22 , # 废弃22
-SuccType_XXX23 , # 废弃23
-SuccType_XXX24 , # 废弃24
-SuccType_XXX25, # 废弃25
-SuccType_EquipPlus, # x件x阶x强化等级 26
-SuccType_XXX27, # 废弃27
-SuccType_KillWorldBoss, # 击杀世界bossx次成就(有伤害就算)28
-SuccType_XXX29, # 废弃29
-SuccType_PassWagicWeapon, # 通关法宝副本30
-SuccType_XXX31, # 废弃31
-SuccType_XXX32, # 废弃32
-SuccType_GetMagicWeapon, # 获得x法宝成就33
-SuccType_XXX34, # 废弃34
-SuccType_Pray, # 祈祷x次35
-SuccType_KillSpecificNPC, # 击杀特定NPC36
-SuccType_XXX37, # 废弃37
-SuccType_EquipPlace, # x件x阶x部位 38
-SuccType_EquipColorItem, # x件x阶x品质 39
-SuccType_XXX40, #废弃40
-SuccType_XXX41, #废弃41
-SuccType_PassRuneTower, #通关符印塔成就42
-SuccType_XXX43, #废弃43
-SuccType_InlayRune, #镶嵌X枚X品质符印44
-SuccType_RuneLvUp, #累计符印总等级XX45
-SuccType_BZZD, #通关仙界秘境成就46
-SuccType_XXX47, #废弃47
-SuccType_SealDemon, #封魔坛击杀BOSS几只48
-SuccType_KirinHome, #通关麒麟之府X层X次成就49
-SuccType_RealmlvUp, #境界提升成就50
-SuccType_RefineItem, #完成1次炼丹成就51
-SuccType_XXX52, #废弃52
-SuccType_XXX53, #废弃53
-SuccType_MunekadoTrial, #X人及以上组队X评级及以上通关X层宗门试炼54
-SuccType_ElderBattlefieldKill, #上古战场击杀成就55
-SuccType_ElderBattlefieldConKill, #上古战场15连杀成就56
-SuccType_XXX57, #废弃57
-SuccType_PetClassLV, #X灵宠达到X阶58
-SuccType_XXX59, #废弃59
-SuccType_InlayStone1, #镶嵌X枚X级以上生命翡翠60
-SuccType_InlayStone2, #镶嵌X枚X级以上毁灭炎晶61
-SuccType_XJMJGetExp, #仙界秘境单场获得X亿经验62
-SuccType_QueenRelics, #S级通关娲皇遗迹X层63
-SuccType_XXX64, #废弃64
-SuccType_XMZZConWin, #仙魔之争X连胜X次65
-SuccType_XXX66, #废弃66
-SuccType_ChaosDemon, #混乱妖域X人以上队伍X评级通关67
-SuccType_XXX68, #废弃68
-SuccType_CompoundItemEx, #物品X的合成成功X次69
-SuccType_EquipWash, #x件x阶x洗练等级 70
-SuccType_XXX71, #废弃71
-SuccType_XXX72, #废弃72
-SuccType_XXX73, #废弃73
-SuccType_XXX74, #废弃74
-SuccType_XXX75, #废弃75
-SuccType_XXX76, #废弃76
-SuccType_XXX77, #废弃77
-SuccType_DujieFBHelp, #渡劫护法成功X次 78
-SuccType_DujieFBHelpPass, #渡劫助战成功X次 79
-SuccType_XXX80, #废弃 80
-SuccType_FBEncourage, #x副本累计鼓舞X次 81
-SuccType_EquipStar, #x件x阶x星 82
-SuccType_XXX83, #废弃 83
-SuccType_XXX84, #废弃 84
-SuccType_XXX85, #废弃85
-SuccType_XXX86, #废弃 86
-SuccType_XXX87, #废弃 87
-SuccType_XXX88, #废弃 88
-SuccType_XXX89, #废弃 89
-SuccType_XXX90, #废弃 90
-SuccType_MWSkillUp, #X法宝潜力技能提升X级 91
-SuccType_EquipSuit, # X件X阶套装 92
-SuccType_TalkFamily, # 仙盟频道发言93
-SuccType_UseItem, # 使用X物品X次94
-SuccType_XXX95, # 废弃95
-SuccType_XXX96, # 废弃96
-SuccType_XXX97, # 废弃97
-SuccType_XXX98, # 废弃98
-SuccType_XXX99, # 废弃99
-SuccType_FamilyTechLV, # 仙盟X技能X级100
-SuccType_XXX101, # 废弃101
-SuccType_XXX102, # 废弃102
-SuccType_XXX103, # 废弃103
-SuccType_XXX104, # 废弃104
-SuccType_FMTFirst, # 获得封魔坛双倍奖励X次105
-SuccType_XXX106, # 废弃106
-SuccType_XXX107, # 废弃107
-SuccType_XXX108, # 废弃108
-SuccType_XXX109, # 废弃109
-SuccType_XXX110, # 废弃110
-SuccType_WingRefine, # 羽翼精炼X次111
-SuccType_GetSpecialItem, # 获得特殊物品112
-SuccType_XXX113, # 废弃113
-SuccType_GetRealmPoint, # 获得多少修行点114
-SuccType_AlchemyLV, # 炼丹炉等级115
-SuccType_PickUpItem, # 拾取物品116
-SuccType_VIPLV, # VIP等级117
-SuccType_XMZZWinCnt, # 仙魔之争累积胜利场数118
-SuccType_XMZZGetScore, # 仙盟之争累积获得积分119
-SuccType_StoneTotalLV, #镶嵌宝石总等级120
-SuccType_TowerSD, #符印塔扫荡X次121
-SuccType_XXX122, # 废弃122
-SuccType_XBXZ, # 仙宝寻主完成进度123
-SuccType_CompoundEquip, # 合成X阶X颜色X星级以上装备124
-SuccType_IceLode, #通关冰晶矿脉成就125
-SuccType_RefineStoveColor, #炼制X品质丹药X枚126
-SuccType_UseStoveBylv, #使用X品丹药X枚127
-SuccType_QueenRelicsEx, #通关娲皇遗迹128
-SuccType_DogzBattle, #x神兽出战129
-SuccType_DogzEquipPlus, #出战神兽装备总强化X级130
-SuccType_Collect, #采集X物品X次131
-SuccType_InlayGatherSoul, #镶嵌X枚X品质聚魂(不包含核心)132
-SuccType_GatherSoulLvUp, #累计聚魂总等级XX(不包含核心)133
-SuccType_FeastRedPack_TalkWorld, #节日红包 - 世界频道发言 x次 134
-SuccType_FeastRedPack_Pray, # 节日红包 - 祈祷x次 135
-SuccType_FeastRedPack_KillSpecificNPC, # 节日红包 - 击杀特定NPC x次 136
-SuccType_FeastRedPack_KillBoss, # 节日红包 - 指定类型boss x次 137
-SuccType_FeastRedPack_EnterMap, # 节日红包 - 进入指定地图 x次  138
-SuccType_FeastRedPack_TaskCRun, # 节日红包 - 完成x次日常环任务成就 139
-SuccType_FeastRedPack_Dice, # 节日红包 - 天机摇骰子x次  140
-SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次  141
-SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次  142
-SuccType_PassSkyTower, #通关天星塔 143
-SuccType_Battlefield_Join, # 古神战场 - 参与 x次  144
-SuccType_Battlefield_CallOpen, # 古神战场 - 召集开启 x次  145
-SuccType_Battlefield_Called, # 古神战场 - 当被召集人 x次  146
-SuccType_Battlefield_WinJ, # 古神战场 - 道家获胜 x次  147
-SuccType_Battlefield_WinE, # 古神战场 - 佛家获胜 x次  148
-SuccType_Battlefield_KillCnt, # 古神战场 - 击败玩家 x次  149
-SuccType_Battlefield_CKillCnt, # 古神战场 - 连续击败y玩家 x次  150
-SuccType_Battlefield_KillBoss, # 古神战场 - 阵营击败boss x次  151
-SuccType_Battlefield_KillScoreKing, # 古神战场 - 不同场次击败积分王 x次  152
-SuccType_Battlefield_KillGuard, # 古神战场 - 击败守卫  x次  153
-SuccType_Battlefield_Score, # 古神战场 - 累计获得个人积分 xx  154
-SuccType_Battlefield_ScoreMore, # 古神战场 - 单场个人积分超过yy积分 x次  155
-SuccType_Battlefield_AuraScore, # 古神战场 - 累计在积分光环中获得积分 xx  156
-SuccType_Battlefield_SuperItem, # 古神战场 - 累计获得古神大奖 x次  157
-SuccType_Battlefield_FactionBuff, # 古神战场 - 累计采集阵营buff x次  158
-SuccType_Battlefield_PersonBuff, # 古神战场 - 累计获得个人buff x次  159
-SuccType_Battlefield_Crystal, # 古神战场 - 累计采集占领资源 x次  160
-SuccType_Battlefield_Wall, # 古神战场 - 累计采集积分墙 x次  161
-SuccType_Battlefield_BillFirst, # 古神战场 - 任意周榜榜首 x次  162
-SuccType_Battlefield_BillIn, # 古神战场 - 结算时累计上榜 x次  163
-SuccType_ActivityPlace, # 活跃放置x次 164
-SuccType_UseStoveByType, # 使用丹药X枚 165
-SuccType_Arena, # 参与竞技场x次 166
-SuccType_KillCrossPenglaiBoss, # 击杀蓬莱仙境bossx只 167
-SuccType_KillCrossDemonLandBoss, # 击杀魔化之地bossx只 168
-SuccType_EquipPlusClass, # X阶装备强化总等级X级 169
-SuccType_EquipStarClass, # X阶装备升星总等级X星 170
-SuccType_EquipStoneClass, # X阶装备宝石总等级X级 171
-SuccType_EquipWashClass, # X阶装备洗炼总等级X级 172
-SuccType_EquipPlusTotal, # 全身强化总等级X级 173
-SuccType_EquipStarTotal, # 全身升星总星数X星 174
-SuccType_EquipWashTotal, # 全身洗炼总等级X级 175
-SuccType_CrossPK, # 跨服PK x次  176
-SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177
-SuccType_PassAdventure, #通关冒险 178
-SuccType_GatherTheSoulColor, #聚魂激活x品质x个 179
-SuccType_GatherTheSoulLV, #聚魂总等级x 180
-SuccType_MineAreaCnt, #采集福地x次数 181
-SuccType_MineAreaSelfCnt, #采集自己福地x次数 182
-SuccType_MineAreaRobCnt, #采集他人福地x次数 183
-) = range(1, 184)
-
-# 节日红包成就类型
-FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
-
-# 连续天规则的成就类型
-ContinueSuccessTypeList = []
+SuccType_MainLevel, # 通过主线关卡xxx 1
+) = range(1, 1 + 1)
 
 # 不向下适配检查的成就类型(指相对较高成就条件不会增加较低成就条件的进度)
-UnDownCheckSuccessTypeList = [
-                              SuccType_GodWeapon,
-                              SuccType_MainTaskNode,SuccType_PassWagicWeapon,
-                              SuccType_KillSpecificNPC, SuccType_UseStoveBylv, SuccType_UseStoveByType,
-                              SuccType_Pray,SuccType_PetClassLV,
-                              SuccType_QueenRelics,SuccType_XMZZConWin,
-                              SuccType_Collect,SuccType_DogzBattle,
-                              SuccType_UseItem,SuccType_FamilyTechLV,
-                              SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
-                              SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
-                              SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
-                              ]
+UnDownCheckSuccessTypeList = []
 
 # 部分参数不向下适配检查的成就类型,此配置的类型不能在 UnDownCheckSuccessTypeList 里 {类型:[不向下适配的参数索引, ...], ...}
-PartUnDownCheckSuccessTypeInfo = {
-                                  SuccType_EquipSuit:[0], # 阶不向下适配
-                                  SuccType_EquipPlace:[0,1], # 阶、部位不向下适配
-                                  SuccType_EquipColorItem:[0], # 阶不向下适配
-                                  SuccType_EquipPlus:[0], # 阶不向下适配
-                                  SuccType_EquipWash:[0], # 阶不向下适配
-                                  SuccType_EquipStar:[0], # 阶不向下适配
-                                  SuccType_EquipPlusClass:[0], # 阶不向下适配
-                                  SuccType_EquipStarClass:[0], # 阶不向下适配
-                                  SuccType_EquipStoneClass:[0], # 阶不向下适配
-                                  SuccType_EquipWashClass:[0], # 阶不向下适配
-                                  SuccType_GatherTheSoulColor:[0], # 品质不向下适配
-                                  }
+PartUnDownCheckSuccessTypeInfo = {}
 
 #传进来的条件满足配置的条件列表中的一个就行的成就类型
-ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
+ContainSuccessTypeList = []
 
 #传进来的条件是配置条件的整数倍的成就类型
-MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill, SuccType_Battlefield_CKillCnt]
+MultipleSuccessTypeList = []
 
-#增加进度前需要重置的成就类型
-NeedResetSuccessTypeList = [
-                            SuccType_InlayStone1,SuccType_InlayStone2,SuccType_InlayRune,
-                            SuccType_DogzEquipPlus,
-                            SuccType_PetClassLV,SuccType_InlayGatherSoul,
-                            ]
+#------------------------------------------------------------------------
 
 # 聊天类型, 从100开始, 前100个给c++用
 TalkTypeList = (
@@ -1842,34 +1499,9 @@
     EntFBAskRet_Max,
 ) = range(18)
 
-
-#增加仙盟活跃的活动类型
-FamilyActiveIDList = (
-FamilyActive_Task, #仙盟任务
-FamilyActive_Party, #仙盟宴会
-FamilyActive_BOSS, #仙盟BOSS
-FamilyActive_War, #仙盟联赛
-FamilyActive_HelpDujie, #同盟护法
-FamilyActive_SWRH, #守卫人皇
-) = range(1,6+1)
-
-
 # BOSS 功能标识区分 对应KillBossCntLimit,主要根据击杀类型不同区分
 (
 Def_Boss_Func_World, # 世界BOSS
 Def_Boss_Func_Home, # BOSS之家
 Def_Boss_Func_Dogz, # 神兽功能BOSS
 ) = range(3)
-
-# 红包类型定义
-RedPackType_GoldPacket = 0 # 主动发钻石红包
-RedPackType_OpenServer = 5 # 开服红包
-RedPackType_FeastSysBig = 31 # 节日系统大红包
-RedPackType_FeastSysSmall = 32 # 节日系统小红包
-RedPackType_FeastSucc = 33 # 节日成就红包
-RedPackType_Server = 36 # 全服红包
-
-# 红包类型分类定义
-RedPackWayType_Family = "1" # 仙盟红包
-RedPackWayType_Server = "2" # 全服红包
-RedPackWayType_Feast = "3" # 节日红包

--
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