From 5a91f4aa6a702388948d551158a2e92a65329834 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 14 十一月 2025 18:52:41 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(buff持续时间增加大回合支持;增加光环buff;优化攻击、治疗计算逻辑,甄宓、曹仁、董白平摊伤害技能支持;优化B427封包支持额外目标;优化dot、持续治疗结算逻辑及通知;)其他: 1. TurnFight 命令支持指定敌方武将阵容测试,直接在主线战斗 2. B424初始化前的血量变更0418通知屏蔽

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py |   22 ++++------------------
 1 files changed, 4 insertions(+), 18 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py
index 0dd8d9e..b6586ff 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Arena.py
@@ -28,24 +28,19 @@
 #  @return None
 #  @remarks 函数详细说明.
 def OnExec(curPlayer, msgList):
-    
     if not msgList:
         GameWorld.DebugAnswer(curPlayer, "重置玩家竞技场: Arena 0")
         GameWorld.DebugAnswer(curPlayer, "设置玩家榜积分: Arena 积分")
-        GameWorld.DebugAnswer(curPlayer, "设置玩家榜积分: Arena 2 对手ID 积分")
-        GameWorld.DebugAnswer(curPlayer, "直接匹配到目标: Arena 1 对手ID 对手ID ...")
-        GameWorld.DebugAnswer(curPlayer, "重置赛季直接用 test_OnWeek (需开服7天后)")
+        GameWorld.DebugAnswer(curPlayer, "直接匹配到目标: Arena m 对手ID 对手ID ...")
+        GameWorld.DebugAnswer(curPlayer, "重置赛季直接用 test_OnWeek")
         return
     
     if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Arena):
         GameWorld.DebugAnswer(curPlayer, "竞技场功能未开启!")
         return
     
-    isSendGameServer = False
     value1 = msgList[0]
     if value1 <= 0:
-        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ArenaOSSeasonState, 0)
-        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ArenaHighestScore, 0)
         PlayerArena.__DoArenaSeasonReset(curPlayer)
         GameWorld.DebugAnswer(curPlayer, "重置成功!")
         return
@@ -55,18 +50,9 @@
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ArenaScore, value1)
         PlayerArena.Sync_ArenaInfo(curPlayer)
         
-        isSendGameServer = True
-        
-    elif len(msgList) >= 2 and value1 == 1:
+    elif value1 == "m":
         gmMatchIDList = msgList[1:]
         PlayerArena.GMArenaMatch(curPlayer, gmMatchIDList)
         
-    elif len(msgList) >= 3 and value1 == 2:
-        
-        isSendGameServer = True
-        
-    else:
-        pass
-    
-    return isSendGameServer
+    return
 

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