From 5a91f4aa6a702388948d551158a2e92a65329834 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 14 十一月 2025 18:52:41 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(buff持续时间增加大回合支持;增加光环buff;优化攻击、治疗计算逻辑,甄宓、曹仁、董白平摊伤害技能支持;优化B427封包支持额外目标;优化dot、持续治疗结算逻辑及通知;)其他: 1. TurnFight 命令支持指定敌方武将阵容测试,直接在主线战斗 2. B424初始化前的血量变更0418通知屏蔽
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py | 25 ++++++++++++++++++++++---
1 files changed, 22 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
index a90b3c5..3842ea6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
@@ -16,17 +16,34 @@
#-------------------------------------------------------------------------------
import GameWorld
+import CreateFamily
import IpyGameDataPY
import PlayerFamilyEmblem
import PlayerFamily
import DBDataMgr
+import PlayerControl
+import time
def OnExec(curPlayer, msgList):
if not msgList:
GameWorld.DebugAnswer(curPlayer, "设置等级: Family lv 等级 经验")
GameWorld.DebugAnswer(curPlayer, "设置徽章: Family e 徽章ID [剩余时间秒]")
+ GameWorld.DebugAnswer(curPlayer, "设置离开: Family l 主动离开次数 被踢次数 上次是否主动 离开多久了")
+ GameWorld.DebugAnswer(curPlayer, "添加成员: Family m 人数 [仙盟ID]")
GameWorld.DebugAnswer(curPlayer, "创建仙盟相关使用命令: CreateFamily")
+ return
+
+ value = msgList[0]
+
+ if value == "l":
+ leaveCnt = msgList[1] if len(msgList) > 1 else 0
+ kickedCnt = msgList[2] if len(msgList) > 2 else 0
+ lastVoluntarily = msgList[3] if len(msgList) > 3 else 0
+ leavePassMinutes = msgList[4] if len(msgList) > 4 else 0
+ leaveInfo = PlayerControl.SetLeaveFamilyInfo(curPlayer, leaveCnt, kickedCnt, lastVoluntarily)
+ leaveTime = PlayerControl.SetLeaveFamilyTimeEx(curPlayer, int(time.time()) - leavePassMinutes * 60)
+ GameWorld.DebugAnswer(curPlayer, "设置离开: Info=%s,%s" % (leaveInfo, GameWorld.ChangeTimeNumToStr(leaveTime)))
return
familyID = curPlayer.GetFamilyID()
@@ -35,8 +52,6 @@
if not curFamily:
GameWorld.DebugAnswer(curPlayer, "玩家未加入仙盟!")
return
-
- value = msgList[0]
if value == "lv":
lv = msgList[1] if len(msgList) > 1 else 1
@@ -57,7 +72,11 @@
return
endTime = PlayerFamilyEmblem.GetActionEmblemEndTime(emblemActionObj)
GameWorld.DebugAnswer(curPlayer, "添加徽章(%s)到期:%s" % (emblemID, GameWorld.ChangeTimeNumToStr(endTime)))
- return
+ return
+
+ elif value == "m":
+ CreateFamily.OnExec(curPlayer, msgList)
+ return
PlayerFamily.Sync_FamilyInfo(curPlayer)
return
--
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