From 5a91f4aa6a702388948d551158a2e92a65329834 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 14 十一月 2025 18:52:41 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(buff持续时间增加大回合支持;增加光环buff;优化攻击、治疗计算逻辑,甄宓、曹仁、董白平摊伤害技能支持;优化B427封包支持额外目标;优化dot、持续治疗结算逻辑及通知;)其他: 1. TurnFight 命令支持指定敌方武将阵容测试,直接在主线战斗 2. B424初始化前的血量变更0418通知屏蔽

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py |   16 +++++++++-------
 1 files changed, 9 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
index ebf27e0..047d585 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
@@ -16,17 +16,19 @@
 #-------------------------------------------------------------------------------
 
 import TurnBuff
+import GameWorld
 
 def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):
     #结算一次扣除1回合
-    remainTime = max(0, effBuff.GetRemainTime() - 1)
-    effBuff.SetRemainTime(remainTime)
+    remainTime = effBuff.GetRemainTime()
     
     TurnBuff.DoBuffProcess(turnFight, batObj, effBuff)
     
-    if remainTime <= 0:
-        TurnBuff.DoBuffDel(turnFight, batObj, effBuff)
-    else:
-        TurnBuff.SyncBuffRefresh(turnFight, batObj, effBuff)
-        
+    if remainTime == 0:
+        GameWorld.DebugLog("永久buff,不扣回合数")
+        return True
+    
+    remainTime -= 1
+    TurnBuff.SetBuffRemainTime(turnFight, batObj, effBuff, remainTime)
+    
     return True

--
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