From 5ac407ea08e218f3638e67b37c9261b437393d34 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 03 十二月 2025 19:55:29 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(支持多地图战斗)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |   17 ++++++-----------
 1 files changed, 6 insertions(+), 11 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 1148f7f..6f75318 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -85,6 +85,7 @@
 import PlayerXiangong
 import PlayerBillboard
 import PlayerViewCache
+import GameFuncComm
 import PlayerMail
 import PlayerHero
 import PlayerTree
@@ -231,6 +232,10 @@
     playerID = curPlayer.GetPlayerID()
     GameWorld.Log("PlayerOnDay! ondayValue=%s" % (ondayValue), playerID)
     
+    # 过天同步下时间、开服天
+    ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
+    ChPlayer.Sync_OpenServerDay(curPlayer)
+    
     __DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventType)
     __DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventTypeEx)
     
@@ -244,7 +249,7 @@
     
     # 常规过天
     if onEventType == ShareDefine.Def_OnEventType:
-        
+        GameFuncComm.DoFuncOpenLogic(curPlayer)
         #清空每日事件奖励
         curPlayer.SetDayProcessGameEventCount(0)
         
@@ -988,16 +993,6 @@
         
         if key == ShareDefine.Def_Notify_WorldKey_CrossZoneName:
             PyGameData.g_crossZoneName = msgValue
-            return
-        
-        if key == ShareDefine.Def_Notify_WorldKey_CrossServerTime:
-            PyGameData.g_crossServerTimeInfo = eval(msgValue)
-            playerManager = GameWorld.GetPlayerManager()
-            for index in xrange(playerManager.GetPlayerCount()):
-                curPlayer = playerManager.GetPlayerByIndex(index)
-                if not GameWorld.IsNormalPlayer(curPlayer):
-                    continue
-                ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
             return
         
         # 幸运云购

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