From 5b34b20562dab2b5e82b90be18285345057c12ce Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 八月 2025 15:52:15 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化技能表字段,增加技能及buff常用配置字段;优化被动触发及效果配置方式;技能冷却、buff持续时长计算支持;持续性buff效果结算支持;pve默认玩家先手;战锤消耗仅普攻怒技消耗;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
index 33107f2..1699a7f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
@@ -405,9 +405,9 @@
     #SkillShell.CalcBuffer_NPCBaseEffect(rolePet)
     
     #宠物不可被攻击, 命中与攻速直接继承主人攻击属性,攻击取等级阶级加成
-    rolePet.SetMinAtk(PlayerControl.GetPetMinAtk(curPlayer))
-    rolePet.SetMaxAtk(PlayerControl.GetPetMaxAtk(curPlayer))
-    rolePet.SetSkillAtkRate(PlayerControl.GetPetSkillAtkRate(curPlayer))
+    #rolePet.SetMinAtk(PlayerControl.GetPetMinAtk(curPlayer))
+    #rolePet.SetMaxAtk(PlayerControl.GetPetMaxAtk(curPlayer))
+    #rolePet.SetSkillAtkRate(PlayerControl.GetPetSkillAtkRate(curPlayer))
     GameObj.SetPetDamPer(rolePet, GameObj.GetPetDamPer(curPlayer))
     #rolePet.SetMAtkMin(curPlayer.GetMAtkMin())
     #rolePet.SetMAtkMax(curPlayer.GetMAtkMax())

--
Gitblit v1.8.0