From 5b34b20562dab2b5e82b90be18285345057c12ce Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 八月 2025 15:52:15 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化技能表字段,增加技能及buff常用配置字段;优化被动触发及效果配置方式;技能冷却、buff持续时长计算支持;持续性buff效果结算支持;pve默认玩家先手;战锤消耗仅普攻怒技消耗;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py
index 793738c..67fc970 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py
@@ -16,7 +16,6 @@
#-------------------------------------------------------------------------------
import ChConfig
-import PlayerTJG
import ShareDefine
import IpyGameDataPY
import ChPyNetSendPack
@@ -106,7 +105,7 @@
continue
playerID = hurtObj.GetValueID()
hurtPlayer = copyPlayerManager.FindPlayerByID(playerID)
- if not hurtPlayer or PlayerTJG.GetIsTJG(hurtPlayer):
+ if not hurtPlayer:
continue
if curNPC and not hurtPlayer.CanSeeOther(curNPC):
GameWorld.Log(" 伤血玩家不在boss视野内,无法获得奖励!playerPos(%s,%s), npcPos(%s,%s)"
--
Gitblit v1.8.0