From 5b34b20562dab2b5e82b90be18285345057c12ce Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 八月 2025 15:52:15 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化技能表字段,增加技能及buff常用配置字段;优化被动触发及效果配置方式;技能冷却、buff持续时长计算支持;持续性buff效果结算支持;pve默认玩家先手;战锤消耗仅普攻怒技消耗;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py
index c068b95..0d8eef3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTask.py
@@ -25,6 +25,7 @@
import GameFuncComm
import ShareDefine
import ChConfig
+import FBCommon
def GetTaskIDList(taskGroup):
## 获取某个任务分组所有任务ID列表
@@ -148,8 +149,7 @@
if len(conds) != 2:
return 0
mapID, lineID = conds
- passLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FBPassLineID % mapID)
- taskValue = 1 if passLineID >= lineID else 0
+ taskValue = 1 if FBCommon.IsFBPass(curPlayer, mapID, lineID) else 0
elif taskType == ChConfig.TaskType_TreeLV:
taskValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TreeLV)
--
Gitblit v1.8.0