From 5b34b20562dab2b5e82b90be18285345057c12ce Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 八月 2025 15:52:15 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化技能表字段,增加技能及buff常用配置字段;优化被动触发及效果配置方式;技能冷却、buff持续时长计算支持;持续性buff效果结算支持;pve默认玩家先手;战锤消耗仅普攻怒技消耗;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py |    8 +-------
 1 files changed, 1 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py
index 46387a3..e246d1b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py
@@ -85,13 +85,7 @@
     if not retPos:
         return
     
-    #===============================================================================================
-    # # 验证传送NPC条件是否符合
-    # if not EventShell.DoLogic_EnterFbGameEvent(curPlayer, mapID, tick):
-    #    return
-    #===============================================================================================
-    
     # 传送逻辑
-    PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], False, funcLineID=lineID)
+    PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], funcLineID=lineID)
     return
 

--
Gitblit v1.8.0