From 5b34b20562dab2b5e82b90be18285345057c12ce Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 八月 2025 15:52:15 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化技能表字段,增加技能及buff常用配置字段;优化被动触发及效果配置方式;技能冷却、buff持续时长计算支持;持续性buff效果结算支持;pve默认玩家先手;战锤消耗仅普攻怒技消耗;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py |   14 ++++++--------
 1 files changed, 6 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
index 6276416..f04ff00 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1283,8 +1283,6 @@
             AttackCommon.OnPVPDamage(attackerOwner, lostValue, curObj, "SkillLostHP")
         elif curObjType == IPY_GameWorld.gotNPC:
             AttackCommon.NPCAddObjInHurtList(attackerOwner, curObj, curObjHP_BeforeAttack, lostValue)
-            
-    #TurnAttack.AddTurnObjHurtValue(buffOwner, curObj, lostValue, lostHP, curSkill)
     
     #统一调用攻击结束动作
     if isDoAttackResult:
@@ -2075,12 +2073,12 @@
         cureBaseValue = GetCureBaseValue(userObj, curSkill)
     elif cureType == ChConfig.Def_Cure_MaxHP:
         cureBaseValue = GameObj.GetMaxHP(userObj)
-    elif cureType == ChConfig.Def_Cure_PNE:
-        cureBaseValue = userObj.GetPNE()
-        addPer = curSkill.GetEffect(0).GetEffectValue(2)/float(ChConfig.Def_MaxRateValue)
-        addExValue = GetCureBaseValue(userObj, curSkill)*addPer
-    elif cureType == ChConfig.Def_Cure_PHY:
-        cureBaseValue = GameObj.GetMaxHP(userObj)
+    #elif cureType == ChConfig.Def_Cure_PNE:
+    #    cureBaseValue = userObj.GetPNE()
+    #    addPer = curSkill.GetEffect(0).GetEffectValue(2)/float(ChConfig.Def_MaxRateValue)
+    #    addExValue = GetCureBaseValue(userObj, curSkill)*addPer
+    #elif cureType == ChConfig.Def_Cure_PHY:
+    #    cureBaseValue = GameObj.GetMaxHP(userObj)
     elif cureType == ChConfig.Def_Cure_HurtValue:
         cureBaseValue = GameObj.GetLastHurtValue(userObj)
     elif cureType == ChConfig.Def_Cure_TagMaxHP:

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