From 5ca218ac01201f10c196a07b61ef3b1fe59040e5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 九月 2025 18:30:07 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(B427使用技能无伤血时默认发目标;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index ed0e8f0..ecd028e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -22,9 +22,11 @@
 import PlayerEventCounter
 import PlayerControl
 import NetPackCommon
+import PlayerOnline
 import ShareDefine
-import PlayerTeam
 import PyGameData
+import BattleObj
+import ObjPool
 
 import datetime
 import time
@@ -263,8 +265,10 @@
     #GameWorldActionControl.Dispose_OperationActionState()
     #GameWorldActionControl.Dispose_DailyActionState()
     #GameWorldActionControl.Dispose_FBStateTime()
+    PlayerOnline.OnMinute()
+    BattleObj.OnMinute()
+    ObjPool.OnMinute()
     
-    PlayerTeam.OnCheckTeamPlayerDisconnectTimeout(tick)
     __CheckIpyDataRecycle(curTime)
     return
     

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