From 5d79b486b2974522c2d1978dc90c3081827224e0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 26 二月 2026 15:46:46 +0800
Subject: [PATCH] 493 【活动内容】武将登场-服务端

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetXunbao.py |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetXunbao.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetXunbao.py
index 558a5b2..59e3d7b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetXunbao.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetXunbao.py
@@ -32,7 +32,7 @@
     if not paramList:
         GameWorld.DebugAnswer(curPlayer, "重置寻宝:SetXunbao 0 [指定类型]")
         GameWorld.DebugAnswer(curPlayer, "设置幸运:SetXunbao l 类型 幸运")
-        GameWorld.DebugAnswer(curPlayer, "设置次数:SetXunbao c 类型 今日次数 [累计次数]")
+        GameWorld.DebugAnswer(curPlayer, "设置次数:SetXunbao c 类型 今日次数 [累计次数 货币次数]")
         return
     
     value = paramList[0]
@@ -65,6 +65,7 @@
         treasureType = paramList[1] if len(paramList) > 1 else None
         treasureCountToday = paramList[2] if len(paramList) > 2 else None
         treasureCount = paramList[3] if len(paramList) > 3 else None
+        treasureCountTodayGold = paramList[4] if len(paramList) > 4 else None
         if not IpyGameDataPY.GetIpyGameData("TreasureSet", treasureType):
             GameWorld.DebugAnswer(curPlayer, "寻宝类型不存在!%s" % treasureType)
             return
@@ -74,6 +75,9 @@
         if treasureCount != None:
             PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCount % (treasureType), treasureCount)
             GameWorld.DebugAnswer(curPlayer, "设置寻宝类型=%s,累计次数=%s" % (treasureType, treasureCount))
+        if treasureCountTodayGold != None:
+            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TreasureCountTodayGold % (treasureType), treasureCountTodayGold)
+            GameWorld.DebugAnswer(curPlayer, "设置寻宝类型=%s,今日元宝次数=%s" % (treasureType, treasureCountTodayGold))
         syncTypeList = [treasureType]
         
     PlayerTreasure.Sync_TreasureInfo(curPlayer, syncTypeList)

--
Gitblit v1.8.0