From 5d79b486b2974522c2d1978dc90c3081827224e0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 26 二月 2026 15:46:46 +0800
Subject: [PATCH] 493 【活动内容】武将登场-服务端
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | 128 +++++++++++++++---------------------------
1 files changed, 46 insertions(+), 82 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
index b44dfb8..a3ab2ee 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -41,27 +41,17 @@
import NetPackCommon
import IpyGameDataPY
import ShareDefine
-import PlayerFlashGiftbag
-import PlayerDailyGiftbag
import PlayerGoldGift
import PlayerActTotalRecharge
-import PlayerActRechargeRebateGold
-import PlayerActFamilyCTGAssist
import PlayerActManyDayRecharge
import PlayerActSingleRecharge
-import PlayerActRechargePrize
-import CrossActCTGBillboard
-import CrossActAllRecharge
-import PlayerActGrowupBuy
-import PlayerWeekParty
+import PlayerActHeroAppear
import PlayerGoldInvest
-import PlayerActTurntable
-import PlayerTongTianLing
import PlayerZhanling
import PlayerGoldRush
import PlayerLLMJ
-import ItemCommon
import PyGameData
+import DBDataMgr
import CommFunc
import time
@@ -180,7 +170,6 @@
## 充值相关过天
#在重置之前需要处理的
- PlayerActGrowupBuy.DoUpdateGrowupBuyStateOnDay(curPlayer) # 成长必买
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TodayCTGCoinTotal, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGRealToday, 0)
@@ -238,11 +227,11 @@
# tagHead Head;
#};
def OnQueryRecharge(index, packData, tick):
- curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- if tick - curPlayer.GetDictByKey("QRtick") < 10000:
- return
- curPlayer.SetDict("QRtick", tick)
- curPlayer.SendDBQueryRecharge()
+ #curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ #if tick - curPlayer.GetDictByKey("QRtick") < 10000:
+ # return
+ #curPlayer.SetDict("QRtick", tick)
+ #curPlayer.SendDBQueryRecharge() 不查了,由在线轮询触发即可
return
#// A1 23 查询充值次数 #tagCMQueryCoinToGoldCount
@@ -338,7 +327,7 @@
PlayerControl.SendMailByKey("ExchangeToPayCoin", [playerID], addItemList, paramList)
if payOrderType != PayOrderType_PayCoin:
- serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
+ serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
addDRDict.update({"coinType":ChConfig.CoinType_ExchangePayCoin, "PayCoin":[befPayCoin, aftPayCoin],
"VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay, "eventName":eventName})
DataRecordPack.DR_CTGOK(curPlayer, addDRDict)
@@ -409,6 +398,15 @@
cPlayerCoin.isAddBourseMoney = isAddBourseMoney
return PlayerCoinToGold(curPlayer, cPlayerCoin, eventName)
+def OnDBPushRecharge(curPlayer, orderID, orderInfo, orderAmount):
+ cPlayerCoin = CPY_PlayerCoinToGold()
+ cPlayerCoin.useCoin = orderAmount
+ cPlayerCoin.orderID = orderID
+ cPlayerCoin.orderInfo = orderInfo
+ cPlayerCoin.isAddBourseMoney = True
+ GameWorld.Log("OnDBPushRecharge: useCoin=%s,orderInfo=%s,orderID=%s" % (cPlayerCoin.useCoin, cPlayerCoin.orderInfo, cPlayerCoin.orderID), curPlayer.GetPlayerID())
+ return PlayerCoinToGold(curPlayer, cPlayerCoin, ChConfig.Def_GiveMoney_CoinToGold)
+
##特别说明:充值赠送点券都要计算到各个活动中
##玩家点卷兑换元宝.
# @param curPlayer 玩家实例
@@ -422,12 +420,15 @@
orderInfo = chargeInfo.GetOrderInfo() # 商品编号
orderID = chargeInfo.GetOrderID() #订单号,兑换成功后清除
isAddBourseMoney = chargeInfo.GetIsAddBourseMoney()
- if orderID:
- curPlayer.SendDBFinishRecharge(orderID)
-
+ #if orderID:
+ # curPlayer.SendDBFinishRecharge(orderID)
+
appID = chargeInfo.GetAppID()
if not appID:
appID = GameWorld.GetPlayerPlatform(curPlayer)
+ if not appID:
+ appID = GameWorld.GetAppIDByAccID(curPlayer.GetAccID())
+ GameWorld.DebugLog("GetAppIDByAccID appID=%s" % appID)
addDRDict = {"orderCoin":orderCoin, "orderInfo":orderInfo, "orderID":orderID,
"isAddBourseMoney":isAddBourseMoney, "eventName":eventName, "appID":appID}
@@ -480,13 +481,6 @@
return
moneyType, addGold, prizeGold, giveItemList, ctgIpyData = ctgResultInfo
- elif ipyData.GetGiftbagID():
- giftbagID = ipyData.GetGiftbagID()
- if 100 <= giftbagID < 199:
- if not PlayerDailyGiftbag.OnPlayerOrderDailyGiftbag(curPlayer, giftbagID, addDRDict):
- return
- elif not PlayerFlashGiftbag.OnPlayerOrderGiftbag(curPlayer, [ipyData.GetGiftbagID()], addDRDict):
- return
else:
#用于支付其他的商品,待扩展...
DataRecordPack.DR_CTGError(curPlayer, "The orderInfo is useless!", addDRDict)
@@ -506,7 +500,7 @@
recordID = ctgIpyData.GetRecordID() if ctgIpyData else 0
Sync_CoinToGoldReport(curPlayer, orderID, orderCoin, recordID, orderInfo)
- curPlayer.SendDBQueryRecharge()
+ #curPlayer.SendDBQueryRecharge() 不查了,由在线轮询触发即可
return True
def __GetCTGInfoByID(curPlayer, recordID, addDRDict):
@@ -519,13 +513,6 @@
addDRDict.update({"recordID":recordID})
- # 成长必买类型
- if ipyData.GetPayType() == PayType_GrowupBuy:
- canBuy, errInfo = PlayerActGrowupBuy.CheckGrowupBuyState(curPlayer, recordID)
- if not canBuy:
- DataRecordPack.DR_CTGError(curPlayer, errInfo, addDRDict)
- return
-
totalBuyCountLimit = ipyData.GetTotalBuyCount()
totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
if totalBuyCountLimit:
@@ -575,6 +562,7 @@
giveItemList = []
giveItemList += GetCTGGiveItemList(ipyData)
giveItemList += selectItemList
+ giveItemList += PlayerActHeroAppear.GetCTGActItemList(curPlayer, recordID) # 武将登场
#payType = ipyData.GetPayType()
moneyType = ipyData.GetMoneyType() # 获得货币类型
@@ -582,14 +570,7 @@
gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送货币数,首次充值赠送仙玉时,此仙玉不给
firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉
prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize
- if moneyType == IPY_GameWorld.TYPE_Price_Gold_Money:
- #if payType in [PayType_Gold, PayType_GoldPlus] and PlayerGoldInvest.GetInvestState(curPlayer, ChConfig.InvestType_Life):
- # prizeGold = addGold # bt tqxbqy 版本,永久卡仙玉直充固定双倍
- actPrizeGold = PlayerActRechargePrize.DoAddPlayerActRechargePrizeCount(curPlayer, recordID)
- if actPrizeGold:
- prizeGold += actPrizeGold
- addDRDict.update({"actRechargePrize":1})
-
+
syncRecordIDList = [recordID]
# 打包购买 - 目前用于每日特惠,有需要可扩展为通用
if recordID == IpyGameDataPY.GetFuncCfg("DailyTehui", 2):
@@ -605,7 +586,8 @@
syncRecordIDList.append(ctgID)
ctgItemList = GetCTGGiveItemList(ctgIpyData)
packCTGIDDict[ctgID] = ctgItemList
- for itemID, itemCount, _ in ctgItemList:
+ for itemInfo in ctgItemList:
+ itemID, itemCount = itemInfo[:2]
packItemDict[itemID] = packItemDict.get(itemID, 0) + itemCount
__addCTGIDBuyCnt(curPlayer, ctgID)
if packCTGIDDict:
@@ -665,27 +647,9 @@
return []
gainItemList = ipyData.GetGainItemList()
- actWorldLVGainItemInfo = ipyData.GetActWorldLVGainItemInfo()
- giveItemList = []
- # 活动世界等级对应物品信息,如果有对应活动支持 且 该配置有配,则默认走该配置,否则使用常规的默认物品配置
- payTypeActNameDict = {PayType_GrowupBuy:ShareDefine.OperationActionName_GrowupBuy,
-
- # ... 有新增的活动需要支持,则在此新增配置上即可,后面取物品的逻辑都是一样的
- }
- if actWorldLVGainItemInfo and ipyData.GetPayType() in payTypeActNameDict:
- actName = payTypeActNameDict[ipyData.GetPayType()]
- actInfo = PyGameData.g_operationActionDict.get(actName, {}) # 注:相关状态在前置逻辑已经判断过,这里不再判断
- actWorldLV = actInfo.get(ShareDefine.ActKey_WorldLV, 0)
- actWorldLVList = [int(strWorldLV) for strWorldLV in actWorldLVGainItemInfo.keys()]
- actWorldLVList.sort() # 使用 int 的值排,否则可能引起排序错误
- for worldLV in actWorldLVList:
- if actWorldLV <= worldLV:
- giveItemList = actWorldLVGainItemInfo[str(worldLV)]
- break
- if not giveItemList:
- giveItemList = actWorldLVGainItemInfo[str(actWorldLVList[-1])] # 没有匹配到的话默认取最后一个等级配置
- else:
- giveItemList = gainItemList
+ #actWorldLVGainItemInfo = ipyData.GetActWorldLVGainItemInfo()
+ #giveItemList = []
+ giveItemList = gainItemList
return giveItemList
def __OnCTGReal(curPlayer, orderCoin):
@@ -707,16 +671,28 @@
if ctgIpyData and ctgIpyData.GetPayType() == PayType_PayCoin:
# 代币充值,仅给代币,不触发其他内容
+ ctgID = ctgIpyData.GetRecordID()
coinType = ChConfig.CoinType_PayCoin
orderInfo = addDRDict.get("orderInfo", "")
orderCoin = addDRDict.get("orderCoin", 0)
payOrderType = addDRDict.get("payOrderType", PayOrderType_Default)
playerID = curPlayer.GetPlayerID()
+ moneyInfo = {}
befPayCoin = PlayerControl.GetPayCoin(curPlayer)
if addGold and moneyType == ShareDefine.TYPE_Price_PayCoin:
drDict = {ChConfig.Def_Give_Reason_SonKey:orderInfo, "payOrderType":payOrderType, "orderInfo":orderInfo}
PlayerControl.GiveMoney(curPlayer, moneyType, addGold, eventName, drDict)
+ moneyInfo[moneyType] = addGold
aftPayCoin = PlayerControl.GetPayCoin(curPlayer)
+ # 三国版本充代币支持赠送元宝
+ prizeMoneyType = IPY_GameWorld.TYPE_Price_Gold_Money
+ if prizeGold > 0:
+ PlayerControl.GiveMoney(curPlayer, prizeMoneyType, prizeGold, eventName, addDRDict, isGiveBourseMoney=isAddBourseMoney)
+ moneyInfo[prizeMoneyType] = prizeGold
+
+ if moneyInfo:
+ ItemControler.NotifyGiveAwardInfo(curPlayer, [], ChConfig.ItemGive_CTG, moneyInfo=moneyInfo,
+ dataEx={"orderInfo":orderInfo, "ctgID":ctgID})
isRealMoney = True if addDRDict.get("orderID") else False # tqxbqy 真实订单充代币算真实充值
if isRealMoney:
@@ -725,8 +701,8 @@
ctgRealToday = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealToday) # 当日真实货币充值Coin数 ,不含后台充值- 今日
ctgRealTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealTotal) # 累计真实货币充值Coin数 ,不包后台充值 - 总计
ctgRealFirstTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGRealFirstTime) # 首次真实货币充值时间戳
- serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
- addDRDict.update({"coinType":coinType, "PayCoin":[befPayCoin, aftPayCoin],
+ serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
+ addDRDict.update({"coinType":coinType, "PayCoin":[befPayCoin, aftPayCoin], "moneyInfo":moneyInfo,
"VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay, "eventName":eventName,
"ctgRealToday":ctgRealToday, "ctgRealTotal":ctgRealTotal, "ctgRealFirstTime":GameWorld.ChangeTimeNumToStr(ctgRealFirstTime) if ctgRealFirstTime else ""})
DataRecordPack.DR_CTGOK(curPlayer, addDRDict)
@@ -797,33 +773,21 @@
# 所有真实充值均有效的
if coinType in [ChConfig.CoinType_Gold, ChConfig.CoinType_Buy, ChConfig.CoinType_UsePayCoin]:
- #跨服充值排行活动
- CrossActCTGBillboard.AddCTGRMB(curPlayer, orderCoin)
- #跨服全民充值
- CrossActAllRecharge.AddCTGRMB(curPlayer, orderCoin)
PlayerActManyDayRecharge.AddManyDayRechargeValue(curPlayer, orderCoin) # 多日连充
-
- # 只算充仙玉的
- if coinType == ChConfig.CoinType_Gold:
- PlayerActRechargeRebateGold.AddRechargeRebateGoldRMB(curPlayer, addGold)
#累积充值X元
PlayerActTotalRecharge.AddTotalRechargeGold(curPlayer, orderCoin, coinType)
PlayerActSingleRecharge.UpdSingleRechargeValue(curPlayer, orderCoin, coinType) # 单笔累充
- PlayerActTurntable.OnPlayerRecharge(curPlayer, orderCoin, coinType) # 转盘
- PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Recharge, addVIPExp)
#投资
if ctgIpyData:
ctgID = ctgIpyData.GetRecordID()
- #PlayerActFamilyCTGAssist.OnPlayerCTG(curPlayer, ctgID)
PlayerGoldInvest.InvestByCTG(curPlayer, ctgID)
PlayerGoldGift.OnGiftByCTGID(curPlayer, ctgID)
PlayerZhanling.OnActiviteByCTGID(curPlayer, ctgID)
PlayerGoldRush.OnGoldRushByCTGID(curPlayer, ctgID)
- PlayerTongTianLing.OnActiviteTTTByCTGID(curPlayer, ctgID)
PlayerLLMJ.OnActiviteByCTGID(curPlayer, ctgID)
- serverDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
+ serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
addDRDict.update({"gold":[goldBefore, goldAfter], "changeCoinPoint":[changeCoinPointBefore, changeCoinPointAfter], "todayCTGCoinTotal":todayCTGCoinTotal,
"bourseMoney":[bourseMoneyBefore, bourseMoneyAfter], "addGold":addGold, "prizeGold":prizeGold, "giveItemList":giveItemList, "coinType":coinType,
"coinExp":coinExp, "addVIPExp":addVIPExp, "VIPLv":curPlayer.GetVIPLv(), "ServerDay":serverDay,
--
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