From 5d79b486b2974522c2d1978dc90c3081827224e0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 26 二月 2026 15:46:46 +0800
Subject: [PATCH] 493 【活动内容】武将登场-服务端

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |   43 -------------------------------------------
 1 files changed, 0 insertions(+), 43 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index 143459c..8347eea 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4532,17 +4532,6 @@
     NetPackCommon.SendFakePack(curPlayer, clientPack)
     return
 
-## 魅力等级
-def GetCharmLV(curPlayer): return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CharmLV)
-def SetCharmLV(curPlayer, charmLV):
-    NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CharmLV, charmLV)
-    SendPropertyRefresh(curPlayer, ShareDefine.CDBPlayerRefresh_CharmLV, charmLV)
-    return
-
-def GetTotalLingGenPoint(curPlayer):
-    # 总灵根点数(金木水火土+自由点数)
-    return 0
-
 # 灵根 - 金木水火土
 def GetMetal(curPlayer): return 0
 def GetWood(curPlayer): return 0
@@ -4556,9 +4545,6 @@
 def GetReduceSkillCDPer(curPlayer): return 0
 def SetReduceSkillCDPer(curPlayer, reducePer): return
 
-# 血瓶恢复效果
-def GetHPCureEnhance(curPlayer): return 0
-
 # 仙盟职位,使用 GetReceivedSalary,因为FamilyMemberLV没有入库
 def GetFamilyMemberLV(curPlayer): return curPlayer.GetReceivedSalary()
 def SetFamilyMemberLV(curPlayer, fmLV):
@@ -4566,35 +4552,6 @@
     curPlayer.SetReceivedSalary(fmLV)
     curPlayer.SetFamilyMemberLV(fmLV) # 也同步设置该值,防止有些地方直接调用 curPlayer.GetFamilyMemberLV()
     return
-
-#---当前防护值,需存DB----
-def GetProDef(curPlayer): return 0
-def SetProDef(curPlayer, value): return
-
-#---最大防护值----
-def GetMaxProDef(curPlayer): return 0
-def SetMaxProDef(curPlayer, value): return
-
-# 每X秒自动消失一个印记, 毫秒记录
-def GetLostYinjiTime(curPlayer): return 0
-def SetLostYinjiTime(curPlayer, value): return
-
-# 当前印记数
-def GetYinjiCnt(curPlayer): return 0
-def SetYinjiCnt(curPlayer, value): return
-
-# 减少指定技能组CD XX%
-def GetTheFBSkillsCD(curPlayer): return 0
-def SetTheFBSkillsCD(curPlayer, value): return
-# 灼烧固定伤害
-def GetBurnValue(curPlayer): return 0
-def SetBurnValue(curPlayer, value): return
-# 延长灼烧时间百分比
-def GetBurnTimePer(curPlayer): return 0
-def SetBurnTimePer(curPlayer, value): return
-# 减移动速度百分比
-def GetSubSpeedPer(curPlayer): return 0
-def SetSubSpeedPer(curPlayer, value): return
 
 #-------------------------------------------------------------------------------
 

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