From 6264dea0e06199a7e786be0ddddf324dd6b6dcb6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 13 十月 2025 11:23:14 +0800
Subject: [PATCH] 16 卡牌服务端(邮件过期删除优化;邮件支持发送定制属性装备;Mail命令优化支持发送指定天数、物品、定制属性物品邮件;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py | 43 ++++++++++++++++++++++++++++++++++++++++++-
1 files changed, 42 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py
index 521242a..e4848fb 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Mail.py
@@ -19,7 +19,10 @@
import PlayerMail
import ShareDefine
import DataRecordPack
+import IpyGameDataPY
import DBDataMgr
+import ItemCommon
+import CommFunc
import random
## 执行逻辑
@@ -33,6 +36,8 @@
GameWorld.DebugAnswer(curPlayer, "发送邮件: Mail 几封 物品数 [模板key 参数1 ...]")
GameWorld.DebugAnswer(curPlayer, "输出邮件: Mail p")
GameWorld.DebugAnswer(curPlayer, "发送全服: Mail s 物品数 [天数]")
+ GameWorld.DebugAnswer(curPlayer, "发送邮件: Mail pw 天数 物品ID 个数 [ID 个数 ...]")
+ GameWorld.DebugAnswer(curPlayer, "个数:如果是装备则个数默认1个,个数参数改为定制属性ID")
return
value = gmList[0]
@@ -49,10 +54,46 @@
SendServerMail(curPlayer, gmList)
return
+ if value == "pw":
+ SendPlayerMailItem(curPlayer, gmList)
+ return
+
if value > 0:
SendPlayerMail(curPlayer, gmList)
return
+ return
+
+def SendPlayerMailItem(curPlayer, gmList):
+ playerID = curPlayer.GetPlayerID()
+ limitDays = gmList[1] if len(gmList) > 1 else 1
+ itemList = gmList[2:]
+
+ mailItemList = []
+ while len(itemList) >= 2:
+ itemID = itemList.pop(0)
+ itemCount = itemList.pop(0)
+
+ itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
+ if not itemData:
+ GameWorld.DebugAnswer(curPlayer, "物品ID不存在! %s" % itemID)
+ continue
+
+ if ItemCommon.GetIsEquip(itemData):
+ appointID = itemCount
+ ipyData = IpyGameDataPY.GetIpyGameData("AppointItem", appointID)
+ if not ipyData:
+ GameWorld.DebugAnswer(curPlayer, "定制属性ID不存在! %s" % appointID)
+ continue
+ userData = CommFunc.JsonDump({ShareDefine.Def_CItemKey_AppointID:appointID})
+ itemInfo = [itemID, 1, 0, userData] # 装备默认1个
+ else:
+ itemInfo = [itemID, itemCount]
+
+ mailItemList.append(itemInfo)
+
+ PlayerMail.SendMailByKey("", playerID, mailItemList, limitDays=limitDays)
+ GameWorld.DebugAnswer(curPlayer, "发送个人邮件物品OK")
return
def SendPlayerMail(curPlayer, gmList):
@@ -66,7 +107,7 @@
mailCntBef = mailMgr.GetPersonalMailCount(playerID)
for _ in range(sendCnt):
itemList = __randMailItem(mailItemCnt)
- PlayerMail.SendMailByKey(mailTypeKey, playerID, itemList, paramList)
+ PlayerMail.SendMailByKey(mailTypeKey, playerID, itemList, paramList, limitDays=random.randint(1, 7))
mailCntAft = mailMgr.GetPersonalMailCount(playerID)
GameWorld.DebugAnswer(curPlayer, "发送个人邮件OK:%s, %s~%s" % (sendCnt, mailCntBef, mailCntAft))
--
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