From 6264dea0e06199a7e786be0ddddf324dd6b6dcb6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 13 十月 2025 11:23:14 +0800
Subject: [PATCH] 16 卡牌服务端(邮件过期删除优化;邮件支持发送定制属性装备;Mail命令优化支持发送指定天数、物品、定制属性物品邮件;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index e3ba0a0..de5ba70 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -115,7 +115,6 @@
 
 g_crossFuncLineDataCache = {} # 动态分配的跨服虚拟分线数据缓存 {(mapID, copyMapID):funcLineDataCache, ...}
 g_crossPlayerServerGroupIDInfo = {} #跨服玩家服务器组ID缓存,副本线路关闭时才释放,所以支持离线跨服玩家 {copyMapID:{playerID:serverGroupID, ...}, ...}
-g_fbBuyBuffTimeDict = {} # 副本购买buff时间缓存{playerID:{moneyCnt:time}}
 g_elemntSkillDict = {} #{skillID:[attrID*100000+needValue,..]}
 
 g_coupleInfo = {} # {playerID:[coupleID, coupleName], ...}
@@ -131,4 +130,6 @@
 g_playerDataCntInfo = {} # 玩家各表最后一次存档时数据条数 {playerID:{表名:条数, ...}, ...}
 g_mergeRegisterPlayerDict = {} # 跨服玩家数据缓存 {accID:[loginTime, logoutTime, recvPack, groupID], ...}
 
-g_usrCtrlDB = None  #数据库实例
\ No newline at end of file
+g_usrCtrlDB = None  #数据库实例
+
+g_transItemSign = 0

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