From 62986bb30351731bddecd141607cf4dc8c58d54c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 19 一月 2026 11:41:36 +0800
Subject: [PATCH] 423 【内政】命格系统-服务端(命格卦玉战斗属性增加感悟等级对应基础值配置;品质表改为加成随机值范围;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5012.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5012.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5012.py
index 92611de..9496138 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5012.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5012.py
@@ -49,6 +49,9 @@
         passiveSkill = IpyGameDataPY.GetIpyGameData("Skill", skillID)
     if not passiveSkill:
         return
+    noUseXP = curEffect.GetEffectValue(4) # 怒气追击时是否不消耗怒气
+    if noUseXP:
+        kwargs["noUseXP"] = 1
     return TurnSkill.OnUseSkill(turnFight, batObj, passiveSkill, batType=ChConfig.TurnBattleType_Pursue, bySkill=connSkill, byBuff=connBuff, **kwargs)
 
 def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):

--
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