From 632add2bff0c18c0a28438596be441428dd7889d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 09 九月 2025 19:34:03 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(升星材料卡有升级突破时限制升星;遣散增加返还比例设定;重生增加等级消耗、返还比例设定,重生导致觉醒已解锁槽位失效时该槽位天赋属性同步失效;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
index e28e859..29e0823 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWing.py
@@ -248,8 +248,6 @@
     maxRefineExp = wingAttrIpyData.GetMaxRefineExp()
     if curPlayer and wingProgress < maxRefineExp <= updWingProgress:
         PlayerControl.WorldNotify(0, "WingsRefinePerfect", [curPlayer.GetPlayerName(), curItemID, curWing.GetUserData()])
-    #if curPlayer and isColorChange:
-    #    PlayerSuccess.DoEquipSuccessLogic(curPlayer)
     return
 
 def GetWingRefineAttrData(itemID):

--
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